Player Matchup

Cupid
Cupid
MastaMilkman
Cupid
Level 125
God Stats
3W - 0L
1,760 SR
Queue Stats
60W - 51L
1,514 Elo+
Party 1
Hercules
Hercules
Phatyaya
Hercules
Level 17
God Stats
24W - 17L
1,619 SR
Queue Stats
26W - 21L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
axxaxxinAHB
Ah Puch
Level 59
God Stats
5W - 0L
1,351 SR
Queue Stats
96W - 88L
1,467 Elo+
Party 1
Team Averages
Level 67
1,577 SR
1,505 Elo+

VS

Team Averages
Level 84
1,500 SR
1,505 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Brenchito
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,573 Elo+
Party 2
Janus
Janus
JSthebeast25
Janus
Level 106
God Stats
8W - 10L
1,500 SR
Queue Stats
208W - 228L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 6
7,341
734
4,162
6,124
2,265
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Phatyaya
Hercules
11
2 / 0 / 8
7,263
726
5,535
8,914
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
axxaxxinAHB
Ah Puch
13
6 / 0 / 6
8,177
818
13,212
7,119
2,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
1 / 6 / 1
6,355
636
3,203
7,852
3,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
Brenchito
Kuzenbo
9
0 / 4 / 2
6,393
639
6,057
11,738
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 2 / 1
6,873
687
5,490
6,230
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
6
1
0.25
L
Kuzenbo
Brenchito
Kuzenbo
0
4
2
0.25
L
1
2
1
0.75
W
4
2
6
3.5
W
Hercules
Phatyaya
Hercules
2
0
8
6
W
Ah Puch
axxaxxinAHB
Ah Puch
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,909
Damage
14,750
22,157
Taken
25,820
13,147
Mitigated
16,455
9,179
Healing
3,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,203
389
0
230
7,852
3,063
0
5,096
2,583
0
7,494
L
Kuzenbo
Brenchito
Kuzenbo
6,057
1,400
420
1,452
11,738
11,437
18
5,906
5,502
14,254
0
L
5,490
352
0
1,247
6,230
1,955
0
2,906
3,109
33,778
0
W
4,162
2,100
405
822
6,124
2,265
394
3,151
2,973
0
16,661
W
Hercules
Phatyaya
Hercules
5,535
1,645
0
4,618
8,914
8,260
329
4,028
4,886
512
12,128
W
Ah Puch
axxaxxinAHB
Ah Puch
13,212
323
0
3,334
7,119
2,622
0
4,589
2,530
37,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,781
Gold Earned
19,621
113
Minions Killed
112
4
Camps Cleared
5
582,123
Distance Traveled
574,298
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,355
636
15
2
2
180,483
1
L
Kuzenbo
6,393
639
25
3
2
201,850
2
L
Janus
6,873
687
72
7
1
191,965
2
W
Cupid
7,341
734
29
3
1
176,699
1
W
Hercules
7,263
726
20
2
0
209,678
3
W
Ah Puch
8,177
818
64
6
3
195,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role