Player Matchup

Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Bowchislen
Thoth
Level 65
God Stats
3W - 9L
1,433 SR
Queue Stats
200W - 183L
1,494 Elo+
Party 2
Loki
Loki
IGnoran_c_e
Loki
Level 28
God Stats
1W - 2L
1,482 SR
Queue Stats
22W - 32L
1,451 Elo+
Solo
Terra
Terra
Mattchu
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,792 Elo+
Party 3
Bellona
Bellona
Verschwínden
Bellona
Level 114
God Stats
0W - 1L
1,285 SR
Queue Stats
19W - 18L
1,470 Elo+
Party 3
Team Averages
Level 73
1,440 SR
1,541 Elo+

VS

Team Averages
Level 74
1,394 SR
1,553 Elo+
Kukulkan
Kukulkan
Destruyecuquits
Kukulkan
Level 27
God Stats
2W - 0L
1,557 SR
Queue Stats
35W - 47L
1,529 Elo+
Solo
Sylvanus
Sylvanus
KrakensGirl
Sylvanus
Level 86
God Stats
4W - 0L
1,759 SR
Queue Stats
328W - 272L
1,530 Elo+
Party 4
Hun Batz
Hun Batz
TwinnedScarab
Hun Batz
Level 105
God Stats
1W - 3L
1,122 SR
Queue Stats
269W - 234L
1,532 Elo+
Party 4
Baba Yaga
Baba Yaga
brewdadi
Baba Yaga
Level 124
God Stats
1W - 2L
1,330 SR
Queue Stats
58W - 46L
1,560 Elo+
Party 1
Anhur
Anhur
dreamycreamy
Anhur
Level 28
God Stats
1W - 0L
1,205 SR
Queue Stats
73W - 51L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
3 / 8 / 4
10,609
663
22,424
14,363
4,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
18
3 / 6 / 9
11,208
701
8,722
14,109
6,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 9 / 8
11,715
732
12,404
15,262
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
Mattchu
Terra
15
0 / 7 / 11
9,752
610
2,884
22,116
23,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
20
5 / 3 / 8
11,036
690
11,323
30,096
18,618
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 4 / 15
10,784
674
17,334
12,550
5,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
KrakensGirl
Sylvanus
18
1 / 2 / 21
10,892
681
5,370
13,700
16,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
TwinnedScarab
Hun Batz
18
8 / 5 / 15
11,898
744
21,056
17,094
16,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
brewdadi
Baba Yaga
19
5 / 3 / 13
11,568
723
17,279
15,016
6,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
17 / 2 / 10
13,694
856
25,621
15,664
8,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
107
15
Kills
33
33
Deaths
16
40
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
8
4
0.63
L
Thoth
3
6
9
1.25
W
Kukulkan
2
4
15
2.38
L
4
9
8
0.89
W
Sylvanus
KrakensGirl
Sylvanus
1
2
21
5.75
L
Terra
Mattchu
Terra
0
7
11
0.79
W
Hun Batz
TwinnedScarab
Hun Batz
8
5
15
3.1
L
Bellona
5
3
8
3
W
Baba Yaga
brewdadi
Baba Yaga
5
3
13
3.83
W
17
2
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,757
Damage
86,660
95,946
Taken
74,024
58,288
Mitigated
53,795
35,383
Healing
38,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
22,424
1,638
1,353
2,569
14,363
4,815
551
4,679
9,684
43,507
0
L
Thoth
8,722
102
2,750
1,958
14,109
6,010
1,244
6,198
7,911
28,018
0
W
Kukulkan
17,334
898
1,510
1,615
12,550
5,632
783
5,316
7,234
36,981
0
L
12,404
607
1,098
976
15,262
5,395
1,136
5,449
9,813
0
27,473
W
Sylvanus
KrakensGirl
Sylvanus
5,370
1,201
13,375
5,811
13,700
16,281
861
8,039
5,661
9,073
885
L
Terra
Mattchu
Terra
2,884
402
6,744
4,138
22,116
23,450
160
10,880
11,236
4,954
0
W
Hun Batz
TwinnedScarab
Hun Batz
21,056
2,900
3,009
2,675
17,094
16,965
1,260
6,579
10,515
273
38,624
L
Bellona
11,323
1,496
905
12,892
30,096
18,618
363
12,496
17,600
0
21,031
W
Baba Yaga
brewdadi
Baba Yaga
17,279
1,453
2,108
4,079
15,016
6,757
959
9,010
6,006
41,013
0
W
25,621
13,819
493
4,178
15,664
8,160
1,781
5,086
10,578
0
45,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,320
Gold Earned
58,836
161
Minions Killed
178
0
Camps Cleared
0
1,398,248
Distance Traveled
1,459,312
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,609
663
55
3
0
261,152
2
L
Thoth
11,208
701
55
3
0
276,853
1
W
Kukulkan
10,784
674
41
3
0
283,246
0
L
Loki
11,715
732
31
2
0
244,701
1
W
Sylvanus
10,892
681
19
1
0
289,685
1
L
Terra
9,752
610
6
0
0
289,336
2
W
Hun Batz
11,898
744
24
2
0
297,539
0
L
Bellona
11,036
690
14
1
0
326,206
0
W
Baba Yaga
11,568
723
63
4
0
296,268
1
W
Anhur
13,694
856
31
2
0
292,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role