Player Matchup

Khepri
Khepri
 
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Boris077
Nu Wa
Level 160
God Stats
11W - 2L
1,906 SR
Queue Stats
274W - 166L
1,761 Elo+
Party 2
Kali
Kali
DogFluid
Kali
Level 117
God Stats
14W - 7L
1,762 SR
Queue Stats
171W - 87L
1,680 Elo+
Party 2
Bellona
Bellona
TheMidgetBandit
Bellona
Level 49
God Stats
3W - 1L
1,673 SR
Queue Stats
167W - 159L
1,481 Elo+
Solo
Ullr
Ullr
notExedro
Ullr
Level 49
God Stats
8W - 0L
2,079 SR
Queue Stats
270W - 45L
1,917 Elo+
Party 2
Team Averages
Level 107
1,784 SR
1,668 Elo+

VS

Team Averages
Level 85
1,713 SR
1,651 Elo+
Chaac
Chaac
Benmilker
Chaac
Level 137
God Stats
13W - 8L
1,637 SR
Queue Stats
786W - 686L
1,670 Elo+
Party 1
Olorun
Olorun
Coolbling12
Olorun
Level 104
God Stats
10W - 8L
1,990 SR
Queue Stats
330W - 241L
1,672 Elo+
Party 1
Apollo
Apollo
ItzMODELOTimeFOO
Apollo
Level 15
God Stats
8W - 5L
1,715 SR
Queue Stats
60W - 48L
1,678 Elo+
Party 1
Hou Yi
Hou Yi
KilledByTroll
Hou Yi
Level 47
God Stats
15W - 14L
1,680 SR
Queue Stats
22W - 19L
1,590 Elo+
Solo
Vamana
Vamana
TclcMatt
Vamana
Level 120
God Stats
6W - 3L
1,541 SR
Queue Stats
205W - 179L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 1 / 11
6,607
508
2,042
9,134
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Boris077
Nu Wa
12
1 / 5 / 6
7,316
563
6,034
7,488
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
14
9 / 0 / 4
9,180
706
7,000
8,663
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 2 / 4
7,658
589
5,918
6,321
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
13
4 / 1 / 8
7,567
582
8,195
7,115
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Benmilker
Chaac
13
5 / 4 / 2
7,739
595
8,798
11,685
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
10
0 / 3 / 4
6,224
479
4,712
7,356
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 3 / 1
6,157
474
2,344
7,941
1,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 1
6,600
508
4,923
9,462
2,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
TclcMatt
Vamana
13
2 / 1 / 1
7,570
582
6,252
13,222
7,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
15
Kills
9
9
Deaths
15
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
11
5.5
L
Chaac
Benmilker
Chaac
5
4
2
1.5
W
Nu Wa
Boris077
Nu Wa
1
5
6
0.8
L
Olorun
0
3
4
0.67
W
Kali
9
0
4
11
L
1
3
1
0.5
L
1
4
1
0.38
L
Vamana
TclcMatt
Vamana
2
1
1
2.5
W
1
2
4
1.5
W
Ullr
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,189
Damage
27,029
38,721
Taken
49,666
21,566
Mitigated
22,805
11,096
Healing
14,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,042
210
0
2,042
9,134
7,961
0
1,754
7,380
15,890
0
L
Chaac
Benmilker
Chaac
8,798
3,405
0
3,843
11,685
5,667
0
2,913
8,620
0
50,016
W
Nu Wa
Boris077
Nu Wa
6,034
678
73
956
7,488
2,430
0
189
7,299
48,094
0
L
Olorun
4,712
2,244
119
1,495
7,356
4,993
0
1,107
6,182
24,529
6,362
W
Kali
7,000
3,419
0
4,730
8,663
4,735
0
1,977
6,686
0
51,673
L
2,344
1,558
0
1,995
7,941
1,722
512
1,057
6,816
0
25,717
L
4,923
1,985
0
1,653
9,462
2,596
644
1,731
7,537
0
37,432
L
Vamana
TclcMatt
Vamana
6,252
2,330
0
5,688
13,222
7,827
625
689
12,435
3,159
44,695
W
5,918
1,690
0
1,552
6,321
4,253
494
266
6,055
0
44,986
W
Ullr
8,195
3,809
0
1,743
7,115
2,187
0
871
6,244
0
41,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,328
Gold Earned
34,290
353
Minions Killed
376
0
Camps Cleared
0
1,324,426
Distance Traveled
1,290,040
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,607
508
24
2
0
276,813
3
L
Chaac
7,739
595
83
6
0
287,576
2
W
Nu Wa
7,316
563
86
7
0
219,566
3
L
Olorun
6,224
479
58
4
0
231,868
2
W
Kali
9,180
706
85
7
0
309,701
1
L
Apollo
6,157
474
53
4
0
271,685
4
L
Hou Yi
6,600
508
89
7
0
230,353
8
L
Vamana
7,570
582
93
7
0
268,558
1
W
Bellona
7,658
589
91
7
0
265,332
1
W
Ullr
7,567
582
67
5
0
253,014
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role