Player Matchup

Cthulhu
Cthulhu
FenrirXWolf
Cthulhu
Level 27
God Stats
0W - 2L
1,374 SR
Queue Stats
3W - 19L
1,010 Elo+
Party 1
Ares
Ares
Petethekidd9
Ares
Level 156
God Stats
11W - 17L
1,465 SR
Queue Stats
153W - 177L
1,477 Elo+
Solo
Neith
Neith
TheGremlin9399
Neith
Level 23
God Stats
0W - 2L
1,309 SR
Queue Stats
5W - 23L
980 Elo+
Party 1
Team Averages
Level 69
1,382 SR
1,156 Elo+

VS

Team Averages
Level 48
1,401 SR
1,324 Elo+
Thor
Thor
Buuthulhu
Thor
Level 29
God Stats
1W - 3L
1,280 SR
Queue Stats
96W - 160L
1,286 Elo+
Party 2
Anubis
Anubis
Malsumis_warwolf
Anubis
Level 92
God Stats
90W - 76L
1,517 SR
Queue Stats
582W - 642L
1,389 Elo+
Solo
Khepri
Khepri
doonies69
Khepri
Level 23
God Stats
9W - 19L
1,407 SR
Queue Stats
83W - 137L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FenrirXWolf
Cthulhu
13
1 / 15 / 2
10,633
625
10,832
29,677
19,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 11 / 2
11,472
675
17,463
28,419
29,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 15 / 2
10,815
636
9,958
23,684
4,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
8 / 4 / 18
12,453
733
13,253
16,267
8,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
26 / 1 / 14
15,380
905
51,391
27,463
16,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
doonies69
Khepri
17
7 / 1 / 30
13,956
821
8,553
15,461
25,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
103
6
Kills
41
41
Deaths
6
6
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Thor
8
4
18
4.25
L
Cthulhu
FenrirXWolf
Cthulhu
1
15
2
0.13
W
26
1
14
33
L
3
11
2
0.36
L
2
15
2
0.2
W
Khepri
doonies69
Khepri
7
1
30
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,253
Damage
73,197
81,780
Taken
59,191
53,735
Mitigated
49,872
8,654
Healing
19,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
13,253
3,239
0
250
16,267
8,273
212
7,273
8,994
0
45,625
L
Cthulhu
FenrirXWolf
Cthulhu
10,832
1,326
1,218
2,216
29,677
19,912
0
23,769
5,908
27,216
0
W
51,391
4,236
0
17,829
27,463
16,248
1,229
15,550
11,913
107,414
0
L
17,463
1,094
472
3,091
28,419
29,717
0
17,533
10,886
31,533
0
L
9,958
4,292
0
1,657
23,684
4,106
176
19,215
4,469
0
33,718
W
Khepri
doonies69
Khepri
8,553
2,078
0
1,650
15,461
25,351
544
5,959
9,502
12,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,920
Gold Earned
41,789
140
Minions Killed
204
3
Camps Cleared
11
660,839
Distance Traveled
837,673
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,453
733
63
4
9
303,154
0
L
Cthulhu
10,633
625
53
3
0
227,352
0
W
Anubis
15,380
905
135
8
2
236,519
1
L
Ares
11,472
675
37
2
1
233,580
2
L
Neith
10,815
636
50
3
2
199,907
0
W
Khepri
13,956
821
6
0
0
298,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role