Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
G_A_R7
Tyr
Level 67
God Stats
3W - 2L
1,610 SR
Queue Stats
181W - 218L
1,472 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XfengYIZY
Cu Chulainn
Level 158
God Stats
3W - 5L
1,527 SR
Queue Stats
293W - 308L
1,409 Elo+
Solo
Yemoja
Yemoja
l-43i
Yemoja
Level 103
God Stats
5W - 2L
1,749 SR
Queue Stats
208W - 243L
1,461 Elo+
Party 1
Team Averages
Level 116
1,577 SR
1,468 Elo+

VS

Team Averages
Level 91
1,529 SR
1,430 Elo+
Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BIGWHITELOC
Vulcan
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,445 Elo+
Solo
Serqet
Serqet
Gibberlinger
Serqet
Level 16
God Stats
1W - 0L
1,409 SR
Queue Stats
6W - 7L
1,310 Elo+
Solo
Hera
Hera
PBF Borgn77
Hera
Level 88
God Stats
2W - 3L
1,331 SR
Queue Stats
205W - 171L
1,486 Elo+
Solo
Cerberus
Cerberus
mafieznig
Cerberus
Level 102
God Stats
6W - 3L
1,904 SR
Queue Stats
171W - 175L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 7 / 5
8,088
735
9,457
10,897
7,665
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
 
Loki
15
2 / 6 / 7
7,949
723
10,454
10,416
4,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
G_A_R7
Tyr
14
3 / 6 / 7
7,941
722
10,341
15,630
19,463
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
XfengYIZY
Cu Chulainn
6
0 / 1 / 1
6,273
570
0
1,088
965
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
l-43i
Yemoja
16
3 / 3 / 10
8,906
810
8,071
15,483
21,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 2 / 18
9,015
820
6,213
9,108
6,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
18
8 / 2 / 14
10,446
950
16,533
12,490
7,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
15
7 / 7 / 8
9,524
866
6,258
10,604
4,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 2 / 16
9,045
822
9,250
6,246
2,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
mafieznig
Cerberus
17
4 / 0 / 18
9,478
862
6,493
12,866
10,465
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
97
12
Kills
23
23
Deaths
13
30
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
7
5
0.93
L
Loki
 
Loki
2
6
7
0.92
W
Hel
 
Hel
2
2
18
5.5
W
Vulcan
8
2
14
7.5
L
Tyr
G_A_R7
Tyr
3
6
7
1.08
W
Serqet
7
7
8
1.57
W
2
2
16
5
L
Cu Chulainn
XfengYIZY
Cu Chulainn
0
1
1
0.5
L
Yemoja
l-43i
Yemoja
3
3
10
2.67
W
Cerberus
mafieznig
Cerberus
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,323
Damage
44,747
53,514
Taken
51,314
54,462
Mitigated
31,315
14,083
Healing
30,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,457
1,538
1,535
463
10,897
7,665
825
7,600
3,116
0
18,849
L
Loki
 
Loki
10,454
1,034
1,268
1,266
10,416
4,802
104
8,169
2,073
0
30,220
W
Hel
 
Hel
6,213
457
11,649
5,291
9,108
6,692
615
1,778
7,330
15,585
0
W
Vulcan
16,533
6,762
600
2,805
12,490
7,268
2,024
1,615
10,875
34,854
0
L
Tyr
G_A_R7
Tyr
10,341
1,532
699
2,696
15,630
19,463
538
10,662
4,287
0
16,753
W
Serqet
6,258
2,084
601
962
10,604
4,812
0
1,561
9,043
0
9,380
W
9,250
2,759
986
1,164
6,246
2,078
947
1,212
5,034
25,566
0
L
Cu Chulainn
XfengYIZY
Cu Chulainn
0
0
0
0
1,088
965
0
1,088
0
0
0
L
Yemoja
l-43i
Yemoja
8,071
1,255
2,987
3,169
15,483
21,567
156
10,649
4,263
17,728
0
W
Cerberus
mafieznig
Cerberus
6,493
347
1,728
4,834
12,866
10,465
653
1,905
10,961
11,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,157
Gold Earned
47,508
71
Minions Killed
113
0
Camps Cleared
0
730,589
Distance Traveled
1,090,786
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,088
735
23
2
0
169,980
0
L
Loki
7,949
723
31
3
0
206,201
1
W
Hel
9,015
820
8
1
0
226,752
1
W
Vulcan
10,446
950
52
5
0
222,859
0
L
Tyr
7,941
722
9
1
0
178,539
0
W
Serqet
9,524
866
6
1
0
203,709
4
W
Hera
9,045
822
40
4
0
187,851
0
L
Cu Chulainn
6,273
570
0
0
0
0
0
L
Yemoja
8,906
810
8
1
0
175,869
0
W
Cerberus
9,478
862
7
1
0
249,615
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role