Player Matchup

Jing Wei
Jing Wei
Blackzio
Jing Wei
Level 69
God Stats
13W - 4L
1,736 SR
Queue Stats
407W - 237L
1,696 Elo+
Party 1
Hercules
Hercules
StreetlampRD
Hercules
Level 64
God Stats
28W - 9L
1,705 SR
Queue Stats
207W - 105L
1,656 Elo+
Party 1
Baron Samedi
Baron Samedi
jugon1008
Baron Samedi
Level 65
God Stats
30W - 13L
1,697 SR
Queue Stats
376W - 230L
1,691 Elo+
Party 1
Team Averages
Level 66
1,713 SR
1,681 Elo+

VS

Team Averages
Level 92
1,425 SR
1,409 Elo+
Morgan Le Fay
Morgan Le Fay
KaiserAE
Morgan Le Fay
Level 87
God Stats
19W - 17L
1,489 SR
Queue Stats
136W - 157L
1,373 Elo+
Party 2
Sobek
Sobek
R3TROxFOX
Sobek
Level 41
God Stats
0W - 3L
1,239 SR
Queue Stats
2W - 11L
1,202 Elo+
Party 2
Fenrir
Fenrir
spartencheiftan
Fenrir
Level 147
God Stats
25W - 32L
1,548 SR
Queue Stats
305W - 298L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blackzio
Jing Wei
18
6 / 2 / 11
13,000
684
23,808
15,010
6,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
StreetlampRD
Hercules
16
4 / 2 / 13
12,107
637
10,228
19,178
16,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
jugon1008
Baron Samedi
17
7 / 1 / 10
12,875
678
13,310
8,028
5,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KaiserAE
Morgan Le Fay
15
0 / 5 / 3
11,311
595
16,361
16,607
6,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
R3TROxFOX
Sobek
12
0 / 8 / 0
9,834
518
3,013
23,032
25,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 4 / 0
12,777
672
9,733
19,399
16,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
17
Kills
5
5
Deaths
17
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Blackzio
Jing Wei
6
2
11
5.75
L
Morgan Le Fay
KaiserAE
Morgan Le Fay
0
5
3
0.3
L
Sobek
R3TROxFOX
Sobek
0
8
0
0
W
Hercules
StreetlampRD
Hercules
4
2
13
5.25
W
Baron Samedi
jugon1008
Baron Samedi
7
1
10
12
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,346
Damage
29,107
42,216
Taken
59,038
29,029
Mitigated
48,329
16,682
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Blackzio
Jing Wei
23,808
21,305
0
6,546
15,010
6,417
2,071
7,883
7,127
0
82,931
L
Morgan Le Fay
KaiserAE
Morgan Le Fay
16,361
1,912
118
5,118
16,607
6,168
1,173
3,486
13,121
66,182
0
L
Sobek
R3TROxFOX
Sobek
3,013
329
209
4,552
23,032
25,538
403
5,888
17,144
10,584
0
W
Hercules
StreetlampRD
Hercules
10,228
2,160
0
3,995
19,178
16,634
223
8,135
11,043
831
20,333
W
Baron Samedi
jugon1008
Baron Samedi
13,310
781
3,349
2,792
8,028
5,978
924
3,854
4,174
52,507
0
L
9,733
4,121
0
2,778
19,399
16,623
0
5,028
14,371
0
25,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
33,922
250
Minions Killed
137
14
Camps Cleared
3
1,098,680
Distance Traveled
1,051,181
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,000
684
139
7
9
334,773
2
L
Morgan Le Fay
11,311
595
87
5
3
342,190
4
L
Sobek
9,834
518
23
1
0
326,753
3
W
Hercules
12,107
637
23
1
0
399,067
1
W
Baron Samedi
12,875
678
88
5
5
364,840
3
L
Fenrir
12,777
672
27
1
0
382,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role