Player Matchup

Fenrir
Fenrir
GreyfoxXx67
Fenrir
Level 102
God Stats
2W - 1L
1,268 SR
Queue Stats
276W - 263L
1,481 Elo+
Solo
Sol
Sol
JigGaJ
Sol
Level 108
God Stats
1W - 0L
1,831 SR
Queue Stats
18W - 20L
1,479 Elo+
Party 1
Ullr
Ullr
ReyDeLosNegros
Ullr
Level 86
God Stats
1W - 2L
1,148 SR
Queue Stats
126W - 114L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SovietWaffle
Ah Muzen Cab
Level 80
God Stats
2W - 1L
1,695 SR
Queue Stats
165W - 169L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
xyaboyrilesx
Sun Wukong
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,449 Elo+
Party 1
Team Averages
Level 97
1,488 SR
1,478 Elo+

VS

Team Averages
Level 112
1,597 SR
1,457 Elo+
Vamana
Vamana
 
Vamana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
CtOpC
Freya
Level 142
God Stats
4W - 3L
1,660 SR
Queue Stats
248W - 273L
1,373 Elo+
Party 2
Raijin
Raijin
Dolyem
Raijin
Level 120
God Stats
1W - 1L
1,775 SR
Queue Stats
29W - 40L
1,444 Elo+
Solo
Nox
Nox
JusTJ0hnny
Nox
Level 100
God Stats
3W - 4L
1,581 SR
Queue Stats
81W - 82L
1,470 Elo+
Party 2
Ne Zha
Ne Zha
SusSisBisBis
Ne Zha
Level 57
God Stats
2W - 1L
1,468 SR
Queue Stats
24W - 37L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 7 / 11
9,965
586
7,155
16,571
14,771
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
JigGaJ
Sol
19
5 / 4 / 14
11,958
703
17,836
13,616
5,706
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
9 / 3 / 11
13,141
773
14,284
18,065
8,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
SovietWaffle
Ah Muzen Cab
20
6 / 3 / 11
12,556
739
14,762
13,189
5,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
xyaboyrilesx
Sun Wukong
20
4 / 4 / 11
12,113
713
15,302
19,912
27,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
3 / 4 / 16
11,178
658
18,806
28,821
35,262
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
CtOpC
Freya
17
6 / 6 / 8
11,280
664
7,859
14,176
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Dolyem
Raijin
18
1 / 4 / 17
10,674
628
9,725
9,472
3,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 5 / 9
11,486
676
16,123
13,053
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
18
6 / 7 / 5
11,078
652
13,741
14,645
5,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
76
25
Kills
21
21
Deaths
26
58
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
4
16
2.75
L
Freya
CtOpC
Freya
6
6
8
1.67
L
Raijin
Dolyem
Raijin
1
4
17
2.38
W
Fenrir
1
7
11
0.93
W
Sol
JigGaJ
Sol
5
4
14
3
L
5
5
9
1.9
W
9
3
11
4.83
W
Ah Muzen Cab
SovietWaffle
Ah Muzen Cab
6
3
11
3.83
L
Ne Zha
6
7
5
1.21
W
Sun Wukong
xyaboyrilesx
Sun Wukong
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,339
Damage
66,254
81,353
Taken
80,167
62,929
Mitigated
54,376
35,931
Healing
26,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
18,806
8,164
635
13,043
28,821
35,262
129
8,814
19,629
0
37,306
L
Freya
CtOpC
Freya
7,859
2,027
474
2,564
14,176
4,931
1,125
2,984
10,774
17,570
0
L
Raijin
Dolyem
Raijin
9,725
486
1,176
649
9,472
3,733
577
1,805
7,474
20,728
0
W
Fenrir
7,155
977
1,568
1,235
16,571
14,771
180
7,713
8,367
1,312
7,994
W
Sol
JigGaJ
Sol
17,836
4,618
3,238
4,981
13,616
5,706
2,853
4,957
8,080
36,851
0
L
16,123
529
1,430
3,576
13,053
5,135
1,034
2,621
10,179
27,699
0
W
14,284
5,425
2,249
6,506
18,065
8,688
862
7,523
10,042
0
42,691
W
Ah Muzen Cab
SovietWaffle
Ah Muzen Cab
14,762
4,889
4,003
5,206
13,189
5,918
2,578
4,319
8,398
0
38,972
L
Ne Zha
13,741
2,379
751
1,861
14,645
5,315
842
3,105
11,232
0
25,485
W
Sun Wukong
xyaboyrilesx
Sun Wukong
15,302
2,441
1,705
5,240
19,912
27,846
137
8,254
11,005
203
21,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,733
Gold Earned
55,696
165
Minions Killed
161
0
Camps Cleared
0
1,553,319
Distance Traveled
1,441,120
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,178
658
35
2
0
292,176
0
L
Freya
11,280
664
27
2
0
264,770
0
L
Raijin
10,674
628
40
2
0
302,871
0
W
Fenrir
9,965
586
3
0
0
304,035
0
W
Sol
11,958
703
36
2
0
296,589
0
L
Nox
11,486
676
33
2
0
291,280
2
W
Ullr
13,141
773
61
4
0
289,549
1
W
Ah Muzen Cab
12,556
739
40
2
0
324,607
0
L
Ne Zha
11,078
652
26
2
0
290,023
0
W
Sun Wukong
12,113
713
25
1
0
338,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role