Player Matchup

Cliodhna
Cliodhna
B1g_Kahuna94
Cliodhna
Level 124
God Stats
0W - 2L
1,189 SR
Queue Stats
79W - 84L
1,429 Elo+
Solo
Heimdallr
Heimdallr
IINovaVortexII
Heimdallr
Level 58
God Stats
7W - 9L
1,442 SR
Queue Stats
73W - 79L
1,369 Elo+
Party 3
Kukulkan
Kukulkan
Nick326
Kukulkan
Level 61
God Stats
2W - 1L
1,550 SR
Queue Stats
6W - 9L
1,426 Elo+
Solo
Yemoja
Yemoja
SnowySoup
Yemoja
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,267 Elo+
Party 3
Cerberus
Cerberus
cyrus_westfield
Cerberus
Level 88
God Stats
14W - 16L
1,481 SR
Queue Stats
128W - 109L
1,463 Elo+
Solo
Team Averages
Level 79
1,432 SR
1,391 Elo+

VS

Team Averages
Level 91
1,653 SR
1,425 Elo+
Mulan
Mulan
BLG5DHOUND
Mulan
Level 48
God Stats
16W - 10L
1,667 SR
Queue Stats
170W - 196L
1,393 Elo+
Solo
Bacchus
Bacchus
Doon4s114
Bacchus
Level 104
God Stats
7W - 2L
1,606 SR
Queue Stats
105W - 121L
1,515 Elo+
Party 2
Ah Puch
Ah Puch
asleeposprey
Ah Puch
Level 109
God Stats
1W - 0L
1,632 SR
Queue Stats
23W - 28L
1,400 Elo+
Party 1
Chronos
Chronos
kwispy_Chicken
Chronos
Level 109
God Stats
5W - 2L
1,794 SR
Queue Stats
117W - 124L
1,402 Elo+
Party 1
Skadi
Skadi
pokineytor
Skadi
Level 85
God Stats
5W - 4L
1,564 SR
Queue Stats
75W - 97L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
B1g_Kahuna94
Cliodhna
17
9 / 7 / 3
11,564
445
23,600
24,140
12,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
IINovaVortexII
Heimdallr
17
7 / 9 / 2
11,378
438
15,320
26,772
10,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Nick326
Kukulkan
18
4 / 6 / 8
12,293
473
21,577
15,704
6,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
SnowySoup
Yemoja
14
0 / 7 / 10
9,627
370
6,401
24,330
24,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
15
2 / 7 / 5
10,317
397
13,595
30,231
30,317
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
4 / 5 / 8
11,682
449
17,485
23,505
13,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Doon4s114
Bacchus
16
4 / 4 / 14
12,587
484
15,606
30,465
44,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
asleeposprey
Ah Puch
20
8 / 5 / 6
13,539
521
32,132
23,913
8,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 1 / 7
13,720
528
22,620
22,626
9,904
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Skadi
19
9 / 7 / 10
13,396
515
14,392
18,223
5,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
81
22
Kills
36
36
Deaths
22
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
B1g_Kahuna94
Cliodhna
9
7
3
1.5
W
Mulan
4
5
8
1.6
W
Bacchus
Doon4s114
Bacchus
4
4
14
2.75
L
Heimdallr
IINovaVortexII
Heimdallr
7
9
2
0.89
L
Kukulkan
Nick326
Kukulkan
4
6
8
1.33
L
Yemoja
SnowySoup
Yemoja
0
7
10
0.71
W
Ah Puch
asleeposprey
Ah Puch
8
5
6
2.2
L
Cerberus
2
7
5
0.64
W
11
1
7
14.5
W
Skadi
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,493
Damage
102,235
121,177
Taken
118,732
84,258
Mitigated
82,034
29,670
Healing
47,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
B1g_Kahuna94
Cliodhna
23,600
2,094
0
3,602
24,140
12,004
0
13,177
10,963
0
72,244
W
Mulan
17,485
1,868
313
8,387
23,505
13,990
1,928
9,438
13,930
0
55,905
W
Bacchus
Doon4s114
Bacchus
15,606
1,164
1,276
8,750
30,465
44,323
672
8,286
21,877
39,746
0
L
Heimdallr
IINovaVortexII
Heimdallr
15,320
10,420
0
7,160
26,772
10,875
0
13,801
12,971
0
71,188
L
Kukulkan
Nick326
Kukulkan
21,577
1,705
0
2,295
15,704
6,583
210
11,709
3,995
84,065
0
L
Yemoja
SnowySoup
Yemoja
6,401
1,629
2,986
4,304
24,330
24,479
0
17,267
7,063
21,975
0
W
Ah Puch
asleeposprey
Ah Puch
32,132
1,486
641
13,110
23,913
8,040
1,408
9,627
13,945
114,673
0
L
Cerberus
13,595
491
0
9,323
30,231
30,317
176
11,950
18,281
49,068
0
W
22,620
11,241
0
12,522
22,626
9,904
4,293
7,571
14,918
96,072
16,884
W
Skadi
14,392
7,481
0
2,133
18,223
5,777
732
6,092
11,994
0
86,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,179
Gold Earned
64,924
501
Minions Killed
511
0
Camps Cleared
0
2,186,239
Distance Traveled
2,400,109
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,564
445
91
4
0
502,208
3
W
Mulan
11,682
449
92
4
0
443,147
0
W
Bacchus
12,587
484
41
2
0
513,908
2
L
Heimdallr
11,378
438
110
4
0
377,726
2
L
Kukulkan
12,293
473
173
7
0
434,382
3
L
Yemoja
9,627
370
28
1
0
437,683
7
W
Ah Puch
13,539
521
147
6
0
461,923
4
L
Cerberus
10,317
397
99
4
0
434,240
7
W
Chronos
13,720
528
127
5
0
516,756
2
W
Skadi
13,396
515
104
4
0
464,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role