Player Matchup

Artio
Artio
AlexBoo18
Artio
Level 9
God Stats
4W - 3L
1,588 SR
Queue Stats
4W - 3L
1,652 Elo+
Party 2
Fenrir
Fenrir
Depressedeku
Fenrir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 9L
1,652 Elo+
Party 2
Izanami
Izanami
NUCL3AR SLOTH
Izanami
Level 26
God Stats
5W - 8L
1,538 SR
Queue Stats
22W - 21L
1,471 Elo+
Party 2
Da Ji
Da Ji
NUCL3ARTIG3R
Da Ji
Level 108
God Stats
0W - 1L
1,437 SR
Queue Stats
137W - 122L
1,515 Elo+
Party 2
Guan Yu
Guan Yu
august-time50
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,297 Elo+
Solo
Team Averages
Level 31
1,513 SR
1,517 Elo+

VS

Team Averages
Level 32
1,500 SR
1,472 Elo+
Guan Yu
Guan Yu
Jdubbbbya
Guan Yu
Level 10
God Stats
4W - 3L
1,639 SR
Queue Stats
12W - 15L
1,384 Elo+
Solo
Cthulhu
Cthulhu
LUNANASION
Cthulhu
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 120L
1,606 Elo+
Party 1
Chiron
Chiron
LeYeND StReeT
Chiron
Level 19
God Stats
32W - 27L
1,482 SR
Queue Stats
375W - 408L
1,343 Elo+
Solo
Baron Samedi
Baron Samedi
Spinneyboi
Baron Samedi
Level 17
God Stats
2W - 2L
1,396 SR
Queue Stats
21W - 19L
1,535 Elo+
Solo
Arachne
Arachne
xXMekurukitoXx
Arachne
Level 108
God Stats
15W - 12L
1,485 SR
Queue Stats
287W - 282L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AlexBoo18
Artio
4
0 / 7 / 1
4,171
348
749
8,492
2,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
8
1 / 5 / 1
5,389
449
3,411
10,250
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Izanami
10
3 / 4 / 4
6,646
554
3,484
7,600
2,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
6 / 3 / 2
7,215
601
10,642
9,287
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
9
0 / 7 / 0
5,301
442
832
8,112
2,594

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jdubbbbya
Guan Yu
10
3 / 2 / 4
6,425
535
7,057
6,478
6,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
LUNANASION
Cthulhu
8
1 / 2 / 9
5,864
489
2,473
4,437
2,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
12 / 2 / 6
7,568
631
9,572
8,161
2,100
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Spinneyboi
Baron Samedi
12
4 / 2 / 4
7,434
620
3,326
6,555
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 2 / 2
7,376
615
5,330
9,475
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
10
Kills
26
26
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artio
AlexBoo18
Artio
0
7
1
0.07
L
Fenrir
1
5
1
0.3
W
Guan Yu
Jdubbbbya
Guan Yu
3
2
4
2.5
W
Cthulhu
LUNANASION
Cthulhu
1
2
9
2.75
W
12
2
6
7.5
L
Izanami
3
4
4
1.25
L
6
3
2
2.33
W
Baron Samedi
Spinneyboi
Baron Samedi
4
2
4
3
L
Guan Yu
0
7
0
0
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,118
Damage
27,758
43,741
Taken
35,106
12,338
Mitigated
16,235
6,761
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AlexBoo18
Artio
749
32
15
344
8,492
2,681
0
1,208
7,127
4,034
0
L
Fenrir
3,411
1,325
0
1,911
10,250
2,053
0
0
10,250
0
14,148
W
Guan Yu
Jdubbbbya
Guan Yu
7,057
1,198
202
1,639
6,478
6,083
726
76
6,402
0
21,860
W
Cthulhu
LUNANASION
Cthulhu
2,473
418
0
875
4,437
2,459
186
154
4,283
12,604
0
W
9,572
7,706
65
2,738
8,161
2,100
2,507
368
7,793
0
34,347
L
Izanami
3,484
2,668
0
1,303
7,600
2,175
0
1,945
5,616
0
23,389
L
10,642
3,132
0
1,902
9,287
2,835
0
1,418
7,712
0
29,320
W
Baron Samedi
Spinneyboi
Baron Samedi
3,326
57
626
1,422
6,555
2,501
51
0
6,555
46,443
0
L
Guan Yu
832
216
50
1,236
8,112
2,594
0
726
7,237
0
22,969
W
5,330
3,543
0
5,096
9,475
3,092
296
151
9,324
0
35,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,722
Gold Earned
34,667
170
Minions Killed
280
0
Camps Cleared
0
1,086,577
Distance Traveled
1,106,725
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,171
348
6
1
0
187,099
0
L
Fenrir
5,389
449
22
2
0
215,239
1
W
Guan Yu
6,425
535
33
3
0
244,359
3
W
Cthulhu
5,864
489
23
2
0
190,437
0
W
Chiron
7,568
631
59
5
0
213,634
0
L
Izanami
6,646
554
53
4
0
208,723
2
L
Da Ji
7,215
601
46
4
0
242,645
3
W
Baron Samedi
7,434
620
86
7
0
208,989
3
L
Guan Yu
5,301
442
43
4
0
232,871
2
W
Arachne
7,376
615
79
7
0
249,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role