Player Matchup

Jing Wei
Jing Wei
Blackzio
Jing Wei
Level 69
God Stats
13W - 4L
1,749 SR
Queue Stats
407W - 237L
1,687 Elo+
Party 1
Xing Tian
Xing Tian
StreetlampRD
Xing Tian
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 105L
1,649 Elo+
Party 1
Scylla
Scylla
jugon1008
Scylla
Level 65
God Stats
50W - 40L
1,643 SR
Queue Stats
376W - 230L
1,682 Elo+
Party 1
Team Averages
Level 66
1,631 SR
1,673 Elo+

VS

Team Averages
Level 80
1,520 SR
1,486 Elo+
Chernobog
Chernobog
EmArBoy
Chernobog
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,466 Elo+
Solo
Kumbhakarna
Kumbhakarna
JakTheAnimal
Kumbhakarna
Level 106
God Stats
47W - 30L
1,614 SR
Queue Stats
382W - 365L
1,484 Elo+
Party 2
Chronos
Chronos
Minjustice
Chronos
Level 127
God Stats
5W - 8L
1,446 SR
Queue Stats
366W - 345L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blackzio
Jing Wei
17
7 / 3 / 5
12,886
678
20,258
13,659
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
StreetlampRD
Xing Tian
15
1 / 0 / 10
12,753
671
6,120
22,370
25,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
jugon1008
Scylla
17
4 / 0 / 7
12,631
665
7,665
3,861
1,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EmArBoy
Chernobog
9
0 / 6 / 1
9,316
490
3,552
12,820
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
JakTheAnimal
Kumbhakarna
16
1 / 1 / 2
11,801
621
2,323
14,141
17,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
Minjustice
Chronos
15
0 / 5 / 3
11,223
591
4,432
13,391
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
1
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Blackzio
Jing Wei
7
3
5
3.17
L
Chernobog
EmArBoy
Chernobog
0
6
1
0.08
L
Kumbhakarna
JakTheAnimal
Kumbhakarna
1
1
2
2
L
Chronos
Minjustice
Chronos
0
5
3
0.3
W
Xing Tian
StreetlampRD
Xing Tian
1
0
10
6
W
Scylla
jugon1008
Scylla
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,043
Damage
10,307
39,890
Taken
40,352
33,635
Mitigated
24,406
10,913
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Blackzio
Jing Wei
20,258
17,187
0
4,711
13,659
6,207
1,549
2,645
11,014
0
76,510
L
Chernobog
EmArBoy
Chernobog
3,552
2,099
101
1,413
12,820
3,269
0
3,397
9,423
0
15,517
L
Kumbhakarna
JakTheAnimal
Kumbhakarna
2,323
139
0
2,162
14,141
17,048
0
5,205
8,936
10,308
0
L
Chronos
Minjustice
Chronos
4,432
1,636
0
2,371
13,391
4,089
0
5,360
8,031
69,336
0
W
Xing Tian
StreetlampRD
Xing Tian
6,120
411
0
5,692
22,370
25,846
132
3,314
16,082
22,677
0
W
Scylla
jugon1008
Scylla
7,665
585
0
510
3,861
1,582
1,535
1,333
2,528
51,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,270
Gold Earned
32,340
257
Minions Killed
172
14
Camps Cleared
2
1,026,281
Distance Traveled
821,775
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,886
678
132
7
7
294,279
3
L
Chernobog
9,316
490
24
1
1
167,737
4
L
Kumbhakarna
11,801
621
11
1
0
348,315
3
L
Chronos
11,223
591
137
7
1
305,723
1
W
Xing Tian
12,753
671
20
1
0
369,900
0
W
Scylla
12,631
665
105
6
7
362,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role