Player Matchup

Chaac
Chaac
DTA_Daddy13
Chaac
Level 128
God Stats
87W - 90L
1,510 SR
Queue Stats
907W - 1,039L
1,424 Elo+
Solo
Cliodhna
Cliodhna
Irisairyy
Cliodhna
Level 95
God Stats
6W - 4L
1,604 SR
Queue Stats
74W - 61L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
arenpa
Baron Samedi
Level 45
God Stats
15W - 9L
1,534 SR
Queue Stats
105W - 148L
1,294 Elo+
Party 2
Ymir
Ymir
axmxn_szn
Ymir
Level 57
God Stats
7W - 7L
1,368 SR
Queue Stats
61W - 93L
1,254 Elo+
Party 2
Izanami
Izanami
tinglepringle
Izanami
Level 39
God Stats
19W - 19L
1,479 SR
Queue Stats
97W - 122L
1,336 Elo+
Party 2
Team Averages
Level 73
1,499 SR
1,339 Elo+

VS

Team Averages
Level 116
1,423 SR
1,366 Elo+
Amaterasu
Amaterasu
B r e a n n2339
Amaterasu
Level 141
God Stats
0W - 1L
1,213 SR
Queue Stats
3W - 5L
1,364 Elo+
Solo
Hou Yi
Hou Yi
JAUNCAMANEY
Hou Yi
Level 103
God Stats
0W - 2L
1,323 SR
Queue Stats
136W - 138L
1,318 Elo+
Party 1
Achilles
Achilles
SpaceCowboyTony
Achilles
Level 120
God Stats
7W - 13L
1,504 SR
Queue Stats
92W - 82L
1,421 Elo+
Party 1
Kali
Kali
Stinkybeadz
Kali
Level 117
God Stats
2W - 4L
1,448 SR
Queue Stats
425W - 483L
1,405 Elo+
Solo
Merlin
Merlin
TigerHooodz
Merlin
Level 97
God Stats
25W - 30L
1,627 SR
Queue Stats
138W - 145L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,953
495
1,170
5,919
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Irisairyy
Cliodhna
8
1 / 2 / 1
5,174
517
924
4,750
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
arenpa
Baron Samedi
11
4 / 1 / 1
6,103
610
5,945
5,683
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
2 / 2 / 1
5,336
534
2,609
7,467
2,384
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
9
1 / 2 / 2
5,269
527
2,066
4,962
1,337
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
B r e a n n2339
Amaterasu
6
0 / 1 / 0
4,381
438
66
2,689
741
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
10
1 / 1 / 3
5,297
530
4,892
3,984
1,162
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
11
7 / 1 / 0
6,848
685
7,394
7,092
4,097
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
2 / 1 / 4
5,950
595
2,275
6,185
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
8
0 / 5 / 2
4,996
500
2,362
4,570
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
8
Kills
10
10
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
B r e a n n2339
Amaterasu
0
1
0
0
W
0
3
0
0
W
Cliodhna
Irisairyy
Cliodhna
1
2
1
0.75
L
Hou Yi
1
1
3
2.5
L
Achilles
7
1
0
7
L
2
1
4
4
L
Merlin
0
5
2
0.2
W
Baron Samedi
arenpa
Baron Samedi
4
1
1
4.5
W
Ymir
2
2
1
1.25
W
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,714
Damage
16,989
28,781
Taken
24,520
10,753
Mitigated
9,612
8,447
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
B r e a n n2339
Amaterasu
66
0
0
353
2,689
741
0
1,530
1,044
0
4,500
W
1,170
0
0
1,630
5,919
3,387
133
243
5,634
0
17,487
W
Cliodhna
Irisairyy
Cliodhna
924
145
0
939
4,750
1,644
0
308
4,398
0
22,602
L
Hou Yi
4,892
2,291
0
1,970
3,984
1,162
451
745
3,239
0
28,552
L
Achilles
7,394
1,327
0
1,350
7,092
4,097
147
1,499
5,500
0
27,548
L
2,275
952
0
2,523
6,185
2,436
0
1,473
4,682
0
27,730
L
Merlin
2,362
43
0
339
4,570
1,176
38
2,787
1,501
21,564
0
W
Baron Samedi
arenpa
Baron Samedi
5,945
397
0
3,090
5,683
2,001
310
1,390
4,058
29,333
0
W
Ymir
2,609
301
244
1,725
7,467
2,384
135
26
7,417
20,886
0
W
Izanami
2,066
735
422
397
4,962
1,337
847
26
4,912
0
29,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,835
Gold Earned
27,472
254
Minions Killed
203
0
Camps Cleared
0
958,839
Distance Traveled
955,732
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,381
438
12
1
0
194,844
0
W
Chaac
4,953
495
40
4
0
186,334
0
W
Cliodhna
5,174
517
51
5
0
204,482
4
L
Hou Yi
5,297
530
43
4
0
194,144
0
L
Achilles
6,848
685
54
5
0
206,214
2
L
Kali
5,950
595
57
6
0
203,520
0
L
Merlin
4,996
500
37
4
0
157,010
0
W
Baron Samedi
6,103
610
55
6
0
192,823
0
W
Ymir
5,336
534
42
4
0
182,964
0
W
Izanami
5,269
527
66
7
0
192,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role