Player Matchup

Vulcan
Vulcan
G-Powder18
Vulcan
Level 129
God Stats
3W - 1L
1,748 SR
Queue Stats
105W - 114L
1,549 Elo+
Party 1
Bacchus
Bacchus
Prosy_62
Bacchus
Level 155
God Stats
5W - 2L
1,676 SR
Queue Stats
202W - 194L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
brewdadi
Cu Chulainn
Level 124
God Stats
2W - 0L
1,618 SR
Queue Stats
58W - 46L
1,572 Elo+
Party 3
Janus
Janus
dreamycreamy
Janus
Level 28
God Stats
2W - 1L
1,654 SR
Queue Stats
73W - 51L
1,622 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
mariodona1
Ah Muzen Cab
Level 149
God Stats
3W - 5L
1,400 SR
Queue Stats
297W - 281L
1,572 Elo+
Party 1
Team Averages
Level 117
1,619 SR
1,576 Elo+

VS

Team Averages
Level 100
1,466 SR
1,546 Elo+
Cerberus
Cerberus
 
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CheckpointWizard
Danzaburou
Level 127
God Stats
0W - 1L
1,132 SR
Queue Stats
27W - 17L
1,610 Elo+
Party 2
Bacchus
Bacchus
Mattchu
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,618 Elo+
Party 4
Tiamat
Tiamat
T-W33ZY_uWu
Tiamat
Level 154
God Stats
1W - 2L
1,697 SR
Queue Stats
62W - 50L
1,546 Elo+
Party 2
Da Ji
Da Ji
Verschwínden
Da Ji
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,457 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
G-Powder18
Vulcan
16
3 / 6 / 10
10,234
787
10,718
9,163
3,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Prosy_62
Bacchus
18
9 / 5 / 10
11,794
907
12,531
16,532
27,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
brewdadi
Cu Chulainn
17
4 / 5 / 16
10,677
821
11,369
18,328
15,981
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
4 / 3 / 14
11,302
869
15,735
10,195
3,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
mariodona1
Ah Muzen Cab
18
6 / 3 / 17
11,242
865
20,389
8,479
3,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
6 / 6 / 13
11,213
863
13,635
24,186
29,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
CheckpointWizard
Danzaburou
17
2 / 6 / 12
9,907
762
8,505
13,543
6,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Mattchu
Bacchus
16
2 / 5 / 16
9,858
758
6,227
17,726
25,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
16
4 / 6 / 9
9,916
763
10,750
14,190
10,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 8
10,604
816
10,535
12,181
6,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
80
26
Kills
22
22
Deaths
26
67
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
6
6
13
2.08
L
Danzaburou
CheckpointWizard
Danzaburou
2
6
12
1.33
W
Vulcan
G-Powder18
Vulcan
3
6
10
1.33
L
Bacchus
Mattchu
Bacchus
2
5
16
2
W
Bacchus
Prosy_62
Bacchus
9
5
10
2.8
L
Tiamat
4
6
9
1.42
L
8
3
8
4
W
Cu Chulainn
brewdadi
Cu Chulainn
4
5
16
2.4
W
4
3
14
3.67
W
Ah Muzen Cab
mariodona1
Ah Muzen Cab
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,742
Damage
49,652
62,697
Taken
81,826
53,013
Mitigated
78,211
15,037
Healing
25,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
13,635
562
1,491
6,013
24,186
29,158
133
7,298
16,603
29,073
0
L
Danzaburou
CheckpointWizard
Danzaburou
8,505
3,437
2,959
2,741
13,543
6,720
2,812
9,143
4,122
0
26,778
W
Vulcan
G-Powder18
Vulcan
10,718
4,441
415
639
9,163
3,085
665
6,466
2,697
19,156
0
L
Bacchus
Mattchu
Bacchus
6,227
768
1,327
1,691
17,726
25,245
424
9,526
7,845
9,567
0
W
Bacchus
Prosy_62
Bacchus
12,531
1,682
522
3,166
16,532
27,187
322
5,673
10,859
23,865
0
L
Tiamat
10,750
1,600
2,001
3,508
14,190
10,577
146
7,884
6,078
27,427
0
L
10,535
3,150
1,320
2,388
12,181
6,511
1,369
6,288
5,663
0
14,586
W
Cu Chulainn
brewdadi
Cu Chulainn
11,369
2,106
702
2,613
18,328
15,981
421
7,538
10,790
4,126
14,997
W
15,735
364
496
3,355
10,195
3,261
694
7,435
2,760
37,843
0
W
Ah Muzen Cab
mariodona1
Ah Muzen Cab
20,389
5,750
989
2,140
8,479
3,499
3,409
3,500
4,979
0
41,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,249
Gold Earned
51,498
161
Minions Killed
168
0
Camps Cleared
0
1,252,972
Distance Traveled
1,158,697
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,213
863
57
4
0
236,965
1
L
Danzaburou
9,907
762
62
5
0
202,500
1
W
Vulcan
10,234
787
11
1
0
244,723
0
L
Bacchus
9,858
758
6
0
0
263,104
2
W
Bacchus
11,794
907
20
2
0
239,837
0
L
Tiamat
9,916
763
32
2
0
219,647
1
L
Da Ji
10,604
816
11
1
0
236,481
0
W
Cu Chulainn
10,677
821
14
1
0
240,507
1
W
Janus
11,302
869
67
5
0
271,518
0
W
Ah Muzen Cab
11,242
865
49
4
0
256,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role