Player Matchup

Tiamat
Tiamat
GOLUCKYXPERT
Tiamat
Level 27
God Stats
45W - 43L
1,467 SR
Queue Stats
53W - 50L
1,393 Elo+
Solo
Horus
Horus
Tek whip
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,509 Elo+
Solo
Neith
Neith
Yurmomagain
Neith
Level 24
God Stats
8W - 3L
1,602 SR
Queue Stats
22W - 31L
1,316 Elo+
Solo
Persephone
Persephone
bizzyy
Persephone
Level 29
God Stats
3W - 6L
1,269 SR
Queue Stats
41W - 49L
1,373 Elo+
Solo
Bellona
Bellona
gckthebest
Bellona
Level 29
God Stats
17W - 11L
1,608 SR
Queue Stats
96W - 54L
1,651 Elo+
Solo
Team Averages
Level 23
1,489 SR
1,448 Elo+

VS

Team Averages
Level 15
1,571 SR
1,377 Elo+
Merlin
Merlin
ForsakenDarknes
Merlin
Level 16
God Stats
3W - 2L
1,581 SR
Queue Stats
15W - 15L
1,551 Elo+
Party 1
Ganesha
Ganesha
JZRS8549
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
961 Elo+
Solo
Tiamat
Tiamat
Jordyn00
Tiamat
Level 9
God Stats
4W - 6L
1,569 SR
Queue Stats
7W - 8L
1,546 Elo+
Party 1
Bellona
Bellona
KuramaBtno
Bellona
Level 17
God Stats
3W - 2L
1,757 SR
Queue Stats
81W - 77L
1,544 Elo+
Solo
Cernunnos
Cernunnos
NiteNight28
Cernunnos
Level 27
God Stats
27W - 27L
1,451 SR
Queue Stats
154W - 191L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 0 / 9
10,235
930
7,537
4,319
3,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Tek whip
Horus
16
1 / 2 / 8
10,312
937
9,586
17,984
20,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
4 / 0 / 4
10,454
950
8,759
8,462
3,288
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
bizzyy
Persephone
16
2 / 4 / 5
9,820
893
9,047
6,768
2,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
gckthebest
Bellona
16
7 / 1 / 7
11,467
1,042
17,885
14,775
20,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

271

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 5
9,600
873
6,955
7,024
2,847
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
JZRS8549
Ganesha
16
0 / 7 / 4
9,902
900
4,163
11,696
11,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Jordyn00
Tiamat
15
1 / 2 / 3
9,323
848
10,979
8,238
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
KuramaBtno
Bellona
16
4 / 3 / 3
10,198
927
13,757
15,739
15,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
NiteNight28
Cernunnos
15
2 / 5 / 3
9,643
877
9,761
13,835
5,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
17
Kills
7
7
Deaths
17
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
0
5
2.5
W
Tiamat
3
0
9
7.5
L
Ganesha
JZRS8549
Ganesha
0
7
4
0.29
L
Tiamat
Jordyn00
Tiamat
1
2
3
1.25
L
Bellona
KuramaBtno
Bellona
4
3
3
1.83
L
Cernunnos
NiteNight28
Cernunnos
2
5
3
0.7
W
Horus
Tek whip
Horus
1
2
8
2.5
W
4
0
4
6
W
Persephone
bizzyy
Persephone
2
4
5
1.13
W
Bellona
gckthebest
Bellona
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,814
Damage
45,615
52,308
Taken
56,532
50,637
Mitigated
40,940
13,631
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,955
1,080
277
2,430
7,024
2,847
0
2,022
4,912
45,536
0
W
Tiamat
7,537
554
219
776
4,319
3,585
0
2,333
1,986
21,846
0
L
Ganesha
JZRS8549
Ganesha
4,163
515
0
984
11,696
11,802
0
3,652
7,730
11,825
0
L
Tiamat
Jordyn00
Tiamat
10,979
192
122
1,032
8,238
5,617
0
1,876
6,018
20,115
0
L
Bellona
KuramaBtno
Bellona
13,757
2,404
0
870
15,739
15,002
0
6,217
9,014
0
22,149
L
Cernunnos
NiteNight28
Cernunnos
9,761
3,610
9
1,950
13,835
5,672
0
3,068
10,315
0
21,508
W
Horus
Tek whip
Horus
9,586
4,481
2,153
6,014
17,984
20,872
0
6,940
11,044
0
16,763
W
8,759
6,560
0
2,059
8,462
3,288
0
4,509
3,953
0
37,031
W
Persephone
bizzyy
Persephone
9,047
436
0
309
6,768
2,272
0
1,956
4,808
23,091
0
W
Bellona
gckthebest
Bellona
17,885
2,065
0
2,101
14,775
20,620
0
6,358
8,417
289
28,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,288
Gold Earned
48,666
177
Minions Killed
179
0
Camps Cleared
6
1,036,933
Distance Traveled
968,744
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,600
873
98
9
0
173,918
0
W
Tiamat
10,235
930
23
2
0
203,381
0
L
Ganesha
9,902
900
3
0
0
165,896
0
L
Tiamat
9,323
848
19
2
2
222,442
0
L
Bellona
10,198
927
34
3
2
214,722
0
L
Cernunnos
9,643
877
25
2
2
191,766
0
W
Horus
10,312
937
18
2
0
212,003
1
W
Neith
10,454
950
62
6
0
160,403
0
W
Persephone
9,820
893
58
5
0
193,638
0
W
Bellona
11,467
1,042
16
1
0
267,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role