Player Matchup

Gilgamesh
Gilgamesh
KDSx
Gilgamesh
Level 58
God Stats
2W - 1L
1,815 SR
Queue Stats
75W - 28L
1,773 Elo+
Party 2
Hou Yi
Hou Yi
Rosë
Hou Yi
Level 120
God Stats
22W - 7L
1,666 SR
Queue Stats
196W - 108L
1,588 Elo+
Party 2
Baron Samedi
Baron Samedi
buntsea
Baron Samedi
Level 125
God Stats
15W - 5L
1,852 SR
Queue Stats
124W - 78L
1,566 Elo+
Party 2
Team Averages
Level 101
1,778 SR
1,642 Elo+

VS

Team Averages
Level 53
1,726 SR
1,729 Elo+
Arachne
Arachne
CrispyMA
Arachne
Level 24
God Stats
19W - 10L
1,743 SR
Queue Stats
114W - 27L
1,779 Elo+
Party 1
Ao Kuang
Ao Kuang
Jithyland
Ao Kuang
Level 65
God Stats
2W - 1L
1,818 SR
Queue Stats
269W - 130L
1,690 Elo+
Party 1
Achilles
Achilles
xxJustTheBasic3x
Achilles
Level 69
God Stats
4W - 5L
1,616 SR
Queue Stats
534W - 286L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KDSx
Gilgamesh
16
6 / 3 / 16
12,880
678
12,793
19,428
24,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Rosë
Hou Yi
17
11 / 3 / 11
13,452
708
23,398
10,578
4,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
buntsea
Baron Samedi
16
5 / 2 / 17
12,388
652
16,950
11,738
8,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrispyMA
Arachne
13
0 / 10 / 5
10,363
545
6,016
17,185
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
Jithyland
Ao Kuang
16
6 / 8 / 2
12,851
676
13,867
21,291
9,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 5
11,439
602
10,938
26,469
24,429
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
22
Kills
8
8
Deaths
22
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
CrispyMA
Arachne
0
10
5
0.25
L
Ao Kuang
Jithyland
Ao Kuang
6
8
2
0.88
W
Gilgamesh
KDSx
Gilgamesh
6
3
16
4.67
W
Hou Yi
Rosë
Hou Yi
11
3
11
5.5
W
Baron Samedi
buntsea
Baron Samedi
5
2
17
6.75
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,141
Damage
30,821
41,744
Taken
64,945
37,081
Mitigated
40,232
11,312
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CrispyMA
Arachne
6,016
3,589
0
2,376
17,185
6,501
0
4,797
11,766
0
21,778
L
Ao Kuang
Jithyland
Ao Kuang
13,867
3,529
0
5,972
21,291
9,302
1,092
5,534
14,934
43,313
5,659
W
Gilgamesh
KDSx
Gilgamesh
12,793
3,254
0
3,501
19,428
24,351
129
6,929
12,499
0
35,829
W
Hou Yi
Rosë
Hou Yi
23,398
10,846
0
2,432
10,578
4,506
1,443
3,391
7,187
0
50,807
W
Baron Samedi
buntsea
Baron Samedi
16,950
2,765
2,067
3,312
11,738
8,224
1,571
3,574
8,164
51,387
0
L
10,938
2,279
0
5,281
26,469
24,429
306
6,228
19,302
0
36,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,720
Gold Earned
34,653
214
Minions Killed
153
8
Camps Cleared
7
944,242
Distance Traveled
990,029
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,363
545
39
2
2
307,958
6
L
Ao Kuang
12,851
676
63
3
5
331,518
3
W
Gilgamesh
12,880
678
48
3
3
332,488
3
W
Hou Yi
13,452
708
69
4
1
308,646
2
W
Baron Samedi
12,388
652
97
5
4
303,108
3
L
Achilles
11,439
602
51
3
0
350,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role