Player Matchup

Nemesis
Nemesis
CowboyKillers03
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
JEAR223
Chronos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,158 Elo+
Solo
Artemis
Artemis
SlowKicks
Artemis
Level 2
God Stats
0W - 1L
1,539 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Chernobog
Chernobog
asdfes
Chernobog
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
fujisamaa
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 6
1,508 SR
1,432 Elo+

VS

Team Averages
Level 32
1,578 SR
1,426 Elo+
Gilgamesh
Gilgamesh
Aurapherious
Gilgamesh
Level 27
God Stats
8W - 1L
1,948 SR
Queue Stats
13W - 9L
1,539 Elo+
Solo
Thanatos
Thanatos
Daddyrock420
Thanatos
Level 63
God Stats
21W - 26L
1,422 SR
Queue Stats
120W - 144L
1,426 Elo+
Party 1
Jing Wei
Jing Wei
GiRoSkItSoO
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 131L
1,542 Elo+
Party 1
Ares
Ares
NastyMak
Ares
Level 15
God Stats
6W - 4L
1,520 SR
Queue Stats
27W - 43L
1,281 Elo+
Party 1
Nox
Nox
TeddyDayOfTejas
Nox
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 117L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 2
4,773
298
0
1,757
382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
JEAR223
Chronos
9
0 / 9 / 0
5,505
344
2,209
12,084
3,541
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SlowKicks
Artemis
14
8 / 4 / 1
8,819
551
16,212
10,352
3,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
asdfes
Chernobog
2
0 / 1 / 2
4,707
294
0
1,003
94
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
7
0 / 2 / 3
5,619
351
1,042
8,118
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aurapherious
Gilgamesh
13
3 / 2 / 5
8,463
529
5,521
9,402
9,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Daddyrock420
Thanatos
17
3 / 0 / 3
9,975
623
6,112
11,109
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Jing Wei
GiRoSkItSoO
Jing Wei
11
4 / 6 / 6
7,884
493
5,876
10,924
4,407
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
11
3 / 1 / 5
8,930
558
4,302
8,389
8,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 0 / 8
8,850
553
5,796
6,826
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
17
17
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aurapherious
Gilgamesh
3
2
5
2.75
L
0
1
2
1
W
Thanatos
Daddyrock420
Thanatos
3
0
3
4.5
W
Jing Wei
GiRoSkItSoO
Jing Wei
4
6
6
1.17
L
Chronos
JEAR223
Chronos
0
9
0
0
W
Ares
3
1
5
5.5
L
Artemis
SlowKicks
Artemis
8
4
1
2.13
W
4
0
8
8
L
Chernobog
asdfes
Chernobog
0
1
2
1
L
Ymir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
27,607
33,314
Taken
46,650
14,195
Mitigated
33,744
2,447
Healing
19,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aurapherious
Gilgamesh
5,521
1,465
0
2,159
9,402
9,595
1,598
830
7,313
0
28,664
L
0
0
0
0
1,757
382
0
132
1,625
0
233
W
Thanatos
Daddyrock420
Thanatos
6,112
1,767
0
13,179
11,109
4,758
3,298
490
10,619
0
74,216
W
Jing Wei
GiRoSkItSoO
Jing Wei
5,876
3,644
0
1,768
10,924
4,407
3,888
411
9,967
0
37,913
L
Chronos
JEAR223
Chronos
2,209
1,685
0
300
12,084
3,541
102
5,126
6,958
15,251
0
W
Ares
4,302
324
0
1,461
8,389
8,488
705
504
7,885
18,463
0
L
Artemis
SlowKicks
Artemis
16,212
6,928
0
1,892
10,352
3,703
0
2,264
8,088
0
69,083
W
5,796
1,364
0
1,380
6,826
6,496
3,161
1,016
5,810
32,038
0
L
Chernobog
asdfes
Chernobog
0
0
0
0
1,003
94
0
0
1,003
0
0
L
Ymir
1,042
95
0
255
8,118
6,475
0
2,576
5,542
4,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,423
Gold Earned
44,102
140
Minions Killed
373
0
Camps Cleared
0
715,893
Distance Traveled
1,385,926
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,463
529
76
5
0
267,904
0
L
Nemesis
4,773
298
0
0
0
31,991
0
W
Thanatos
9,975
623
154
10
0
277,223
2
W
Jing Wei
7,884
493
66
4
0
272,914
0
L
Chronos
5,505
344
15
1
0
196,305
1
W
Ares
8,930
558
32
2
0
296,116
0
L
Artemis
8,819
551
119
7
0
278,184
2
W
Nox
8,850
553
45
3
0
271,769
3
L
Chernobog
4,707
294
0
0
0
42
0
L
Ymir
5,619
351
6
0
0
209,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role