Player Matchup

Hun Batz
Hun Batz
GHOSTS5223
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,427 Elo+
Party 2
Sol
Sol
NoNameRick
Sol
Level 107
God Stats
0W - 4L
1,579 SR
Queue Stats
38W - 36L
1,439 Elo+
Party 2
Guan Yu
Guan Yu
This ls Epic
Guan Yu
Level 99
God Stats
1W - 1L
1,564 SR
Queue Stats
98W - 95L
1,450 Elo+
Party 2
Kali
Kali
antho2112
Kali
Level 146
God Stats
3W - 4L
1,593 SR
Queue Stats
240W - 239L
1,491 Elo+
Solo
Mulan
Mulan
slockwosh
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,433 Elo+
Party 2
Team Averages
Level 79
1,547 SR
1,448 Elo+

VS

Team Averages
Level 114
1,487 SR
1,441 Elo+
Chronos
Chronos
Liquiard
Chronos
Level 82
God Stats
9W - 6L
1,459 SR
Queue Stats
245W - 243L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
Max_Titanica
Gilgamesh
Level 132
God Stats
11W - 7L
1,648 SR
Queue Stats
561W - 617L
1,486 Elo+
Solo
Cernunnos
Cernunnos
NoJustSenpai
Cernunnos
Level 128
God Stats
4W - 6L
1,401 SR
Queue Stats
176W - 191L
1,389 Elo+
Solo
Horus
Horus
OwlTech357
Horus
Level 149
God Stats
1W - 5L
1,055 SR
Queue Stats
737W - 816L
1,411 Elo+
Solo
Chaac
Chaac
shaflow95
Chaac
Level 81
God Stats
5W - 3L
1,874 SR
Queue Stats
452W - 504L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GHOSTS5223
Hun Batz
13
0 / 7 / 13
7,824
711
5,872
10,305
3,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
9 / 2 / 6
9,822
893
29,189
12,094
4,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
This ls Epic
Guan Yu
14
2 / 5 / 8
8,280
753
11,947
17,132
17,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
15
3 / 5 / 10
8,670
788
10,042
15,165
11,199
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
slockwosh
Mulan
15
2 / 4 / 12
8,813
801
6,774
12,696
8,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Liquiard
Chronos
18
8 / 3 / 11
10,689
972
16,806
11,720
4,703
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Max_Titanica
Gilgamesh
13
3 / 6 / 11
9,168
833
7,792
13,249
10,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
NoJustSenpai
Cernunnos
18
8 / 1 / 10
10,271
934
15,091
11,372
4,605
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
15
0 / 2 / 18
8,610
783
4,037
19,078
10,936
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
shaflow95
Chaac
16
4 / 4 / 16
9,890
899
17,338
24,892
25,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
89
16
Kills
23
23
Deaths
16
49
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
GHOSTS5223
Hun Batz
0
7
13
0.93
W
Chronos
Liquiard
Chronos
8
3
11
4.5
W
Gilgamesh
Max_Titanica
Gilgamesh
3
6
11
1.42
W
Cernunnos
NoJustSenpai
Cernunnos
8
1
10
13
L
9
2
6
6
W
Horus
0
2
18
4.5
L
Guan Yu
This ls Epic
Guan Yu
2
5
8
1.2
L
Kali
3
5
10
1.6
W
Chaac
shaflow95
Chaac
4
4
16
3
L
Mulan
slockwosh
Mulan
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,824
Damage
61,064
67,392
Taken
80,311
45,559
Mitigated
56,302
26,475
Healing
40,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
GHOSTS5223
Hun Batz
5,872
499
0
0
10,305
3,875
255
2,433
7,736
0
9,114
W
Chronos
Liquiard
Chronos
16,806
9,215
3,547
2,588
11,720
4,703
1,293
5,605
6,115
29,281
0
W
Gilgamesh
Max_Titanica
Gilgamesh
7,792
1,198
1,871
1,582
13,249
10,679
78
6,251
6,998
0
11,844
W
Cernunnos
NoJustSenpai
Cernunnos
15,091
8,055
829
2,639
11,372
4,605
3,256
3,220
8,152
0
37,417
L
29,189
12,267
1,034
6,196
12,094
4,878
972
3,387
8,388
53,799
0
W
Horus
4,037
2,025
9,009
8,948
19,078
10,936
501
9,016
10,062
70
8,997
L
Guan Yu
This ls Epic
Guan Yu
11,947
1,029
2,851
6,041
17,132
17,550
0
6,122
10,474
7,147
12,471
L
Kali
10,042
2,362
1,500
4,707
15,165
11,199
375
5,297
9,591
0
17,832
W
Chaac
shaflow95
Chaac
17,338
1,563
873
8,779
24,892
25,379
205
10,737
14,155
9,129
22,931
L
Mulan
slockwosh
Mulan
6,774
1,007
1,705
2,441
12,696
8,057
143
4,674
7,703
1,781
9,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,409
Gold Earned
48,628
104
Minions Killed
123
0
Camps Cleared
0
978,695
Distance Traveled
1,039,292
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,824
711
9
1
0
184,891
1
W
Chronos
10,689
972
31
3
0
221,089
0
W
Gilgamesh
9,168
833
8
1
0
175,322
2
W
Cernunnos
10,271
934
44
4
0
215,696
0
L
Sol
9,822
893
58
5
0
186,416
0
W
Horus
8,610
783
5
0
0
235,956
0
L
Guan Yu
8,280
753
19
2
0
197,983
1
L
Kali
8,670
788
10
1
0
207,800
0
W
Chaac
9,890
899
35
3
0
191,229
0
L
Mulan
8,813
801
8
1
0
201,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role