Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
CHaKiPLeuR
Susano
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,595 Elo+
Party 3
Kukulkan
Kukulkan
Dazalokiss
Kukulkan
Level 114
God Stats
1W - 0L
1,862 SR
Queue Stats
58W - 44L
1,577 Elo+
Party 3
Bellona
Bellona
Suka2058
Bellona
Level 24
God Stats
3W - 6L
1,439 SR
Queue Stats
8W - 12L
1,410 Elo+
Party 3
Team Averages
Level 80
1,575 SR
1,521 Elo+

VS

Team Averages
Level 110
1,543 SR
1,434 Elo+
Aphrodite
Aphrodite
Delirious_Things
Aphrodite
Level 143
God Stats
4W - 5L
1,647 SR
Queue Stats
63W - 67L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
FlySkittle
Nu Wa
Level 129
God Stats
2W - 2L
1,681 SR
Queue Stats
8W - 19L
1,406 Elo+
Party 1
Bacchus
Bacchus
MaestroJeff
Bacchus
Level 67
God Stats
5W - 8L
1,422 SR
Queue Stats
7W - 24L
1,367 Elo+
Party 1
Artio
Artio
feesfah12
Artio
Level 101
God Stats
1W - 1L
1,420 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 0 / 5
8,300
830
6,093
8,147
6,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
CHaKiPLeuR
Susano
14
3 / 2 / 3
8,324
832
6,772
8,702
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Dazalokiss
Kukulkan
14
5 / 0 / 6
8,721
872
7,720
5,103
2,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Suka2058
Bellona
12
0 / 0 / 7
7,363
736
1,972
5,230
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
13
2 / 3 / 0
7,611
761
5,098
5,945
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
12
0 / 3 / 0
7,079
708
3,381
5,326
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
MaestroJeff
Bacchus
12
0 / 2 / 0
6,920
692
2,114
6,575
6,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
feesfah12
Artio
12
0 / 3 / 2
7,175
718
4,259
10,296
9,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
2
2
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
5
5.5
W
Susano
CHaKiPLeuR
Susano
3
2
3
2.25
W
Kukulkan
Dazalokiss
Kukulkan
5
0
6
8
L
Aphrodite
2
3
0
0.67
L
Nu Wa
0
3
0
0
L
Bacchus
MaestroJeff
Bacchus
0
2
0
0
W
Bellona
Suka2058
Bellona
0
0
7
3.5
L
Artio
feesfah12
Artio
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,557
Damage
14,852
27,182
Taken
28,142
15,308
Mitigated
23,860
4,976
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,093
1,429
0
878
8,147
6,031
128
3,470
4,677
3,556
20,994
W
Susano
CHaKiPLeuR
Susano
6,772
1,462
0
807
8,702
4,061
814
5,624
3,078
0
26,919
W
Kukulkan
Dazalokiss
Kukulkan
7,720
1,304
869
1,378
5,103
2,615
774
2,208
2,895
38,306
0
L
Aphrodite
5,098
397
1,696
2,174
5,945
4,449
695
1,789
3,893
23,494
0
L
Nu Wa
3,381
278
0
361
5,326
3,041
732
1,051
4,010
22,431
0
L
Bacchus
MaestroJeff
Bacchus
2,114
0
233
540
6,575
6,471
378
3,615
2,799
12,913
0
W
Bellona
Suka2058
Bellona
1,972
288
0
1,044
5,230
2,601
1,197
4,083
1,147
0
12,247
L
Artio
feesfah12
Artio
4,259
48
320
2,329
10,296
9,899
544
2,400
7,514
15,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,708
Gold Earned
28,785
174
Minions Killed
152
8
Camps Cleared
6
832,537
Distance Traveled
619,907
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,300
830
57
6
2
224,195
1
W
Susano
8,324
832
44
4
2
203,823
2
W
Kukulkan
8,721
872
57
6
2
202,358
2
L
Aphrodite
7,611
761
52
5
1
154,511
2
L
Nu Wa
7,079
708
44
4
2
145,214
0
L
Bacchus
6,920
692
32
3
1
143,761
1
W
Bellona
7,363
736
16
2
2
202,161
0
L
Artio
7,175
718
24
2
2
176,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role