Player Matchup

Ymir
Ymir
HeelysOnMyFeet
Ymir
Level 15
God Stats
3W - 0L
1,926 SR
Queue Stats
31W - 9L
1,693 Elo+
Party 1
Ares
Ares
MatTheGambler
Ares
Level 84
God Stats
1W - 0L
1,691 SR
Queue Stats
3W - 0L
1,697 Elo+
Party 1
Cthulhu
Cthulhu
Sleepypuss
Cthulhu
Level 158
God Stats
5W - 0L
1,625 SR
Queue Stats
375W - 119L
1,859 Elo+
Party 1
Team Averages
Level 86
1,748 SR
1,750 Elo+

VS

Team Averages
Level 80
1,468 SR
1,428 Elo+
Mulan
Mulan
CookieWookie
Mulan
Level 64
God Stats
112W - 96L
1,501 SR
Queue Stats
207W - 213L
1,435 Elo+
Party 2
Apollo
Apollo
Kahoris
Apollo
Level 127
God Stats
7W - 13L
1,465 SR
Queue Stats
337W - 450L
1,412 Elo+
Solo
Ah Puch
Ah Puch
pyro19920
Ah Puch
Level 49
God Stats
2W - 7L
1,438 SR
Queue Stats
203W - 207L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 12
7,761
776
7,201
8,266
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
7 / 1 / 15
9,298
930
8,672
9,291
9,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
Sleepypuss
Cthulhu
14
11 / 0 / 12
9,306
931
11,588
8,101
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
6,210
621
5,983
12,900
12,831
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Kahoris
Apollo
10
2 / 6 / 1
6,533
653
4,008
8,556
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
pyro19920
Ah Puch
9
1 / 9 / 3
6,223
622
8,110
9,790
3,508
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
23
Kills
4
4
Deaths
23
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
5
3
12
3.67
L
Apollo
Kahoris
Apollo
2
6
1
0.42
W
7
1
15
14.5
W
Cthulhu
Sleepypuss
Cthulhu
11
0
12
17
L
Ah Puch
pyro19920
Ah Puch
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,461
Damage
18,101
25,658
Taken
31,246
17,385
Mitigated
19,356
6,273
Healing
2,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,983
1,313
388
1,348
12,900
12,831
0
10,396
2,037
0
15,554
W
7,201
1,804
0
787
8,266
3,896
486
3,017
5,249
14,311
0
L
Apollo
Kahoris
Apollo
4,008
1,456
0
207
8,556
3,017
0
7,412
694
0
16,057
W
8,672
706
0
2,097
9,291
9,113
887
3,579
5,712
16,229
0
W
Cthulhu
Sleepypuss
Cthulhu
11,588
1,164
481
2,908
8,101
4,376
589
2,015
6,086
34,552
0
L
Ah Puch
pyro19920
Ah Puch
8,110
480
0
307
9,790
3,508
0
8,400
962
13,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,365
Gold Earned
18,966
95
Minions Killed
63
7
Camps Cleared
1
563,955
Distance Traveled
439,240
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,210
621
21
2
0
160,740
5
W
Ymir
7,761
776
17
2
1
151,508
1
L
Apollo
6,533
653
29
3
1
141,049
1
W
Ares
9,298
930
11
1
2
196,365
1
W
Cthulhu
9,306
931
67
7
4
216,082
3
L
Ah Puch
6,223
622
13
1
0
137,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role