Player Matchup

Fenrir
Fenrir
Master ScarH761
Fenrir
Level 20
God Stats
0W - 2L
1,335 SR
Queue Stats
1W - 2L
1,673 Elo+
Solo
Thanatos
Thanatos
The_IRONsamurai
Thanatos
Level 29
God Stats
5W - 4L
1,595 SR
Queue Stats
107W - 111L
1,413 Elo+
Solo
Zeus
Zeus
abach
Zeus
Level 17
God Stats
14W - 13L
1,245 SR
Queue Stats
86W - 94L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
fanfictionnot
Gilgamesh
Level 14
God Stats
7W - 3L
1,953 SR
Queue Stats
12W - 12L
1,313 Elo+
Solo
Ares
Ares
tagoss
Ares
Level 7
God Stats
1W - 1L
1,453 SR
Queue Stats
1W - 1L
1,614 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,490 Elo+

VS

Team Averages
Level 50
1,575 SR
1,394 Elo+
Danzaburou
Danzaburou
ChiefGuinnes
Danzaburou
Level 84
God Stats
162W - 159L
1,630 SR
Queue Stats
173W - 168L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
DSRTGOON
Cthulhu
Level 10
God Stats
39W - 38L
1,683 SR
Queue Stats
39W - 39L
1,635 Elo+
Party 2
Anubis
Anubis
Il_TwoTime_lI
Anubis
Level 133
God Stats
3W - 1L
1,541 SR
Queue Stats
200W - 210L
1,374 Elo+
Party 1
Izanami
Izanami
ZasDooch
Izanami
Level 4
God Stats
1W - 1L
1,256 SR
Queue Stats
1W - 1L
1,131 Elo+
Party 1
Nemesis
Nemesis
chorisausage8D
Nemesis
Level 18
God Stats
3W - 0L
1,766 SR
Queue Stats
30W - 35L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 5
6,259
417
4,082
14,084
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
6
1 / 3 / 1
5,556
370
1,759
4,458
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
abach
Zeus
15
8 / 2 / 2
9,407
627
13,839
9,679
2,982
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
fanfictionnot
Gilgamesh
12
5 / 3 / 5
7,885
526
6,988
10,852
7,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
tagoss
Ares
11
4 / 5 / 3
7,574
505
3,412
11,729
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChiefGuinnes
Danzaburou
13
6 / 4 / 2
8,192
546
6,492
8,002
2,228
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
DSRTGOON
Cthulhu
11
3 / 2 / 7
7,575
505
6,776
7,764
5,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 4 / 1
8,924
595
8,860
10,188
4,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
ZasDooch
Izanami
11
1 / 8 / 1
7,310
487
3,888
8,670
2,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 0 / 3
8,166
544
6,703
10,432
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
18
Kills
22
22
Deaths
18
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChiefGuinnes
Danzaburou
6
4
2
1.75
W
Cthulhu
DSRTGOON
Cthulhu
3
2
7
3.25
W
7
4
1
1.88
L
0
9
5
0.28
L
Thanatos
1
3
1
0.5
W
Izanami
ZasDooch
Izanami
1
8
1
0.19
L
Zeus
abach
Zeus
8
2
2
4.5
W
5
0
3
6.5
L
Gilgamesh
fanfictionnot
Gilgamesh
5
3
5
2.5
L
Ares
tagoss
Ares
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,080
Damage
32,719
50,802
Taken
45,056
25,075
Mitigated
18,596
10,943
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChiefGuinnes
Danzaburou
6,492
2,563
95
802
8,002
2,228
1,353
4,279
3,723
0
46,946
W
Cthulhu
DSRTGOON
Cthulhu
6,776
832
513
2,633
7,764
5,449
200
3,985
3,779
20,637
0
W
8,860
308
396
4,114
10,188
4,678
539
4,806
5,382
50,118
0
L
4,082
1,195
56
2,700
14,084
4,553
0
3,935
10,149
0
20,172
L
Thanatos
1,759
684
0
2,133
4,458
1,383
0
748
3,710
0
16,545
W
Izanami
ZasDooch
Izanami
3,888
3,611
0
399
8,670
2,136
2,925
2,074
6,596
0
30,442
L
Zeus
abach
Zeus
13,839
1,323
0
1,930
9,679
2,982
0
3,276
6,403
66,160
0
W
6,703
2,896
0
5,094
10,432
4,105
0
2,107
8,325
0
49,171
L
Gilgamesh
fanfictionnot
Gilgamesh
6,988
1,304
0
2,463
10,852
7,175
0
3,559
7,293
0
33,941
L
Ares
tagoss
Ares
3,412
157
118
1,543
11,729
8,982
17
4,118
7,611
23,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,681
Gold Earned
40,167
272
Minions Killed
353
0
Camps Cleared
0
1,233,570
Distance Traveled
1,420,398
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,192
546
80
5
0
255,610
0
W
Cthulhu
7,575
505
26
2
0
306,578
4
W
Anubis
8,924
595
88
6
0
253,491
0
L
Fenrir
6,259
417
40
3
0
276,180
0
L
Thanatos
5,556
370
35
2
0
133,356
2
W
Izanami
7,310
487
74
5
0
268,827
0
L
Zeus
9,407
627
115
8
0
287,219
1
W
Nemesis
8,166
544
85
6
0
335,892
0
L
Gilgamesh
7,885
526
48
3
0
267,993
1
L
Ares
7,574
505
34
2
0
268,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role