Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Byrtwyb
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,452 Elo+
Party 3
Scylla
Scylla
JocoraC
Scylla
Level 21
God Stats
13W - 10L
1,668 SR
Queue Stats
45W - 51L
1,431 Elo+
Solo
Tyr
Tyr
ommoz99
Tyr
Level 14
God Stats
3W - 2L
1,713 SR
Queue Stats
16W - 20L
1,457 Elo+
Solo
Charybdis
Charybdis
silverswordman
Charybdis
Level 29
God Stats
3W - 4L
1,373 SR
Queue Stats
37W - 32L
1,425 Elo+
Party 3
Team Averages
Level 19
1,551 SR
1,453 Elo+

VS

Team Averages
Level 20
1,495 SR
1,485 Elo+
Cthulhu
Cthulhu
Kyroskano
Cthulhu
Level 5
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MikeKroegerNB
Tsukuyomi
Level 36
God Stats
5W - 9L
1,397 SR
Queue Stats
202W - 221L
1,509 Elo+
Party 1
Ymir
Ymir
N1vedd
Ymir
Level 26
God Stats
106W - 115L
1,500 SR
Queue Stats
128W - 136L
1,477 Elo+
Party 1
Jing Wei
Jing Wei
Purenano
Jing Wei
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 104L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
SirMikeyRocks
Kukulkan
Level 5
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 1 / 3
4,550
455
746
3,704
1,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Byrtwyb
Cthulhu
6
4 / 0 / 3
5,607
561
2,699
4,938
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
JocoraC
Scylla
11
6 / 0 / 3
6,704
670
7,944
3,216
1,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
9
1 / 3 / 1
5,645
565
3,211
7,517
4,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
silverswordman
Charybdis
7
4 / 0 / 5
5,493
549
2,524
2,958
794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kyroskano
Cthulhu
6
0 / 4 / 0
4,175
418
765
7,949
3,568
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tsukuyomi
MikeKroegerNB
Tsukuyomi
3
0 / 1 / 0
3,819
382
0
1,641
381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
N1vedd
Ymir
11
3 / 1 / 0
6,206
621
4,216
6,335
4,782
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Purenano
Jing Wei
9
1 / 1 / 0
5,451
545
2,975
4,501
1,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
SirMikeyRocks
Kukulkan
6
0 / 8 / 0
4,091
409
1,243
5,611
1,701
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
4
4
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
3
1.5
W
Cthulhu
Byrtwyb
Cthulhu
4
0
3
5.5
W
Scylla
JocoraC
Scylla
6
0
3
7.5
L
Cthulhu
Kyroskano
Cthulhu
0
4
0
0
L
Tsukuyomi
MikeKroegerNB
Tsukuyomi
0
1
0
0
L
Ymir
N1vedd
Ymir
3
1
0
3
L
Jing Wei
Purenano
Jing Wei
1
1
0
1
L
Kukulkan
SirMikeyRocks
Kukulkan
0
8
0
0
W
Tyr
1
3
1
0.5
W
Charybdis
silverswordman
Charybdis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,124
Damage
9,199
22,333
Taken
26,037
9,950
Mitigated
11,532
6,548
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
746
187
0
310
3,704
1,261
521
158
3,546
0
8,617
W
Cthulhu
Byrtwyb
Cthulhu
2,699
454
0
1,428
4,938
2,468
54
342
4,596
11,803
0
W
Scylla
JocoraC
Scylla
7,944
894
0
1,445
3,216
1,070
160
1,130
2,086
39,460
0
L
Cthulhu
Kyroskano
Cthulhu
765
181
0
217
7,949
3,568
0
4,391
3,558
9,909
0
L
Tsukuyomi
MikeKroegerNB
Tsukuyomi
0
0
0
519
1,641
381
0
608
1,033
0
4,642
L
Ymir
N1vedd
Ymir
4,216
908
0
1,735
6,335
4,782
662
785
5,550
29,934
0
L
Jing Wei
Purenano
Jing Wei
2,975
1,894
0
998
4,501
1,100
640
1,568
2,933
0
22,019
L
Kukulkan
SirMikeyRocks
Kukulkan
1,243
691
0
136
5,611
1,701
210
3,291
2,320
8,380
0
W
Tyr
3,211
742
0
2,432
7,517
4,357
0
4,266
3,251
0
25,770
W
Charybdis
silverswordman
Charybdis
2,524
1,377
0
933
2,958
794
547
328
2,630
0
17,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,999
Gold Earned
23,742
195
Minions Killed
160
0
Camps Cleared
0
1,036,514
Distance Traveled
827,019
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,550
455
20
2
0
234,294
0
W
Cthulhu
5,607
561
16
2
0
201,194
4
W
Scylla
6,704
670
63
6
0
187,549
4
L
Cthulhu
4,175
418
26
3
0
209,889
2
L
Tsukuyomi
3,819
382
8
1
0
73,772
0
L
Ymir
6,206
621
64
6
0
180,609
2
L
Jing Wei
5,451
545
53
5
0
180,577
1
L
Kukulkan
4,091
409
9
1
0
182,172
0
W
Tyr
5,645
565
54
5
0
204,509
3
W
Charybdis
5,493
549
42
4
0
208,968
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role