Player Matchup

Scylla
Scylla
Thejoker12u
Scylla
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 61L
1,658 Elo+
Party 1
Sobek
Sobek
iFarinn
Sobek
Level 46
God Stats
3W - 2L
1,585 SR
Queue Stats
48W - 31L
1,635 Elo+
Party 1
Loki
Loki
newbalancefeet
Loki
Level 105
God Stats
1W - 0L
1,803 SR
Queue Stats
132W - 76L
1,711 Elo+
Party 1
Team Averages
Level 91
1,629 SR
1,668 Elo+

VS

Team Averages
Level 95
1,529 SR
1,527 Elo+
Hades
Hades
Dn Zura
Hades
Level 109
God Stats
13W - 11L
1,674 SR
Queue Stats
273W - 256L
1,632 Elo+
Party 2
Odin
Odin
loooovooool
Odin
Level 106
God Stats
21W - 17L
1,650 SR
Queue Stats
320W - 293L
1,646 Elo+
Party 2
Bacchus
Bacchus
vLAWZZ
Bacchus
Level 69
God Stats
4W - 7L
1,264 SR
Queue Stats
6W - 11L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 1 / 8
7,815
710
8,572
6,371
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
iFarinn
Sobek
12
6 / 2 / 5
9,126
830
5,613
8,422
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 1 / 6
8,114
738
12,041
6,852
3,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dn Zura
Hades
11
0 / 5 / 3
7,194
654
5,046
11,863
4,516
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 4 / 1
7,251
659
4,885
11,803
4,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
vLAWZZ
Bacchus
11
2 / 2 / 2
7,670
697
6,742
8,581
9,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
Dn Zura
Hades
0
5
3
0.3
W
Scylla
1
1
8
5
W
Sobek
iFarinn
Sobek
6
2
5
4.25
L
2
4
1
0.63
W
4
1
6
7
L
Bacchus
vLAWZZ
Bacchus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,226
Damage
16,673
21,645
Taken
32,247
14,382
Mitigated
18,852
4,922
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Dn Zura
Hades
5,046
310
237
3,362
11,863
4,516
0
4,097
7,766
32,754
0
W
Scylla
8,572
604
0
0
6,371
1,919
0
3,769
2,602
29,653
0
W
Sobek
iFarinn
Sobek
5,613
995
598
3,621
8,422
9,412
0
4,068
4,354
13,560
0
L
4,885
307
193
3,009
11,803
4,700
0
6,728
5,075
0
14,456
W
12,041
3,579
0
703
6,852
3,051
0
4,267
2,585
0
29,797
L
Bacchus
vLAWZZ
Bacchus
6,742
617
254
404
8,581
9,636
0
3,920
4,661
13,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,055
Gold Earned
22,115
113
Minions Killed
114
7
Camps Cleared
3
666,018
Distance Traveled
654,992
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,194
654
72
7
3
207,537
0
W
Scylla
7,815
710
61
6
3
229,474
4
W
Sobek
9,126
830
18
2
1
200,693
1
L
Odin
7,251
659
28
3
0
209,606
0
W
Loki
8,114
738
34
3
3
235,851
2
L
Bacchus
7,670
697
14
1
0
237,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role