Player Matchup

Anhur
Anhur
Crazybrotherss_
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,547 Elo+
Party 1
Janus
Janus
Monkey__Testies
Janus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 88L
1,425 Elo+
Party 1
Bellona
Bellona
Slamdunk543423_
Bellona
Level 18
God Stats
2W - 1L
1,720 SR
Queue Stats
10W - 19L
1,422 Elo+
Party 1
Fafnir
Fafnir
SpaceBorgor
Fafnir
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 29L
1,403 Elo+
Party 1
Hun Batz
Hun Batz
iHugh_G_Rection
Hun Batz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,523 Elo+
Party 1
Team Averages
Level 42
1,544 SR
1,464 Elo+

VS

Team Averages
Level 18
1,484 SR
1,506 Elo+
Charybdis
Charybdis
Conqdadd1ee
Charybdis
Level 27
God Stats
8W - 6L
1,541 SR
Queue Stats
115W - 99L
1,475 Elo+
Solo
Olorun
Olorun
DrSecSeeMD
Olorun
Level 12
God Stats
7W - 6L
1,484 SR
Queue Stats
27W - 25L
1,439 Elo+
Solo
Thor
Thor
EmArBoy
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,632 Elo+
Solo
Geb
Geb
X_Jump69_X
Geb
Level 17
God Stats
6W - 11L
1,429 SR
Queue Stats
53W - 54L
1,482 Elo+
Solo
Mulan
Mulan
clockwiselake45
Mulan
Level 27
God Stats
4W - 4L
1,467 SR
Queue Stats
74W - 64L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,087
462
3,521
5,981
1,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 1
5,201
473
2,809
6,175
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,778
525
3,144
6,005
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
8
1 / 2 / 1
5,529
503
3,215
9,044
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
9
2 / 5 / 2
5,639
513
2,643
7,415
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Conqdadd1ee
Charybdis
10
2 / 2 / 8
6,143
558
8,499
7,292
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Olorun
DrSecSeeMD
Olorun
12
7 / 1 / 4
7,422
675
5,638
3,301
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
EmArBoy
Thor
11
3 / 1 / 6
6,690
608
2,375
7,486
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 0 / 6
6,504
591
3,071
6,560
3,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 1 / 0
7,124
648
4,396
6,557
7,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
18
18
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Conqdadd1ee
Charybdis
2
2
8
3
L
1
5
1
0.3
W
Olorun
DrSecSeeMD
Olorun
7
1
4
9
W
Thor
EmArBoy
Thor
3
1
6
6
L
0
4
1
0.13
L
1
2
0
0.5
L
Fafnir
1
2
1
0.75
W
3
0
6
6
W
3
1
0
3
L
Hun Batz
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,332
Damage
23,979
34,620
Taken
31,196
16,996
Mitigated
15,598
7,030
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Conqdadd1ee
Charybdis
8,499
3,112
0
2,918
7,292
2,015
0
3,025
4,117
0
36,405
L
3,521
1,557
0
835
5,981
1,271
0
1,373
4,608
0
20,146
W
Olorun
DrSecSeeMD
Olorun
5,638
2,724
507
1,464
3,301
1,057
1,648
698
2,537
39,882
0
W
Thor
EmArBoy
Thor
2,375
953
0
2,796
7,486
2,196
1,049
794
6,606
0
32,597
L
2,809
164
0
640
6,175
1,618
0
2,824
3,351
25,779
0
L
3,144
1,114
0
1,562
6,005
4,128
0
0
6,005
0
19,808
L
Fafnir
3,215
625
0
2,856
9,044
7,243
0
2,592
6,452
13,861
0
W
3,071
269
1,130
1,699
6,560
3,030
0
1,428
5,092
16,061
0
W
4,396
792
0
3,381
6,557
7,300
137
0
6,557
76
42,582
L
Hun Batz
2,643
852
0
1,137
7,415
2,736
0
1,977
5,438
0
29,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,234
Gold Earned
33,883
217
Minions Killed
321
0
Camps Cleared
0
1,081,209
Distance Traveled
1,030,532
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,143
558
55
5
0
197,468
4
L
Anhur
5,087
462
39
4
0
192,205
0
W
Olorun
7,422
675
83
8
0
194,254
3
W
Thor
6,690
608
57
5
0
193,547
1
L
Janus
5,201
473
53
5
0
211,399
0
L
Bellona
5,778
525
48
4
0
227,916
0
L
Fafnir
5,529
503
14
1
0
207,184
2
W
Geb
6,504
591
25
2
0
244,646
2
W
Mulan
7,124
648
101
9
0
200,617
0
L
Hun Batz
5,639
513
63
6
0
242,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role