Player Matchup

Chiron
Chiron
Kanae_katrina
Chiron
Level 29
God Stats
9W - 5L
1,575 SR
Queue Stats
32W - 37L
1,357 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Tronabuelas69
Kumbhakarna
Level 26
God Stats
7W - 8L
1,406 SR
Queue Stats
58W - 64L
1,413 Elo+
Party 2
Nu Wa
Nu Wa
blackston2002
Nu Wa
Level 103
God Stats
0W - 3L
1,189 SR
Queue Stats
81W - 82L
1,422 Elo+
Party 2
Team Averages
Level 53
1,390 SR
1,397 Elo+

VS

Team Averages
Level 76
1,453 SR
1,333 Elo+
Cerberus
Cerberus
Darth MayB
Cerberus
Level 62
God Stats
2W - 3L
1,411 SR
Queue Stats
10W - 16L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
llGosull
Gilgamesh
Level 86
God Stats
4W - 4L
1,449 SR
Queue Stats
7W - 10L
1,390 Elo+
Party 1
Hachiman
Hachiman
xxKiddRampagexx
Hachiman
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
8,328
463
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Tronabuelas69
Kumbhakarna
15
2 / 4 / 4
10,939
608
5,183
18,649
19,343
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 5 / 1
11,716
651
13,361
11,040
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darth MayB
Cerberus
16
2 / 1 / 6
11,072
615
5,418
11,649
10,624
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
llGosull
Gilgamesh
16
7 / 3 / 2
12,173
676
14,066
13,713
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
15
0 / 2 / 9
11,157
620
6,953
8,946
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
9
9
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Darth MayB
Cerberus
2
1
6
5
L
0
0
0
0
L
Kumbhakarna
Tronabuelas69
Kumbhakarna
2
4
4
1
L
4
5
1
0.9
W
Gilgamesh
llGosull
Gilgamesh
7
3
2
2.67
W
Hachiman
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,544
Damage
26,437
29,689
Taken
34,308
22,726
Mitigated
19,572
2,053
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Darth MayB
Cerberus
5,418
337
526
4,089
11,649
10,624
738
6,616
5,033
40,886
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
Tronabuelas69
Kumbhakarna
5,183
258
0
0
18,649
19,343
0
2,929
15,332
20,769
0
L
13,361
4,211
0
2,053
11,040
3,383
403
2,094
8,738
64,861
0
W
Gilgamesh
llGosull
Gilgamesh
14,066
5,004
0
1,919
13,713
5,843
420
8,249
5,464
0
53,193
W
Hachiman
6,953
5,721
0
3,891
8,946
3,105
648
4,407
4,539
0
51,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,983
Gold Earned
34,402
149
Minions Killed
273
3
Camps Cleared
11
660,269
Distance Traveled
986,667
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,072
615
94
5
2
353,365
4
L
Chiron
8,328
463
0
0
0
4,516
0
L
Kumbhakarna
10,939
608
25
1
0
332,090
0
L
Nu Wa
11,716
651
124
7
3
323,663
2
W
Gilgamesh
12,173
676
77
4
8
333,023
0
W
Hachiman
11,157
620
102
6
1
300,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role