Player Matchup

Heimdallr
Heimdallr
ThatoneGangGang
Heimdallr
Level 14
God Stats
7W - 10L
1,307 SR
Queue Stats
77W - 111L
1,219 Elo+
Solo
Anubis
Anubis
Zagreus77
Anubis
Level 60
God Stats
0W - 2L
1,254 SR
Queue Stats
95W - 155L
1,340 Elo+
Solo
Guan Yu
Guan Yu
tickly-wipe7
Guan Yu
Level 28
God Stats
1W - 4L
1,473 SR
Queue Stats
29W - 26L
1,577 Elo+
Solo
Team Averages
Level 34
1,345 SR
1,379 Elo+

VS

Team Averages
Level 94
1,447 SR
1,392 Elo+
Tiamat
Tiamat
CrazedArchons
Tiamat
Level 11
God Stats
2W - 3L
1,370 SR
Queue Stats
2W - 4L
1,268 Elo+
Party 1
Ganesha
Ganesha
FaTe Helix
Ganesha
Level 145
God Stats
10W - 1L
1,554 SR
Queue Stats
56W - 43L
1,506 Elo+
Party 1
Cliodhna
Cliodhna
TheOneTrue_Hera
Cliodhna
Level 127
God Stats
10W - 12L
1,417 SR
Queue Stats
87W - 94L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ThatoneGangGang
Heimdallr
11
1 / 7 / 4
8,681
579
4,367
10,227
2,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Zagreus77
Anubis
13
1 / 6 / 4
8,977
598
12,304
14,683
5,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
tickly-wipe7
Guan Yu
13
4 / 3 / 2
9,860
657
5,815
10,621
9,195
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
10,198
680
8,082
8,127
3,794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
FaTe Helix
Ganesha
14
1 / 1 / 13
10,659
711
7,284
12,453
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
16
11 / 5 / 4
11,724
782
14,094
13,028
3,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
16
16
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
Ganesha
FaTe Helix
Ganesha
1
1
13
7.5
L
Heimdallr
ThatoneGangGang
Heimdallr
1
7
4
0.43
W
Cliodhna
11
5
4
2.6
L
Anubis
Zagreus77
Anubis
1
6
4
0.5
L
Guan Yu
tickly-wipe7
Guan Yu
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,486
Damage
29,460
35,531
Taken
33,608
17,443
Mitigated
17,426
9,060
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,082
821
321
3,423
8,127
3,794
779
2,693
5,434
25,286
0
W
Ganesha
FaTe Helix
Ganesha
7,284
564
0
2,605
12,453
10,052
292
5,357
7,096
29,283
0
L
Heimdallr
ThatoneGangGang
Heimdallr
4,367
1,988
0
237
10,227
2,675
0
3,448
6,779
0
20,398
W
Cliodhna
14,094
3,084
0
622
13,028
3,580
1,683
4,688
8,340
0
44,373
L
Anubis
Zagreus77
Anubis
12,304
1,657
0
4,691
14,683
5,573
0
8,763
5,920
42,369
0
L
Guan Yu
tickly-wipe7
Guan Yu
5,815
801
814
3,318
10,621
9,195
0
3,699
6,922
0
27,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
32,581
150
Minions Killed
158
6
Camps Cleared
6
630,980
Distance Traveled
789,302
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,198
680
65
4
2
270,755
0
W
Ganesha
10,659
711
4
0
0
240,712
2
L
Heimdallr
8,681
579
33
2
1
214,264
0
W
Cliodhna
11,724
782
89
6
4
277,835
0
L
Anubis
8,977
598
71
5
3
197,692
4
L
Guan Yu
9,860
657
46
3
2
219,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role