Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
R0NATHAN
Bacchus
Level 111
God Stats
36W - 32L
1,566 SR
Queue Stats
613W - 648L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
TRexPhantom
Gilgamesh
Level 138
God Stats
53W - 41L
1,621 SR
Queue Stats
623W - 640L
1,592 Elo+
Party 1
Team Averages
Level 126
1,562 SR
1,557 Elo+

VS

Team Averages
Level 83
1,374 SR
1,290 Elo+
Kukulkan
Kukulkan
HoodOoos
Kukulkan
Level 6
God Stats
7W - 14L
1,215 SR
Queue Stats
7W - 18L
1,110 Elo+
Party 2
Chaac
Chaac
Sloppy Building
Chaac
Level 88
God Stats
34W - 45L
1,403 SR
Queue Stats
200W - 347L
1,318 Elo+
Party 2
Loki
Loki
owwwmyovaries
Loki
Level 154
God Stats
2W - 4L
1,504 SR
Queue Stats
257W - 458L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
10 / 2 / 6
9,211
921
9,564
7,334
3,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
R0NATHAN
Bacchus
11
1 / 1 / 11
7,969
797
3,612
8,400
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TRexPhantom
Gilgamesh
12
8 / 0 / 9
8,837
884
9,253
6,644
5,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HoodOoos
Kukulkan
8
1 / 7 / 1
6,478
648
3,227
6,352
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 2
6,851
685
7,269
10,742
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 7 / 2
6,649
665
2,838
7,905
2,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
19
Kills
3
3
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
2
6
6.5
L
Kukulkan
HoodOoos
Kukulkan
1
7
1
0.21
W
Bacchus
R0NATHAN
Bacchus
1
1
11
6.5
L
1
5
2
0.4
W
Gilgamesh
TRexPhantom
Gilgamesh
8
0
9
12.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,429
Damage
13,334
22,378
Taken
24,999
14,652
Mitigated
13,607
7,862
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,564
325
0
3,991
7,334
3,694
1,078
995
6,195
41,386
0
L
Kukulkan
HoodOoos
Kukulkan
3,227
483
0
71
6,352
1,756
0
3,610
2,742
11,743
0
W
Bacchus
R0NATHAN
Bacchus
3,612
367
355
1,846
8,400
5,499
879
1,382
6,877
12,830
0
L
7,269
1,295
89
2,795
10,742
9,737
0
5,748
4,994
0
17,482
W
Gilgamesh
TRexPhantom
Gilgamesh
9,253
3,550
0
1,670
6,644
5,459
1,116
1,448
5,068
0
24,007
L
2,838
238
0
247
7,905
2,114
0
3,955
3,950
0
16,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,017
Gold Earned
19,978
123
Minions Killed
76
9
Camps Cleared
1
551,529
Distance Traveled
511,375
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,211
921
71
7
4
181,897
0
L
Kukulkan
6,478
648
34
3
0
134,133
0
W
Bacchus
7,969
797
23
2
2
187,690
0
L
Chaac
6,851
685
21
2
1
194,478
0
W
Gilgamesh
8,837
884
29
3
3
181,942
1
L
Loki
6,649
665
21
2
0
182,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role