Player Matchup

Set
Set
EkaAll
Set
Level 28
God Stats
12W - 1L
2,020 SR
Queue Stats
201W - 50L
1,909 Elo+
Party 1
Ratatoskr
Ratatoskr
JuicePiler
Ratatoskr
Level 94
God Stats
10W - 3L
1,826 SR
Queue Stats
329W - 159L
1,918 Elo+
Party 1
Ymir
Ymir
QuadEllestar
Ymir
Level 124
God Stats
4W - 4L
1,400 SR
Queue Stats
205W - 241L
1,373 Elo+
Solo
Tiamat
Tiamat
VoidGlide
Tiamat
Level 83
God Stats
2W - 4L
1,747 SR
Queue Stats
300W - 138L
1,895 Elo+
Party 1
Cupid
Cupid
XtraMeaty
Cupid
Level 28
God Stats
14W - 3L
1,914 SR
Queue Stats
173W - 43L
1,947 Elo+
Party 1
Team Averages
Level 71
1,781 SR
1,808 Elo+

VS

Team Averages
Level 49
1,521 SR
1,407 Elo+
Chronos
Chronos
 
Chronos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Dcba99
Ares
Level 5
God Stats
4W - 1L
1,726 SR
Queue Stats
44W - 37L
1,226 Elo+
Party 2
Tyr
Tyr
DirtyJoeJoker
Tyr
Level 54
God Stats
11W - 12L
1,258 SR
Queue Stats
165W - 182L
1,426 Elo+
Party 3
Loki
Loki
Sparklez1771
Loki
Level 44
God Stats
14W - 9L
1,620 SR
Queue Stats
67W - 65L
1,432 Elo+
Party 2
Da Ji
Da Ji
Voulpi
Da Ji
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 120L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
EkaAll
Set
14
6 / 0 / 5
8,623
663
9,063
11,998
7,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
JuicePiler
Ratatoskr
13
9 / 0 / 3
8,528
656
7,322
6,416
2,000
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 1 / 6
6,988
538
3,739
9,365
5,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
VoidGlide
Tiamat
13
0 / 2 / 2
7,666
590
4,525
7,943
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
XtraMeaty
Cupid
13
6 / 0 / 4
7,704
593
6,540
5,188
1,792
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 5 / 1
6,591
507
3,481
9,534
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Dcba99
Ares
9
1 / 3 / 1
5,670
436
3,232
9,976
8,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 5 / 0
5,863
451
4,151
10,365
6,547
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 2 / 0
5,788
445
2,192
5,831
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Voulpi
Da Ji
10
1 / 6 / 1
6,294
484
3,941
9,371
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
21
Kills
3
3
Deaths
21
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
1
0.3
L
Ares
Dcba99
Ares
1
3
1
0.5
L
0
5
0
0
W
Set
EkaAll
Set
6
0
5
8.5
W
Ratatoskr
JuicePiler
Ratatoskr
9
0
3
10.5
W
0
1
6
3
L
0
2
0
0
W
Tiamat
VoidGlide
Tiamat
0
2
2
0.5
L
Da Ji
Voulpi
Da Ji
1
6
1
0.25
W
Cupid
XtraMeaty
Cupid
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,189
Damage
16,997
40,910
Taken
45,077
20,937
Mitigated
24,396
16,014
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,481
975
0
1,249
9,534
4,391
0
2,811
6,693
40,772
4,459
L
Ares
Dcba99
Ares
3,232
411
0
1,944
9,976
8,405
0
2,674
7,216
15,000
0
L
4,151
620
0
2,842
10,365
6,547
144
40
10,325
4,708
23,499
W
Set
EkaAll
Set
9,063
5,114
0
6,229
11,998
7,528
371
1,861
10,137
0
57,144
W
Ratatoskr
JuicePiler
Ratatoskr
7,322
2,091
0
350
6,416
2,000
1,635
1,614
4,802
0
47,367
W
3,739
792
1,604
1,821
9,365
5,644
0
4,591
4,774
25,484
0
L
2,192
555
0
377
5,831
2,164
508
1,633
4,098
0
28,565
W
Tiamat
VoidGlide
Tiamat
4,525
926
0
2,293
7,943
3,973
79
1,318
6,625
47,999
0
L
Da Ji
Voulpi
Da Ji
3,941
775
0
2,850
9,371
2,889
0
1,101
8,184
0
32,029
W
Cupid
XtraMeaty
Cupid
6,540
4,549
409
3,308
5,188
1,792
1,403
2,656
2,532
0
44,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,509
Gold Earned
30,206
404
Minions Killed
315
0
Camps Cleared
0
1,319,510
Distance Traveled
1,223,175
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,591
507
94
7
0
225,773
1
L
Ares
5,670
436
22
2
0
247,591
2
L
Tyr
5,863
451
70
5
0
239,006
0
W
Set
8,623
663
109
8
0
278,247
1
W
Ratatoskr
8,528
656
83
6
0
309,493
4
W
Ymir
6,988
538
36
3
0
238,923
7
L
Loki
5,788
445
58
4
0
269,222
1
W
Tiamat
7,666
590
88
7
0
243,999
2
L
Da Ji
6,294
484
71
5
0
241,583
2
W
Cupid
7,704
593
88
7
0
248,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role