Player Matchup

Kuzenbo
Kuzenbo
DeadEndTOAST
Kuzenbo
Level 106
God Stats
5W - 3L
1,763 SR
Queue Stats
635W - 707L
1,485 Elo+
Party 2
Artio
Artio
MajesticPhoenix6
Artio
Level 76
God Stats
1W - 3L
1,796 SR
Queue Stats
374W - 432L
1,463 Elo+
Party 2
Izanami
Izanami
Xbox King903
Izanami
Level 62
God Stats
0W - 1L
1,810 SR
Queue Stats
13W - 11L
1,565 Elo+
Solo
Team Averages
Level 81
1,790 SR
1,505 Elo+

VS

Team Averages
Level 55
1,646 SR
1,530 Elo+
Scylla
Scylla
iLimitlesss
Scylla
Level 68
God Stats
23W - 14L
1,576 SR
Queue Stats
143W - 143L
1,503 Elo+
Party 1
Izanami
Izanami
its JEWLS
Izanami
Level 69
God Stats
59W - 20L
1,712 SR
Queue Stats
226W - 192L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tickly-wipe7
Cu Chulainn
Level 28
God Stats
4W - 4L
1,650 SR
Queue Stats
29W - 26L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeadEndTOAST
Kuzenbo
14
2 / 4 / 3
9,263
618
9,042
12,433
9,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 5 / 4
9,721
648
3,221
18,862
13,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Xbox King903
Izanami
12
3 / 7 / 0
9,076
605
8,784
13,467
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
7 / 2 / 7
10,650
710
11,226
9,907
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
its JEWLS
Izanami
15
5 / 2 / 9
10,269
685
14,587
9,786
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
tickly-wipe7
Cu Chulainn
14
4 / 2 / 11
10,100
673
12,884
12,696
8,773
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
16
16
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DeadEndTOAST
Kuzenbo
2
4
3
0.88
L
1
5
4
0.6
L
Izanami
Xbox King903
Izanami
3
7
0
0.43
W
Scylla
7
2
7
5.25
W
Izanami
its JEWLS
Izanami
5
2
9
4.75
W
Cu Chulainn
tickly-wipe7
Cu Chulainn
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,047
Damage
38,697
44,762
Taken
32,389
28,311
Mitigated
15,649
6,967
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DeadEndTOAST
Kuzenbo
9,042
2,037
0
1,944
12,433
9,038
0
4,152
8,061
24,844
0
L
3,221
121
847
4,047
18,862
13,747
0
4,517
14,165
13,241
0
L
Izanami
Xbox King903
Izanami
8,784
5,601
0
129
13,467
5,526
0
4,839
8,416
0
28,119
W
Scylla
11,226
605
0
3,648
9,907
3,080
1,081
5,498
3,894
36,904
0
W
Izanami
its JEWLS
Izanami
14,587
6,698
105
3,711
9,786
3,796
1,159
3,457
5,977
0
46,117
W
Cu Chulainn
tickly-wipe7
Cu Chulainn
12,884
1,540
0
3,079
12,696
8,773
43
2,738
9,710
7,618
37,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,060
Gold Earned
31,019
109
Minions Killed
212
3
Camps Cleared
11
734,090
Distance Traveled
772,377
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,263
618
43
3
0
260,485
1
L
Artio
9,721
648
23
2
2
253,159
2
L
Izanami
9,076
605
43
3
1
220,446
5
W
Scylla
10,650
710
77
5
2
273,779
3
W
Izanami
10,269
685
66
4
5
236,992
0
W
Cu Chulainn
10,100
673
69
5
4
261,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role