Player Matchup

Khepri
Khepri
KnightShadeX
Khepri
Level 132
God Stats
7W - 7L
1,485 SR
Queue Stats
91W - 96L
1,443 Elo+
Party 1
Chaac
Chaac
L00NgStRyKr
Chaac
Level 87
God Stats
2W - 4L
1,524 SR
Queue Stats
100W - 103L
1,474 Elo+
Party 1
Eset
Eset
raychuhll
Eset
Level 120
God Stats
1W - 1L
1,823 SR
Queue Stats
104W - 101L
1,471 Elo+
Party 1
Team Averages
Level 113
1,611 SR
1,463 Elo+

VS

Team Averages
Level 86
1,427 SR
1,680 Elo+
Chronos
Chronos
HeelysOnMyFeet
Chronos
Level 15
God Stats
1W - 1L
1,355 SR
Queue Stats
31W - 9L
1,682 Elo+
Party 2
Cupid
Cupid
MatTheGambler
Cupid
Level 84
God Stats
1W - 0L
1,343 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Sleepypuss
Hachiman
Level 158
God Stats
4W - 2L
1,583 SR
Queue Stats
375W - 119L
1,857 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 7 / 1
5,679
568
2,928
12,922
10,359
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 5 / 1
6,245
625
5,344
13,640
7,734
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Eset
11
1 / 5 / 2
6,458
646
6,667
7,400
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 11
8,080
808
10,848
7,610
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 2 / 10
8,084
808
10,821
8,082
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Sleepypuss
Hachiman
13
7 / 1 / 9
8,346
835
9,147
5,609
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
17
17
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
Khepri
0
7
1
0.07
L
1
5
1
0.3
W
5
2
10
5
W
Hachiman
Sleepypuss
Hachiman
7
1
9
11.5
L
Eset
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,939
Damage
30,816
33,962
Taken
21,301
20,684
Mitigated
7,752
3,694
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,848
4,424
0
2,360
7,610
2,732
1,412
4,449
2,958
19,762
2,101
L
Khepri
2,928
177
0
0
12,922
10,359
0
5,373
7,549
7,229
0
L
5,344
467
0
3,053
13,640
7,734
0
1,836
11,804
0
15,572
W
10,821
5,025
142
1,583
8,082
2,988
642
2,315
5,611
0
29,247
W
Hachiman
Sleepypuss
Hachiman
9,147
3,940
0
1,507
5,609
2,032
550
2,611
2,830
0
26,464
L
Eset
6,667
147
176
465
7,400
2,591
0
3,070
4,330
24,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,382
Gold Earned
24,510
79
Minions Killed
115
4
Camps Cleared
5
481,434
Distance Traveled
567,939
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,080
808
29
3
3
195,474
1
L
Khepri
5,679
568
8
1
0
160,349
2
L
Chaac
6,245
625
25
3
0
183,267
2
W
Cupid
8,084
808
31
3
1
187,019
1
W
Hachiman
8,346
835
55
6
1
185,446
3
L
Eset
6,458
646
46
5
4
137,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role