Player Matchup

Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
LordInthus
Horus
Level 122
God Stats
1W - 3L
1,450 SR
Queue Stats
12W - 21L
1,376 Elo+
Party 1
Skadi
Skadi
wamsam
Skadi
Level 28
God Stats
12W - 6L
1,578 SR
Queue Stats
42W - 52L
1,339 Elo+
Party 1
Team Averages
Level 73
1,509 SR
1,405 Elo+

VS

Team Averages
Level 39
1,577 SR
1,529 Elo+
Poseidon
Poseidon
Django712
Poseidon
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 14L
1,800 Elo+
Party 2
Mulan
Mulan
PROFP2
Mulan
Level 83
God Stats
7W - 4L
1,500 SR
Queue Stats
135W - 205L
1,352 Elo+
Solo
Agni
Agni
TrovoAxelMPYT
Agni
Level 7
God Stats
1W - 1L
1,732 SR
Queue Stats
6W - 7L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 6 / 4
8,450
704
8,980
14,325
5,512
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
12
4 / 5 / 4
8,458
705
4,616
13,562
14,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
wamsam
Skadi
10
0 / 10 / 4
6,950
579
5,863
11,399
4,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Django712
Poseidon
12
6 / 7 / 11
9,305
775
9,856
9,967
3,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
PROFP2
Mulan
14
9 / 0 / 10
10,637
886
10,400
9,910
11,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
6 / 2 / 9
9,389
782
9,952
9,866
3,558
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
8
Kills
21
21
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
4
1
W
Poseidon
Django712
Poseidon
6
7
11
1.64
L
Horus
4
5
4
1.2
W
Mulan
PROFP2
Mulan
9
0
10
14
W
6
2
9
5.25
L
Skadi
wamsam
Skadi
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,459
Damage
30,208
39,286
Taken
29,743
23,914
Mitigated
19,031
9,582
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,980
2,592
47
3,488
14,325
5,512
0
8,308
6,017
27,054
0
W
Poseidon
Django712
Poseidon
9,856
1,743
0
1,150
9,967
3,481
789
3,154
6,813
33,090
0
L
Horus
4,616
2,072
2,532
3,505
13,562
14,269
0
7,494
6,068
0
10,323
W
Mulan
PROFP2
Mulan
10,400
948
0
2,939
9,910
11,992
306
3,346
6,564
123
16,823
W
9,952
883
298
3,417
9,866
3,558
874
3,160
6,706
32,936
0
L
Skadi
wamsam
Skadi
5,863
3,009
0
10
11,399
4,133
0
5,364
6,035
0
24,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,858
Gold Earned
29,331
91
Minions Killed
109
4
Camps Cleared
4
539,467
Distance Traveled
627,484
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,450
704
36
3
2
172,271
0
W
Poseidon
9,305
775
43
4
3
178,596
2
L
Horus
8,458
705
9
1
1
221,883
5
W
Mulan
10,637
886
9
1
0
240,717
0
W
Agni
9,389
782
57
5
1
208,171
0
L
Skadi
6,950
579
46
4
1
145,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role