Player Matchup

Arachne
Arachne
Gold V
Ch3aPgAr
Arachne
Gold V
Level 105
God Stats
10W - 5L
1,642 SR
Queue Stats
42W - 37L
1,543 MMR
Solo
Aphrodite
Aphrodite
Platinum II
KingLeoDes
Aphrodite
Platinum II
Level 160
God Stats
225W - 150L
1,652 SR
Queue Stats
775W - 764L
1,822 MMR
Solo
Neith
Neith
Gold I
Rapskallian
Neith
Gold I
Level 141
God Stats
2W - 1L
1,480 SR
Queue Stats
49W - 58L
1,579 MMR
Solo
Artio
Artio
Platinum IV
S_IVAN22_S
Artio
Platinum IV
Level 129
God Stats
34W - 29L
1,597 SR
Queue Stats
60W - 60L
1,760 MMR
Party 1
Freya
Freya
Platinum III
jacmar1004
Freya
Platinum III
Level 152
God Stats
1W - 2L
1,346 SR
Queue Stats
60W - 59L
1,806 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,543 SR
1,702 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,535 SR
1,705 MMR
Loki
Loki
Platinum IV
Are you a kid
Loki
Platinum IV
Level 149
God Stats
46W - 29L
1,689 SR
Queue Stats
756W - 764L
1,788 MMR
Solo
Charybdis
Charybdis
Gold III
Mephiizto
Charybdis
Gold III
Level 146
God Stats
2W - 3L
1,528 SR
Queue Stats
334W - 333L
1,637 MMR
Solo
Olorun
Olorun
Platinum IV
TF-JERE
Olorun
Platinum IV
Level 147
God Stats
0W - 2L
1,171 SR
Queue Stats
410W - 384L
1,800 MMR
Solo
Cerberus
Cerberus
Gold I
getitgibby
Cerberus
Gold I
Level 99
God Stats
0W - 2L
1,846 SR
Queue Stats
152W - 153L
1,536 MMR
Solo
Mulan
Mulan
Platinum IV
izaya93
Mulan
Platinum IV
Level 160
God Stats
7W - 10L
1,443 SR
Queue Stats
511W - 504L
1,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ch3aPgAr
Arachne
19
6 / 2 / 6
12,391
590
13,437
21,936
8,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
KingLeoDes
Aphrodite
16
0 / 3 / 9
10,829
516
4,150
20,198
13,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 0 / 4
11,845
564
11,801
11,736
4,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
18
5 / 2 / 8
12,492
595
15,950
23,533
24,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
18
7 / 0 / 6
12,191
581
16,290
18,471
7,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
OdinGilgameshBacchusMorgan Le FayTiamat

VS

Bans
PersephoneFenrirSobekSkadiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 5
10,279
489
10,720
14,717
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Mephiizto
Charybdis
16
1 / 4 / 0
10,135
483
11,070
17,492
6,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
TF-JERE
Olorun
12
0 / 3 / 2
7,983
380
9,308
12,595
9,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
getitgibby
Cerberus
13
1 / 2 / 2
8,155
388
9,599
18,448
16,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
izaya93
Mulan
16
4 / 7 / 0
9,852
469
14,801
19,829
17,549
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
7
7
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Arachne
Ch3aPgAr
Arachne
6
2
6
4.5
W
Aphrodite
KingLeoDes
Aphrodite
0
3
9
1.5
L
Charybdis
Mephiizto
Charybdis
1
4
0
0.25
W
2
0
4
4
W
Artio
5
2
8
4.5
L
Olorun
TF-JERE
Olorun
0
3
2
0.33
L
Cerberus
getitgibby
Cerberus
1
2
2
1
L
Mulan
izaya93
Mulan
4
7
0
0.57
W
Freya
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,628
Damage
55,498
95,874
Taken
83,081
58,346
Mitigated
55,015
60,982
Healing
28,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,720
1,792
0
4,278
14,717
5,419
0
7,443
7,052
0
88,765
W
Arachne
Ch3aPgAr
Arachne
13,437
10,819
0
12,062
21,936
8,923
3,515
2,561
19,190
0
93,942
W
Aphrodite
KingLeoDes
Aphrodite
4,150
207
9,675
11,006
20,198
13,457
429
6,059
14,089
34,387
0
L
Charybdis
Mephiizto
Charybdis
11,070
6,676
0
5,624
17,492
6,281
0
3,460
13,955
0
83,894
W
11,801
5,118
0
5,425
11,736
4,836
4,070
653
11,032
0
102,035
W
Artio
15,950
994
1,668
10,499
23,533
24,116
996
3,545
19,538
65,559
0
L
Olorun
TF-JERE
Olorun
9,308
4,870
423
5,684
12,595
9,210
0
7,502
4,957
47,193
6,467
L
Cerberus
getitgibby
Cerberus
9,599
442
0
6,893
18,448
16,556
15
6,931
11,265
36,270
0
L
Mulan
izaya93
Mulan
14,801
1,988
0
5,992
19,829
17,549
174
9,813
9,462
0
62,196
W
Freya
16,290
5,179
0
10,647
18,471
7,014
2,352
4,958
13,365
77,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,748
Gold Earned
46,404
658
Minions Killed
599
0
Camps Cleared
0
2,076,276
Distance Traveled
1,780,719
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,279
489
136
6
0
452,642
9
W
Arachne
12,391
590
147
7
0
467,607
7
W
Aphrodite
10,829
516
59
3
0
371,351
6
L
Charybdis
10,135
483
173
8
0
348,166
1
W
Neith
11,845
564
186
9
0
403,261
5
W
Artio
12,492
595
131
6
0
426,881
3
L
Olorun
7,983
380
110
5
0
297,620
2
L
Cerberus
8,155
388
60
3
0
334,788
5
L
Mulan
9,852
469
120
6
0
347,503
4
W
Freya
12,191
581
135
6
0
407,176
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role