Player Matchup

Achilles
Achilles
BanditDuBasilic
Achilles
Level 129
God Stats
13W - 18L
1,552 SR
Queue Stats
401W - 387L
1,615 Elo+
Solo
Medusa
Medusa
KeesterKreeper
Medusa
Level 128
God Stats
8W - 5L
1,736 SR
Queue Stats
289W - 229L
1,613 Elo+
Party 1
Merlin
Merlin
Skeirhymetr
Merlin
Level 69
God Stats
3W - 4L
1,828 SR
Queue Stats
66W - 53L
1,660 Elo+
Party 1
Team Averages
Level 109
1,705 SR
1,629 Elo+

VS

Team Averages
Level 149
1,575 SR
1,729 Elo+
Achilles
Achilles
VoidUG
Achilles
Level 160
God Stats
2W - 1L
1,699 SR
Queue Stats
25W - 17L
1,771 Elo+
Party 2
Jormungandr
Jormungandr
vitorkanbara16
Jormungandr
Level 142
God Stats
1W - 0L
1,328 SR
Queue Stats
101W - 100L
1,557 Elo+
Solo
Ullr
Ullr
xjor
Ullr
Level 146
God Stats
4W - 0L
1,698 SR
Queue Stats
29W - 12L
1,860 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
3 / 3 / 6
11,275
626
20,031
23,185
28,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 7 / 4
11,982
666
20,142
16,769
6,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
12
1 / 9 / 5
10,404
578
12,647
15,631
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
VoidUG
Achilles
17
10 / 4 / 6
12,811
712
23,915
33,470
43,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
vitorkanbara16
Jormungandr
16
3 / 2 / 10
12,018
668
7,546
15,820
20,639
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
xjor
Ullr
17
6 / 3 / 10
12,941
719
19,772
18,935
7,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
9
Kills
19
19
Deaths
9
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
3
6
2
L
5
7
4
1
L
Merlin
1
9
5
0.39
W
Achilles
VoidUG
Achilles
10
4
6
3.25
W
Jormungandr
vitorkanbara16
Jormungandr
3
2
10
4
W
Ullr
xjor
Ullr
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,820
Damage
51,233
55,585
Taken
68,225
39,840
Mitigated
70,686
6,203
Healing
19,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
20,031
3,841
0
5,286
23,185
28,788
0
4,730
17,468
8,954
23,972
L
20,142
8,897
0
527
16,769
6,244
882
2,445
13,762
0
62,497
L
Merlin
12,647
350
0
390
15,631
4,808
301
1,425
13,697
30,366
0
W
Achilles
VoidUG
Achilles
23,915
5,120
344
12,364
33,470
43,000
90
9,198
22,756
1,047
43,382
W
Jormungandr
vitorkanbara16
Jormungandr
7,546
1,053
1,830
2,074
15,820
20,639
714
4,041
11,373
38,019
0
W
Ullr
xjor
Ullr
19,772
6,754
0
2,820
18,935
7,047
1,866
4,131
14,130
0
69,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,661
Gold Earned
37,770
184
Minions Killed
195
7
Camps Cleared
9
953,480
Distance Traveled
1,100,499
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,275
626
22
1
2
341,126
1
L
Medusa
11,982
666
122
7
3
338,067
2
L
Merlin
10,404
578
40
2
2
274,287
5
W
Achilles
12,811
712
34
2
2
361,462
2
W
Jormungandr
12,018
668
54
3
0
359,490
5
W
Ullr
12,941
719
107
6
7
379,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role