Player Matchup

Bacchus
Bacchus
BiglongJohnSean
Bacchus
Level 146
God Stats
1W - 4L
1,543 SR
Queue Stats
93W - 93L
1,518 Elo+
Party 1
Odin
Odin
IRON DEMON4766
Odin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,477 Elo+
Party 1
Neith
Neith
Underfire3449
Neith
Level 49
God Stats
17W - 18L
1,592 SR
Queue Stats
17W - 20L
1,554 Elo+
Party 1
Sol
Sol
coopa1thousand
Sol
Level 109
God Stats
1W - 1L
1,662 SR
Queue Stats
87W - 76L
1,563 Elo+
Party 1
Awilix
Awilix
stupidhippy96
Awilix
Level 96
God Stats
2W - 2L
1,616 SR
Queue Stats
275W - 245L
1,539 Elo+
Party 1
Team Averages
Level 84
1,583 SR
1,530 Elo+

VS

Team Averages
Level 91
1,564 SR
1,470 Elo+
Cabrakan
Cabrakan
Billbroston
Cabrakan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,496 Elo+
Party 2
Nike
Nike
Danials
Nike
Level 141
God Stats
1W - 0L
1,398 SR
Queue Stats
16W - 13L
1,508 Elo+
Party 2
Charybdis
Charybdis
OwenJAYEH
Charybdis
Level 43
God Stats
2W - 0L
1,762 SR
Queue Stats
10W - 9L
1,465 Elo+
Party 2
Discordia
Discordia
TricksyPanda
Discordia
Level 120
God Stats
4W - 1L
1,721 SR
Queue Stats
13W - 11L
1,490 Elo+
Party 2
Chaac
Chaac
drake790515
Chaac
Level 46
God Stats
3W - 3L
1,439 SR
Queue Stats
85W - 107L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
9,112
414
6,451
18,152
23,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 6 / 0
8,766
398
2,760
13,160
11,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
4 / 3 / 4
10,802
491
11,791
14,209
6,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 5 / 1
9,972
453
11,842
12,656
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 8 / 4
9,898
450
6,982
18,962
7,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Billbroston
Cabrakan
15
2 / 2 / 14
10,532
479
10,589
15,347
20,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
Danials
Nike
17
4 / 0 / 10
10,984
499
8,646
10,613
14,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
OwenJAYEH
Charybdis
17
1 / 6 / 4
10,632
483
4,074
12,099
4,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
TricksyPanda
Discordia
17
4 / 3 / 4
11,020
501
8,061
10,671
4,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 1 / 8
12,775
581
23,135
22,337
20,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
12
Kills
25
25
Deaths
12
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
Cabrakan
Billbroston
Cabrakan
2
2
14
4.5
W
Nike
Danials
Nike
4
0
10
9
L
0
6
0
0
W
Charybdis
OwenJAYEH
Charybdis
1
6
4
0.5
W
Discordia
TricksyPanda
Discordia
4
3
4
2
L
4
3
4
2
L
4
5
1
0.9
W
14
1
8
18
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,826
Damage
54,505
77,139
Taken
71,067
52,690
Mitigated
64,470
16,147
Healing
22,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,451
719
0
2,166
18,152
23,273
0
5,186
12,966
30,976
0
W
Cabrakan
Billbroston
Cabrakan
10,589
1,643
0
1,790
15,347
20,481
252
5,290
10,057
25,237
0
W
Nike
Danials
Nike
8,646
1,268
0
2,514
10,613
14,770
580
2,204
8,409
0
57,723
L
2,760
574
0
125
13,160
11,691
290
1,496
11,664
0
37,287
W
Charybdis
OwenJAYEH
Charybdis
4,074
1,805
0
1,835
12,099
4,220
2,584
1,796
10,303
0
83,162
W
Discordia
TricksyPanda
Discordia
8,061
567
0
1,552
10,671
4,786
940
4,579
6,092
69,679
0
L
11,791
3,890
0
5,733
14,209
6,135
1,185
4,407
9,802
0
86,684
L
11,842
2,375
0
4,331
12,656
4,105
1,269
4,910
7,746
71,053
0
W
23,135
5,538
0
14,703
22,337
20,213
3,598
4,791
17,546
0
93,962
L
6,982
2,438
0
3,792
18,962
7,486
0
2,651
16,311
0
71,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,550
Gold Earned
55,943
535
Minions Killed
542
0
Camps Cleared
0
1,856,338
Distance Traveled
2,213,699
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,112
414
46
2
0
377,229
7
W
Cabrakan
10,532
479
31
1
0
424,652
4
W
Nike
10,984
499
91
4
0
465,806
3
L
Odin
8,766
398
87
4
0
343,085
3
W
Charybdis
10,632
483
155
7
0
381,412
2
W
Discordia
11,020
501
124
6
0
432,351
8
L
Neith
10,802
491
160
7
0
405,924
5
L
Sol
9,972
453
123
6
0
309,894
2
W
Chaac
12,775
581
141
6
0
509,478
0
L
Awilix
9,898
450
119
5
0
420,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role