Player Matchup

Gilgamesh
Gilgamesh
Aaronkiri
Gilgamesh
Level 34
God Stats
6W - 5L
1,513 SR
Queue Stats
78W - 98L
1,329 Elo+
Party 1
Aphrodite
Aphrodite
Redxnoir
Aphrodite
Level 23
God Stats
16W - 13L
1,474 SR
Queue Stats
48W - 74L
1,274 Elo+
Party 1
Izanami
Izanami
TickleShtz
Izanami
Level 23
God Stats
1W - 1L
1,647 SR
Queue Stats
3W - 6L
1,280 Elo+
Solo
Team Averages
Level 27
1,545 SR
1,294 Elo+

VS

Team Averages
Level 50
1,444 SR
1,346 Elo+
Kukulkan
Kukulkan
DartSithGaelous
Kukulkan
Level 28
God Stats
6W - 27L
1,231 SR
Queue Stats
7W - 30L
1,136 Elo+
Solo
Kuzenbo
Kuzenbo
Its Doba
Kuzenbo
Level 106
God Stats
6W - 4L
1,639 SR
Queue Stats
49W - 47L
1,529 Elo+
Party 2
Neith
Neith
LAZZYBUTT1234
Neith
Level 16
God Stats
32W - 30L
1,463 SR
Queue Stats
34W - 37L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aaronkiri
Gilgamesh
17
6 / 6 / 5
13,996
636
13,909
27,455
12,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Redxnoir
Aphrodite
17
2 / 2 / 10
13,012
591
7,903
14,535
16,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
TickleShtz
Izanami
17
4 / 5 / 6
13,896
632
29,705
21,705
9,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
4 / 5 / 8
14,076
640
16,468
13,736
6,075
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Its Doba
Kuzenbo
17
4 / 1 / 9
13,804
627
15,127
34,202
54,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 7 / 7
14,258
648
15,008
15,869
7,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
12
Kills
13
13
Deaths
13
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aaronkiri
Gilgamesh
6
6
5
1.42
W
Kukulkan
4
5
8
1.6
W
Kuzenbo
Its Doba
Kuzenbo
4
1
9
8.5
W
5
7
7
1.21
L
Aphrodite
Redxnoir
Aphrodite
2
2
10
3.5
L
Izanami
TickleShtz
Izanami
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,517
Damage
46,603
63,695
Taken
63,807
37,934
Mitigated
67,787
29,752
Healing
18,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aaronkiri
Gilgamesh
13,909
5,722
0
5,307
27,455
12,549
0
10,442
16,736
0
62,931
W
Kukulkan
16,468
684
0
625
13,736
6,075
736
1,665
12,071
54,033
0
W
Kuzenbo
Its Doba
Kuzenbo
15,127
3,264
678
13,135
34,202
54,638
104
5,840
28,362
32,225
0
W
15,008
3,532
647
3,454
15,869
7,074
2,899
975
14,894
0
60,285
L
Aphrodite
Redxnoir
Aphrodite
7,903
1,105
9,617
9,877
14,535
16,079
29
8,293
6,242
36,585
0
L
Izanami
TickleShtz
Izanami
29,705
15,710
301
4,650
21,705
9,306
3,028
14,002
7,703
0
96,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,904
Gold Earned
42,138
279
Minions Killed
191
14
Camps Cleared
2
1,188,292
Distance Traveled
1,148,227
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,996
636
75
3
8
402,971
0
W
Kukulkan
14,076
640
87
4
1
443,768
0
W
Kuzenbo
13,804
627
14
1
0
378,367
4
W
Neith
14,258
648
90
4
1
326,092
4
L
Aphrodite
13,012
591
55
3
2
405,291
0
L
Izanami
13,896
632
149
7
4
380,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role