Player Matchup

Set
Set
GodKingWolfy
Set
Level 57
God Stats
4W - 5L
1,357 SR
Queue Stats
82W - 107L
1,355 Elo+
Party 1
Charybdis
Charybdis
ODST DANIEL1
Charybdis
Level 26
God Stats
1W - 1L
1,272 SR
Queue Stats
87W - 56L
1,571 Elo+
Solo
Poseidon
Poseidon
Spazzy7151
Poseidon
Level 18
God Stats
11W - 11L
1,340 SR
Queue Stats
31W - 37L
1,394 Elo+
Party 1
Cabrakan
Cabrakan
TankAlex
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,360 Elo+
Party 1
Bellona
Bellona
ToxicSnake1691
Bellona
Level 11
God Stats
3W - 5L
1,340 SR
Queue Stats
7W - 11L
1,281 Elo+
Party 1
Team Averages
Level 26
1,362 SR
1,392 Elo+

VS

Team Averages
Level 27
1,486 SR
1,440 Elo+
Neith
Neith
BroBraSkie
Neith
Level 28
God Stats
50W - 31L
1,533 SR
Queue Stats
143W - 154L
1,457 Elo+
Solo
Bellona
Bellona
Patentsolution
Bellona
Level 26
God Stats
9W - 10L
1,502 SR
Queue Stats
37W - 44L
1,448 Elo+
Solo
Cliodhna
Cliodhna
ST Krof
Cliodhna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,400 Elo+
Party 2
Ymir
Ymir
SirBootyLick
Ymir
Level 26
God Stats
3W - 4L
1,393 SR
Queue Stats
7W - 13L
1,345 Elo+
Solo
Kukulkan
Kukulkan
peachescooch
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
9,613
534
4,300
10,809
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ODST DANIEL1
Charybdis
17
7 / 2 / 4
10,706
595
16,493
10,034
3,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Spazzy7151
Poseidon
17
9 / 2 / 5
11,302
628
8,949
9,424
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
TankAlex
Cabrakan
13
5 / 3 / 7
9,309
517
6,837
13,452
18,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 3 / 6
9,307
517
6,470
10,191
10,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 5 / 3
7,897
439
9,985
11,858
4,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 2
9,036
502
7,406
12,615
9,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
ST Krof
Cliodhna
15
8 / 5 / 0
9,643
536
7,384
11,687
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 3
7,486
416
3,311
18,644
19,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
peachescooch
Kukulkan
11
0 / 9 / 1
6,921
385
1,871
10,141
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
27
Kills
12
13
Deaths
27
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
3
0.7
W
2
3
8
2
W
Charybdis
ODST DANIEL1
Charybdis
7
2
4
4.5
L
2
3
2
1
L
Cliodhna
ST Krof
Cliodhna
8
5
0
1.6
L
0
5
3
0.3
W
Poseidon
Spazzy7151
Poseidon
9
2
5
5.75
W
Cabrakan
TankAlex
Cabrakan
5
3
7
2.83
W
4
3
6
2.33
L
Kukulkan
peachescooch
Kukulkan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,049
Damage
29,957
53,910
Taken
64,945
40,464
Mitigated
42,812
13,732
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,985
5,754
0
2,982
11,858
4,503
612
1,302
10,556
0
53,540
W
4,300
1,256
0
4,257
10,809
4,529
2,028
254
10,515
0
57,241
W
Charybdis
ODST DANIEL1
Charybdis
16,493
8,453
0
3,938
10,034
3,724
1,453
1,066
8,964
0
85,172
L
7,406
2,318
0
2,518
12,615
9,243
0
2,437
10,178
0
61,020
L
Cliodhna
ST Krof
Cliodhna
7,384
1,027
0
2,225
11,687
5,690
0
3,089
8,598
0
61,980
L
3,311
869
287
4,249
18,644
19,616
278
4,131
14,513
23,863
0
W
Poseidon
Spazzy7151
Poseidon
8,949
913
0
1,564
9,424
3,165
1,938
1,609
7,621
75,398
0
W
Cabrakan
TankAlex
Cabrakan
6,837
394
0
2,380
13,452
18,242
414
1,883
11,561
17,100
0
W
6,470
818
0
1,593
10,191
10,804
956
360
9,831
8,889
31,086
L
Kukulkan
peachescooch
Kukulkan
1,871
519
0
0
10,141
3,760
471
6,385
3,756
17,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,237
Gold Earned
40,983
474
Minions Killed
363
0
Camps Cleared
0
1,622,621
Distance Traveled
1,613,673
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,897
439
77
4
0
299,953
0
W
Set
9,613
534
110
6
0
353,475
0
W
Charybdis
10,706
595
130
7
0
248,540
3
L
Bellona
9,036
502
108
6
0
364,707
4
L
Cliodhna
9,643
536
105
6
0
381,626
0
L
Ymir
7,486
416
40
2
0
289,817
2
W
Poseidon
11,302
628
139
8
0
364,543
0
W
Cabrakan
9,309
517
11
1
0
291,740
0
W
Bellona
9,307
517
84
5
0
364,323
0
L
Kukulkan
6,921
385
33
2
0
277,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role