Player Matchup

Mulan
Mulan
Diablo201
Mulan
Level 35
God Stats
6W - 6L
1,687 SR
Queue Stats
39W - 40L
1,461 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IPeRcEpTi0n
Morgan Le Fay
Level 160
God Stats
1W - 2L
1,594 SR
Queue Stats
21W - 32L
1,383 Elo+
Party 2
Geb
Geb
IceRunn3r
Geb
Level 145
God Stats
1W - 2L
1,445 SR
Queue Stats
54W - 75L
1,368 Elo+
Party 2
Discordia
Discordia
Winkatink
Discordia
Level 144
God Stats
6W - 1L
1,656 SR
Queue Stats
62W - 69L
1,424 Elo+
Party 2
Artemis
Artemis
gunboaters
Artemis
Level 16
God Stats
0W - 1L
1,425 SR
Queue Stats
1W - 4L
1,181 Elo+
Party 2
Team Averages
Level 100
1,561 SR
1,363 Elo+

VS

Team Averages
Level 95
1,485 SR
1,483 Elo+
Morgan Le Fay
Morgan Le Fay
CLEAVWATERMALON
Morgan Le Fay
Level 153
God Stats
1W - 1L
1,256 SR
Queue Stats
30W - 28L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
FlyingElephantz
Ah Puch
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,569 Elo+
Party 1
Artemis
Artemis
Stingg Apollo
Artemis
Level 127
God Stats
1W - 0L
1,272 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
ghebbediahh
Hercules
Level 18
God Stats
3W - 7L
1,442 SR
Queue Stats
7W - 11L
1,368 Elo+
Solo
Pele
Pele
itsFragO-clock
Pele
Level 27
God Stats
1W - 0L
1,955 SR
Queue Stats
2W - 1L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Diablo201
Mulan
13
1 / 7 / 6
7,326
666
6,182
14,309
9,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
IPeRcEpTi0n
Morgan Le Fay
17
7 / 7 / 3
10,938
994
12,662
10,851
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 5
6,946
631
4,783
13,172
10,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Winkatink
Discordia
14
2 / 6 / 4
7,700
700
8,428
8,445
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
gunboaters
Artemis
11
0 / 8 / 1
6,176
561
3,259
9,625
2,627
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CLEAVWATERMALON
Morgan Le Fay
16
8 / 2 / 12
10,353
941
10,754
9,598
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 1 / 9
8,438
767
6,215
6,716
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
12
0 / 5 / 9
7,720
702
5,831
7,504
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
ghebbediahh
Hercules
13
2 / 1 / 14
8,346
759
6,448
9,496
9,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
20 / 2 / 9
13,734
1,249
20,659
11,736
5,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
11
Kills
31
31
Deaths
11
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CLEAVWATERMALON
Morgan Le Fay
8
2
12
7
L
Mulan
Diablo201
Mulan
1
7
6
0.57
W
1
1
9
5.5
L
Morgan Le Fay
IPeRcEpTi0n
Morgan Le Fay
7
7
3
1.21
L
1
3
5
1.17
W
Artemis
0
5
9
0.9
L
Discordia
Winkatink
Discordia
2
6
4
0.67
W
Hercules
ghebbediahh
Hercules
2
1
14
9
L
Artemis
gunboaters
Artemis
0
8
1
0.06
W
20
2
9
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,314
Damage
49,907
56,402
Taken
45,050
28,601
Mitigated
24,709
5,521
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CLEAVWATERMALON
Morgan Le Fay
10,754
869
0
2,019
9,598
4,239
365
6,964
2,494
28,357
0
L
Mulan
Diablo201
Mulan
6,182
801
0
1,214
14,309
9,164
0
3,961
9,974
0
14,425
W
6,215
48
0
1,019
6,716
2,592
542
3,500
3,070
27,281
0
L
Morgan Le Fay
IPeRcEpTi0n
Morgan Le Fay
12,662
1,175
0
1,431
10,851
3,807
0
3,200
7,219
38,037
0
L
4,783
310
0
949
13,172
10,822
1
3,117
9,717
13,858
0
W
Artemis
5,831
2,087
0
255
7,504
3,181
1,212
5,316
2,074
0
16,045
L
Discordia
Winkatink
Discordia
8,428
350
0
1,633
8,445
2,181
40
2,625
5,674
28,822
0
W
Hercules
ghebbediahh
Hercules
6,448
991
0
2,211
9,496
9,408
433
3,527
5,827
0
10,450
L
Artemis
gunboaters
Artemis
3,259
937
0
294
9,625
2,627
0
3,598
5,830
0
8,077
W
20,659
4,568
0
1,363
11,736
5,289
1,946
6,069
5,423
0
58,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,086
Gold Earned
48,591
186
Minions Killed
257
5
Camps Cleared
11
933,204
Distance Traveled
990,709
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,353
941
59
5
0
186,409
0
L
Mulan
7,326
666
24
2
1
190,715
0
W
Ah Puch
8,438
767
57
5
2
196,426
1
L
Morgan Le Fay
10,938
994
62
6
4
178,323
1
L
Geb
6,946
631
10
1
0
210,556
1
W
Artemis
7,720
702
26
2
3
170,424
1
L
Discordia
7,700
700
68
6
0
188,965
6
W
Hercules
8,346
759
13
1
2
219,167
3
L
Artemis
6,176
561
22
2
0
164,645
1
W
Pele
13,734
1,249
102
9
4
218,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role