Player Matchup

Charybdis
Charybdis
ACC8RAG3
Charybdis
Level 28
God Stats
0W - 3L
1,185 SR
Queue Stats
29W - 39L
1,378 Elo+
Solo
Pele
Pele
Bread2858
Pele
Level 17
God Stats
10W - 9L
1,688 SR
Queue Stats
14W - 18L
1,398 Elo+
Solo
Bellona
Bellona
NiteNight28
Bellona
Level 27
God Stats
13W - 9L
1,556 SR
Queue Stats
154W - 191L
1,292 Elo+
Solo
Ymir
Ymir
RoyalBlacks
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,294 Elo+
Solo
Sylvanus
Sylvanus
side of beef222
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,349 Elo+
Solo
Team Averages
Level 23
1,486 SR
1,342 Elo+

VS

Team Averages
Level 22
1,380 SR
1,423 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Chazmania
Chang'e
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,256 Elo+
Solo
Bastet
Bastet
IceeFlame101
Bastet
Level 47
God Stats
3W - 1L
1,302 SR
Queue Stats
137W - 146L
1,419 Elo+
Party 1
Eset
Eset
chorizon15
Eset
Level 15
God Stats
1W - 1L
1,346 SR
Queue Stats
2W - 1L
1,638 Elo+
Solo
Anhur
Anhur
iNaav
Anhur
Level 12
God Stats
31W - 34L
1,252 SR
Queue Stats
54W - 63L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ACC8RAG3
Charybdis
19
3 / 7 / 13
13,014
930
11,991
19,009
4,559
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
19
5 / 7 / 7
13,205
943
10,658
23,620
5,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
NiteNight28
Bellona
20
12 / 10 / 6
14,492
1,035
23,842
27,654
16,249
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 12 / 8
13,128
938
15,380
33,733
21,058
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
20
2 / 6 / 13
12,645
903
8,174
27,673
33,665
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
12 / 7 / 23
16,139
1,153
31,598
16,620
5,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Chazmania
Chang'e
19
0 / 10 / 8
11,262
804
3,150
12,728
4,241
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
20
23 / 2 / 13
18,274
1,305
44,963
15,190
6,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 1 / 24
14,929
1,066
17,925
8,713
3,379
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
iNaav
Anhur
20
3 / 6 / 25
14,249
1,018
24,207
22,479
8,082
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
135
26
Kills
42
42
Deaths
26
47
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
12
7
23
3.36
L
Charybdis
ACC8RAG3
Charybdis
3
7
13
1.36
L
Pele
5
7
7
1.21
W
Chang'e
Chazmania
Chang'e
0
10
8
0.4
W
Bastet
23
2
13
14.75
L
Bellona
NiteNight28
Bellona
12
10
6
1.5
L
4
12
8
0.67
W
4
1
24
16
W
Anhur
iNaav
Anhur
3
6
25
2.58
L
Sylvanus
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,045
Damage
121,843
131,689
Taken
75,730
81,293
Mitigated
27,363
7,588
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
31,598
10,585
404
1,176
16,620
5,496
0
3,544
13,076
41,484
0
L
Charybdis
ACC8RAG3
Charybdis
11,991
4,523
0
0
19,009
4,559
0
3,685
15,324
0
55,440
L
Pele
10,658
2,125
0
2,481
23,620
5,762
0
4,868
18,752
0
31,716
W
Chang'e
Chazmania
Chang'e
3,150
1,435
338
522
12,728
4,241
0
6,729
5,999
8,363
0
W
Bastet
44,963
10,740
0
0
15,190
6,165
0
3,092
12,098
0
64,246
L
Bellona
NiteNight28
Bellona
23,842
7,238
61
1,692
27,654
16,249
0
12,045
15,609
0
52,821
L
15,380
2,782
0
412
33,733
21,058
0
17,524
16,209
64,685
0
W
17,925
659
972
2,370
8,713
3,379
0
3,612
5,101
56,212
0
W
Anhur
iNaav
Anhur
24,207
19,590
0
4,273
22,479
8,082
0
6,577
15,902
0
69,466
L
Sylvanus
8,174
2,564
441
2,501
27,673
33,665
0
14,551
13,122
13,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,484
Gold Earned
74,853
314
Minions Killed
281
4
Camps Cleared
5
1,148,448
Distance Traveled
1,148,559
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,139
1,153
18
1
0
212,143
0
L
Charybdis
13,014
930
103
7
1
241,538
0
L
Pele
13,205
943
43
3
1
255,163
1
W
Chang'e
11,262
804
4
0
3
116,965
0
W
Bastet
18,274
1,305
63
5
0
338,471
0
L
Bellona
14,492
1,035
59
4
0
255,347
1
L
Ymir
13,128
938
99
7
0
190,288
0
W
Eset
14,929
1,066
100
7
0
246,716
0
W
Anhur
14,249
1,018
96
7
2
234,264
0
L
Sylvanus
12,645
903
10
1
2
206,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role