Player Matchup

Kali
Kali
Gold III
 
Kali
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
BigALnazty
Chiron
Gold V
Level 126
God Stats
9W - 14L
1,593 SR
Queue Stats
104W - 114L
1,224 MMR
Solo
Aphrodite
Aphrodite
Gold V
OnMike
Aphrodite
Gold V
Level 158
God Stats
25W - 9L
1,777 SR
Queue Stats
301W - 307L
1,306 MMR
Solo
Sylvanus
Sylvanus
Gold III
Patroclez
Sylvanus
Gold III
Level 126
God Stats
1W - 0L
1,672 SR
Queue Stats
595W - 613L
1,304 MMR
Solo
Bastet
Bastet
Gold V
djmehrer
Bastet
Gold V
Level 160
God Stats
12W - 6L
1,683 SR
Queue Stats
736W - 756L
1,255 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,645 SR
1,318 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,555 SR
1,282 MMR
Awilix
Awilix
Gold III
Greatwitenarwal
Awilix
Gold III
Level 125
God Stats
12W - 15L
1,571 SR
Queue Stats
526W - 530L
1,335 MMR
Solo
Achilles
Achilles
Silver III
MackArmyVet89
Achilles
Silver III
Level 126
God Stats
0W - 3L
1,563 SR
Queue Stats
4W - 10L
1,335 MMR
Party 1
Sobek
Sobek
Gold V
deidaraedo
Sobek
Gold V
Level 158
God Stats
2W - 3L
1,560 SR
Queue Stats
152W - 160L
1,238 MMR
Solo
Izanami
Izanami
Gold V
jhontroble
Izanami
Gold V
Level 137
God Stats
43W - 36L
1,573 SR
Queue Stats
95W - 117L
1,197 MMR
Solo
Vulcan
Vulcan
Bronze III
vindawwg
Vulcan
Bronze III
Level 100
God Stats
0W - 2L
1,507 SR
Queue Stats
1W - 6L
1,305 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
6 / 1 / 7
14,807
570
21,971
28,561
16,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
BigALnazty
Chiron
20
6 / 4 / 7
13,763
529
18,395
19,371
7,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
OnMike
Aphrodite
20
9 / 2 / 8
13,247
510
24,532
25,349
13,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Patroclez
Sylvanus
17
0 / 5 / 14
10,619
408
10,536
31,008
33,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
djmehrer
Bastet
20
4 / 2 / 9
13,538
521
16,888
19,647
8,569
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ArtioSolOdin

VS

Bans
GebHou YiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 3
11,984
461
12,242
20,251
8,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
MackArmyVet89
Achilles
17
1 / 3 / 2
11,241
432
15,329
26,727
30,096
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
15
1 / 3 / 8
10,754
414
12,947
31,690
43,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
jhontroble
Izanami
19
4 / 7 / 5
12,600
485
22,282
22,352
8,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
vindawwg
Vulcan
18
3 / 8 / 2
11,954
460
24,637
13,331
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
25
Kills
14
14
Deaths
25
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
1
7
9.5
W
Chiron
BigALnazty
Chiron
6
4
7
2.38
L
5
4
3
1.63
L
Achilles
MackArmyVet89
Achilles
1
3
2
0.67
W
Aphrodite
OnMike
Aphrodite
9
2
8
6.5
W
Sylvanus
Patroclez
Sylvanus
0
5
14
1.4
L
Sobek
1
3
8
1.67
W
Bastet
djmehrer
Bastet
4
2
9
4.25
L
Izanami
jhontroble
Izanami
4
7
5
0.93
L
Vulcan
vindawwg
Vulcan
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,322
Damage
87,437
123,936
Taken
114,351
79,433
Mitigated
96,379
71,585
Healing
23,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
21,971
8,295
0
9,551
28,561
16,529
2,194
8,405
20,044
0
128,115
W
Chiron
BigALnazty
Chiron
18,395
6,784
2,253
8,015
19,371
7,212
5,538
3,773
15,582
0
114,698
L
12,242
3,397
0
4,768
20,251
8,528
0
7,058
13,193
0
91,966
L
Achilles
MackArmyVet89
Achilles
15,329
1,763
0
6,751
26,727
30,096
270
5,432
21,295
7,869
62,259
W
Aphrodite
OnMike
Aphrodite
24,532
2,165
13,055
17,905
25,349
13,130
885
13,501
11,520
104,946
0
W
Sylvanus
Patroclez
Sylvanus
10,536
2,636
4,466
7,850
31,008
33,993
307
14,233
16,399
31,482
7,181
L
Sobek
12,947
968
0
5,373
31,690
43,766
0
11,551
20,139
29,946
0
W
Bastet
djmehrer
Bastet
16,888
3,931
0
8,490
19,647
8,569
0
2,797
16,826
0
116,291
L
Izanami
jhontroble
Izanami
22,282
15,581
0
5,297
22,352
8,936
2,097
6,700
15,652
0
121,063
L
Vulcan
vindawwg
Vulcan
24,637
9,616
0
830
13,331
5,053
108
3,619
9,712
90,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,974
Gold Earned
58,533
738
Minions Killed
698
0
Camps Cleared
0
2,625,129
Distance Traveled
2,400,100
22
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,807
570
183
7
0
570,046
1
W
Chiron
13,763
529
160
6
0
501,491
8
L
Awilix
11,984
461
168
6
0
555,289
6
L
Achilles
11,241
432
124
5
0
489,785
3
W
Aphrodite
13,247
510
161
6
0
524,689
5
W
Sylvanus
10,619
408
61
2
0
456,610
5
L
Sobek
10,754
414
41
2
0
521,414
16
W
Bastet
13,538
521
173
7
0
572,293
3
L
Izanami
12,600
485
215
8
0
383,043
3
L
Vulcan
11,954
460
150
6
0
450,569
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role