Player Matchup

Janus
Janus
CosmeCal
Janus
Level 108
God Stats
23W - 31L
1,432 SR
Queue Stats
293W - 349L
1,326 Elo+
Party 2
Ymir
Ymir
ELAzalin
Ymir
Level 129
God Stats
16W - 20L
1,417 SR
Queue Stats
83W - 104L
1,338 Elo+
Party 1
Thanatos
Thanatos
ELDarkness666
Thanatos
Level 142
God Stats
0W - 2L
1,445 SR
Queue Stats
132W - 129L
1,382 Elo+
Party 1
Ullr
Ullr
Frodobaginns420
Ullr
Level 123
God Stats
0W - 2L
1,239 SR
Queue Stats
148W - 174L
1,385 Elo+
Party 1
Khepri
Khepri
OpTiC_Bomar
Khepri
Level 108
God Stats
7W - 9L
1,437 SR
Queue Stats
445W - 600L
1,332 Elo+
Party 2
Team Averages
Level 122
1,394 SR
1,352 Elo+

VS

Team Averages
Level 83
1,459 SR
1,356 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Nodydog39
Baron Samedi
Level 62
God Stats
34W - 41L
1,413 SR
Queue Stats
41W - 47L
1,365 Elo+
Solo
Kali
Kali
Stinkybeadz
Kali
Level 117
God Stats
2W - 4L
1,382 SR
Queue Stats
425W - 483L
1,385 Elo+
Solo
Danzaburou
Danzaburou
VengefulLullaby
Danzaburou
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,104 Elo+
Solo
Artio
Artio
vintagebeef2014
Artio
Level 54
God Stats
3W - 4L
1,499 SR
Queue Stats
141W - 137L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CosmeCal
Janus
15
6 / 3 / 1
9,636
535
12,598
9,801
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 2 / 0
7,018
390
3,427
15,559
8,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
ELDarkness666
Thanatos
15
3 / 6 / 1
8,737
485
7,901
16,087
5,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 8 / 0
7,592
422
8,115
13,342
3,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
9
0 / 2 / 0
6,501
361
3,245
4,984
3,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 5 / 2
9,881
549
7,600
15,840
7,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Nodydog39
Baron Samedi
14
3 / 1 / 6
8,406
467
5,786
9,292
4,413
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 3 / 4
11,050
614
6,205
11,341
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
VengefulLullaby
Danzaburou
15
6 / 1 / 4
9,718
540
13,055
7,878
2,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
5 / 0 / 3
11,467
637
5,115
8,872
7,498
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
10
Kills
21
21
Deaths
10
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
5
2
0.6
L
Janus
CosmeCal
Janus
6
3
1
2.17
L
Ymir
0
2
0
0
L
Thanatos
ELDarkness666
Thanatos
3
6
1
0.58
L
1
8
0
0.13
W
Baron Samedi
Nodydog39
Baron Samedi
3
1
6
6
L
Khepri
0
2
0
0
W
5
3
4
2.33
W
Danzaburou
VengefulLullaby
Danzaburou
6
1
4
8
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,286
Damage
37,761
59,773
Taken
53,223
23,709
Mitigated
27,414
19,462
Healing
25,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,600
691
470
6,717
15,840
7,232
1,526
9,656
5,746
46,364
8,237
L
Janus
CosmeCal
Janus
12,598
1,296
0
1,557
9,801
3,015
444
5,586
4,215
63,506
0
L
Ymir
3,427
96
221
4,779
15,559
8,487
184
3,723
11,836
30,700
0
L
Thanatos
ELDarkness666
Thanatos
7,901
2,057
0
11,677
16,087
5,736
0
5,071
11,016
0
55,730
L
8,115
2,164
132
1,019
13,342
3,391
168
1,966
11,376
0
38,058
W
Baron Samedi
Nodydog39
Baron Samedi
5,786
77
590
4,877
9,292
4,413
697
1,538
7,754
30,482
0
L
Khepri
3,245
446
0
77
4,984
3,080
0
2,114
2,870
22,460
0
W
6,205
2,917
0
5,419
11,341
5,437
29
3,061
8,130
0
77,222
W
Danzaburou
VengefulLullaby
Danzaburou
13,055
7,137
0
3,825
7,878
2,834
2,062
1,889
5,989
0
49,217
W
5,115
492
0
4,020
8,872
7,498
1,523
2,538
6,334
64,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,484
Gold Earned
50,522
409
Minions Killed
469
0
Camps Cleared
0
1,350,167
Distance Traveled
1,521,171
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,881
549
104
6
0
274,167
6
L
Janus
9,636
535
124
7
0
238,972
4
L
Ymir
7,018
390
59
3
0
291,898
0
L
Thanatos
8,737
485
106
6
0
325,442
1
L
Ullr
7,592
422
73
4
0
278,161
0
W
Baron Samedi
8,406
467
31
2
0
271,513
4
L
Khepri
6,501
361
47
3
0
215,694
2
W
Kali
11,050
614
109
6
0
386,892
0
W
Danzaburou
9,718
540
92
5
0
251,136
0
W
Artio
11,467
637
133
7
0
337,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role