Player Matchup

Anubis
Anubis
EsotericWar9089
Anubis
Level 7
God Stats
5W - 4L
1,298 SR
Queue Stats
19W - 15L
1,335 Elo+
Party 1
Izanami
Izanami
Guanesh
Izanami
Level 69
God Stats
14W - 8L
1,604 SR
Queue Stats
264W - 311L
1,412 Elo+
Party 1
Fenrir
Fenrir
SaVaGe MaNiAc85
Fenrir
Level 123
God Stats
7W - 4L
1,330 SR
Queue Stats
213W - 230L
1,480 Elo+
Party 1
Team Averages
Level 66
1,410 SR
1,409 Elo+

VS

Team Averages
Level 17
1,392 SR
1,245 Elo+
Ares
Ares
Kaylex7
Ares
Level 7
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 4L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
PurpRoyale25
Gilgamesh
Level 27
God Stats
11W - 14L
1,408 SR
Queue Stats
51W - 80L
1,261 Elo+
Solo
Agni
Agni
star-conic
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 10
11,479
765
7,951
4,659
1,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Guanesh
Izanami
14
7 / 4 / 14
11,691
779
17,612
11,646
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
16 / 4 / 8
13,049
870
18,388
15,116
10,432
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kaylex7
Ares
14
2 / 6 / 3
10,053
670
3,470
17,173
18,019
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
PurpRoyale25
Gilgamesh
11
4 / 7 / 4
10,703
714
5,980
16,350
11,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 17 / 4
9,702
647
6,247
17,029
3,314
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
30
Kills
8
9
Deaths
30
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
W
Izanami
Guanesh
Izanami
7
4
14
3.5
L
Ares
Kaylex7
Ares
2
6
3
0.58
L
Gilgamesh
PurpRoyale25
Gilgamesh
4
7
4
0.86
W
16
4
8
5
L
2
17
4
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,951
Damage
15,697
31,421
Taken
50,552
16,318
Mitigated
32,727
7,904
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,951
0
0
1,805
4,659
1,847
712
2,681
1,978
21,411
0
W
Izanami
Guanesh
Izanami
17,612
11,975
89
1,927
11,646
4,039
630
2,791
8,855
0
49,851
L
Ares
Kaylex7
Ares
3,470
498
248
1,109
17,173
18,019
0
2,684
14,489
20,328
0
L
Gilgamesh
PurpRoyale25
Gilgamesh
5,980
1,344
180
376
16,350
11,394
0
2,227
14,123
0
9,274
W
18,388
4,255
747
3,336
15,116
10,432
1,459
5,115
9,879
0
55,948
L
6,247
982
378
622
17,029
3,314
42
3,040
13,989
28,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,219
Gold Earned
30,458
144
Minions Killed
65
11
Camps Cleared
0
730,038
Distance Traveled
510,910
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,479
765
33
2
1
235,122
0
W
Izanami
11,691
779
50
3
2
233,244
5
L
Ares
10,053
670
21
1
0
200,706
0
L
Gilgamesh
10,703
714
8
1
0
141,474
1
W
Fenrir
13,049
870
61
4
8
261,672
2
L
Agni
9,702
647
36
2
0
168,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role