Player Matchup

Tiamat
Tiamat
Johnny Way
Tiamat
Level 147
God Stats
27W - 17L
1,531 SR
Queue Stats
77W - 83L
1,506 Elo+
Solo
Cthulhu
Cthulhu
KingoftheSpades
Cthulhu
Level 53
God Stats
13W - 6L
1,546 SR
Queue Stats
26W - 21L
1,503 Elo+
Party 2
Xbalanque
Xbalanque
Slinkardo
Xbalanque
Level 116
God Stats
4W - 0L
1,765 SR
Queue Stats
39W - 37L
1,503 Elo+
Party 2
Thanatos
Thanatos
TrustGang
Thanatos
Level 126
God Stats
1W - 0L
1,446 SR
Queue Stats
170W - 178L
1,510 Elo+
Solo
Nike
Nike
fergyhotcake
Nike
Level 68
God Stats
1W - 0L
1,646 SR
Queue Stats
78W - 88L
1,451 Elo+
Solo
Team Averages
Level 102
1,587 SR
1,494 Elo+

VS

Team Averages
Level 132
1,579 SR
1,466 Elo+
Nox
Nox
 
Nox
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MrMaryJane_69
Ullr
Level 145
God Stats
0W - 1L
1,662 SR
Queue Stats
25W - 34L
1,401 Elo+
Party 1
Bellona
Bellona
TheTexasTerrorr
Bellona
Level 157
God Stats
2W - 1L
1,700 SR
Queue Stats
96W - 104L
1,479 Elo+
Party 1
Ra
Ra
Undead_Ares_68
Ra
Level 110
God Stats
35W - 35L
1,512 SR
Queue Stats
531W - 543L
1,473 Elo+
Solo
Osiris
Osiris
datgassyGAS
Osiris
Level 128
God Stats
0W - 1L
1,522 SR
Queue Stats
67W - 78L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Johnny Way
Tiamat
16
3 / 0 / 6
9,021
820
12,542
7,006
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 6
7,909
719
6,760
10,329
8,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xbalanque
Slinkardo
Xbalanque
14
0 / 0 / 5
7,231
657
7,394
5,385
1,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
TrustGang
Thanatos
15
5 / 3 / 4
8,948
813
9,278
11,181
4,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 4
8,096
736
5,994
10,181
6,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
0 / 0 / 1
7,228
657
7,247
5,574
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 1
6,475
589
5,061
7,908
2,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 1
7,415
674
8,478
15,963
12,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 1 / 3
7,724
702
8,554
6,424
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
2 / 5 / 0
7,334
667
4,418
13,061
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
11
Kills
3
3
Deaths
12
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
1
0.5
W
Tiamat
Johnny Way
Tiamat
3
0
6
6
W
1
0
6
4
L
0
3
1
0.17
W
Xbalanque
Slinkardo
Xbalanque
0
0
5
2.5
L
1
3
1
0.5
W
Thanatos
TrustGang
Thanatos
5
3
4
2.33
L
0
1
3
1.5
L
Osiris
2
5
0
0.4
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,968
Damage
33,758
44,082
Taken
48,930
25,749
Mitigated
26,785
15,046
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,247
752
0
218
5,574
2,142
0
1,548
3,759
35,064
0
W
Tiamat
Johnny Way
Tiamat
12,542
1,595
0
2,607
7,006
4,468
709
1,842
4,859
40,026
0
W
6,760
245
1,328
1,076
10,329
8,277
2
5,478
4,583
22,486
0
L
5,061
563
0
1,515
7,908
2,468
0
3,455
4,365
0
17,054
W
Xbalanque
Slinkardo
Xbalanque
7,394
1,661
0
1,045
5,385
1,817
0
1,609
3,538
0
26,100
L
8,478
977
0
1,576
15,963
12,218
0
7,109
8,497
1,919
17,409
W
Thanatos
TrustGang
Thanatos
9,278
2,641
0
6,446
11,181
4,540
0
2,723
8,154
0
26,895
L
8,554
86
3,116
1,532
6,424
2,613
431
3,206
3,098
35,138
0
L
Osiris
4,418
1,777
144
1,345
13,061
7,344
12
5,127
7,763
0
19,228
W
5,994
369
0
2,544
10,181
6,647
70
4,421
5,398
3,623
18,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,205
Gold Earned
36,176
259
Minions Killed
272
9
Camps Cleared
7
1,159,399
Distance Traveled
1,079,353
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,228
657
94
9
2
214,454
1
W
Tiamat
9,021
820
71
6
2
229,995
6
W
Cthulhu
7,909
719
38
3
1
245,255
5
L
Ullr
6,475
589
32
3
1
204,826
0
W
Xbalanque
7,231
657
61
6
4
231,151
3
L
Bellona
7,415
674
39
4
0
218,953
0
W
Thanatos
8,948
813
49
4
2
211,798
1
L
Ra
7,724
702
80
7
3
230,886
0
L
Osiris
7,334
667
27
2
1
210,234
0
W
Nike
8,096
736
40
4
0
241,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role