Player Matchup

Kuzenbo
Kuzenbo
Gvantheman
Kuzenbo
Level 152
God Stats
5W - 3L
1,731 SR
Queue Stats
113W - 105L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Miggy17
Morgan Le Fay
Level 122
God Stats
2W - 0L
1,509 SR
Queue Stats
53W - 43L
1,556 Elo+
Solo
Ravana
Ravana
UnlimitedEntropy
Ravana
Level 127
God Stats
4W - 2L
1,524 SR
Queue Stats
56W - 60L
1,548 Elo+
Solo
Vulcan
Vulcan
iThorium
Vulcan
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 49L
1,545 Elo+
Solo
Eset
Eset
rouxshoux
Eset
Level 129
God Stats
14W - 9L
1,464 SR
Queue Stats
376W - 363L
1,467 Elo+
Solo
Team Averages
Level 130
1,546 SR
1,536 Elo+

VS

Team Averages
Level 136
1,735 SR
1,577 Elo+
Anubis
Anubis
Corinath
Anubis
Level 130
God Stats
0W - 1L
1,831 SR
Queue Stats
159W - 164L
1,590 Elo+
Party 1
Tiamat
Tiamat
KuroMizore
Tiamat
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 325L
1,606 Elo+
Party 1
Ganesha
Ganesha
LuckyLuxray
Ganesha
Level 149
God Stats
3W - 1L
1,903 SR
Queue Stats
215W - 185L
1,552 Elo+
Party 1
Kukulkan
Kukulkan
Temmeh
Kukulkan
Level 126
God Stats
0W - 1L
1,775 SR
Queue Stats
148W - 128L
1,586 Elo+
Party 1
Ymir
Ymir
zombii
Ymir
Level 127
God Stats
6W - 3L
1,665 SR
Queue Stats
222W - 187L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gvantheman
Kuzenbo
15
3 / 1 / 25
9,808
892
9,921
16,616
24,636
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Miggy17
Morgan Le Fay
16
2 / 3 / 22
8,963
815
9,536
8,505
3,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 25
9,890
899
8,639
19,655
11,337
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
iThorium
Vulcan
18
15 / 1 / 14
11,095
1,009
22,895
5,169
2,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
16
7 / 4 / 15
10,087
917
10,446
9,325
4,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Corinath
Anubis
14
3 / 6 / 2
7,871
716
12,758
14,965
8,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
KuroMizore
Tiamat
13
1 / 7 / 7
7,967
724
5,981
11,243
6,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
LuckyLuxray
Ganesha
12
0 / 6 / 9
7,553
687
5,537
14,907
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Temmeh
Kukulkan
17
5 / 5 / 3
9,888
899
12,621
10,924
4,785
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
zombii
Ymir
12
1 / 5 / 4
7,044
640
5,106
12,011
7,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
35
29
Kills
10
10
Deaths
29
101
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
Corinath
Anubis
3
6
2
0.67
W
Kuzenbo
Gvantheman
Kuzenbo
3
1
25
15.5
L
Tiamat
KuroMizore
Tiamat
1
7
7
0.64
L
Ganesha
LuckyLuxray
Ganesha
0
6
9
0.75
W
Morgan Le Fay
Miggy17
Morgan Le Fay
2
3
22
4.33
L
Kukulkan
Temmeh
Kukulkan
5
5
3
1.3
W
2
1
25
14.5
W
Vulcan
iThorium
Vulcan
15
1
14
22
W
Eset
7
4
15
3.63
L
Ymir
zombii
Ymir
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,437
Damage
42,003
59,270
Taken
64,050
45,692
Mitigated
40,847
28,206
Healing
15,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Corinath
Anubis
12,758
705
626
6,956
14,965
8,610
0
12,401
2,400
33,615
0
W
Kuzenbo
Gvantheman
Kuzenbo
9,921
3,322
1,497
4,571
16,616
24,636
444
12,188
4,242
16,818
0
L
Tiamat
KuroMizore
Tiamat
5,981
742
919
2,409
11,243
6,373
47
8,570
2,614
14,807
0
L
Ganesha
LuckyLuxray
Ganesha
5,537
568
662
1,360
14,907
13,569
0
12,986
1,788
7,518
0
W
Morgan Le Fay
Miggy17
Morgan Le Fay
9,536
991
0
254
8,505
3,611
1,148
6,664
1,773
18,885
0
L
Kukulkan
Temmeh
Kukulkan
12,621
798
208
1,703
10,924
4,785
58
8,045
2,815
26,510
0
W
8,639
2,940
3,175
9,204
19,655
11,337
536
12,306
7,024
0
19,385
W
Vulcan
iThorium
Vulcan
22,895
3,569
869
688
5,169
2,108
1,827
3,397
1,758
40,928
0
W
Eset
10,446
885
5,779
2,169
9,325
4,000
770
6,801
2,470
20,135
0
L
Ymir
zombii
Ymir
5,106
1,031
50
277
12,011
7,510
0
10,236
1,635
8,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,843
Gold Earned
40,323
117
Minions Killed
123
0
Camps Cleared
0
1,112,581
Distance Traveled
923,416
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,871
716
50
5
0
155,798
0
W
Kuzenbo
9,808
892
15
1
0
224,903
0
L
Tiamat
7,967
724
22
2
0
198,910
3
L
Ganesha
7,553
687
0
0
0
175,094
2
W
Morgan Le Fay
8,963
815
13
1
0
202,393
0
L
Kukulkan
9,888
899
41
4
0
220,706
0
W
Ravana
9,890
899
20
2
0
236,356
0
W
Vulcan
11,095
1,009
40
4
0
240,694
0
W
Eset
10,087
917
29
3
0
208,235
1
L
Ymir
7,044
640
10
1
0
172,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role