Player Matchup

Ganesha
Ganesha
CASTROBACS
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,482 Elo+
Solo
Chaac
Chaac
Himanshu_Arc
Chaac
Level 9
God Stats
3W - 5L
1,226 SR
Queue Stats
18W - 17L
1,474 Elo+
Solo
Ra
Ra
HoodedDryad
Ra
Level 23
God Stats
10W - 12L
1,507 SR
Queue Stats
49W - 65L
1,437 Elo+
Party 1
Fenrir
Fenrir
HoodedPasta
Fenrir
Level 13
God Stats
4W - 3L
1,629 SR
Queue Stats
16W - 22L
1,450 Elo+
Party 1
Charybdis
Charybdis
thugkyle22
Charybdis
Level 3
God Stats
1W - 5L
1,269 SR
Queue Stats
8W - 13L
1,092 Elo+
Solo
Team Averages
Level 10
1,426 SR
1,387 Elo+

VS

Team Averages
Level 29
1,488 SR
1,517 Elo+
Ne Zha
Ne Zha
AnsatsuyBR
Ne Zha
Level 7
God Stats
1W - 2L
1,178 SR
Queue Stats
16W - 16L
1,338 Elo+
Solo
Medusa
Medusa
DomesticRhino
Medusa
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 4L
1,462 Elo+
Party 2
Chang'e
Chang'e
LordOrcusDm
Chang'e
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 29L
1,649 Elo+
Party 2
Baron Samedi
Baron Samedi
MandoM4N
Baron Samedi
Level 27
God Stats
28W - 22L
1,537 SR
Queue Stats
203W - 200L
1,458 Elo+
Solo
King Arthur
King Arthur
Wired Wyvern
King Arthur
Level 36
God Stats
1W - 0L
1,724 SR
Queue Stats
10W - 4L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CASTROBACS
Ganesha
7
0 / 3 / 0
4,151
461
1,377
5,498
2,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 4 / 1
5,216
580
6,146
10,083
4,381
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 0
5,154
573
430
4,061
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
6
0 / 3 / 0
4,031
448
3,779
6,383
1,791
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
thugkyle22
Charybdis
6
0 / 4 / 0
4,228
470
1,415
5,346
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AnsatsuyBR
Ne Zha
10
4 / 1 / 2
5,919
658
2,707
8,165
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
2 / 0 / 4
4,732
526
2,481
3,441
895
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
LordOrcusDm
Chang'e
7
2 / 0 / 3
4,813
535
5,176
4,099
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
MandoM4N
Baron Samedi
11
5 / 0 / 0
6,619
735
2,670
2,264
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Wired Wyvern
King Arthur
11
5 / 0 / 1
6,334
704
9,020
11,817
4,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
0
Kills
18
18
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AnsatsuyBR
Ne Zha
4
1
2
5
L
Ganesha
CASTROBACS
Ganesha
0
3
0
0
W
2
0
4
4
L
0
4
1
0.13
L
0
4
0
0
L
Fenrir
0
3
0
0
W
Chang'e
LordOrcusDm
Chang'e
2
0
3
3.5
W
Baron Samedi
MandoM4N
Baron Samedi
5
0
0
5
W
King Arthur
Wired Wyvern
King Arthur
5
0
1
5.5
L
Charybdis
thugkyle22
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,147
Damage
22,054
31,371
Taken
29,786
11,405
Mitigated
9,849
7,525
Healing
16,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AnsatsuyBR
Ne Zha
2,707
1,476
0
5,754
8,165
2,331
35
95
8,070
0
30,464
L
Ganesha
CASTROBACS
Ganesha
1,377
173
52
155
5,498
2,845
0
2,045
3,453
11,715
0
W
2,481
1,904
0
228
3,441
895
0
476
2,965
0
8,170
L
6,146
1,195
0
4,489
10,083
4,381
0
0
10,083
0
30,610
L
430
204
0
852
4,061
1,205
0
1,833
2,228
34,109
0
L
Fenrir
3,779
732
0
970
6,383
1,791
0
3,131
3,252
0
10,186
W
Chang'e
LordOrcusDm
Chang'e
5,176
269
570
1,978
4,099
951
279
843
3,256
16,885
0
W
Baron Samedi
MandoM4N
Baron Samedi
2,670
247
0
1,397
2,264
768
756
393
1,871
34,112
0
W
King Arthur
Wired Wyvern
King Arthur
9,020
1,956
0
6,100
11,817
4,904
175
0
11,817
0
37,503
L
Charybdis
thugkyle22
Charybdis
1,415
1,062
0
1,007
5,346
1,183
0
837
4,509
0
12,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,780
Gold Earned
28,417
217
Minions Killed
261
0
Camps Cleared
0
848,187
Distance Traveled
908,714
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,919
658
66
7
0
185,625
3
L
Ganesha
4,151
461
4
0
0
155,886
0
W
Medusa
4,732
526
15
2
0
164,804
0
L
Chaac
5,216
580
72
8
0
190,331
1
L
Ra
5,154
573
67
7
0
175,674
2
L
Fenrir
4,031
448
35
4
0
194,178
0
W
Chang'e
4,813
535
30
3
0
194,502
0
W
Baron Samedi
6,619
735
72
8
0
173,460
4
W
King Arthur
6,334
704
78
9
0
190,323
0
L
Charybdis
4,228
470
39
4
0
132,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role