Player Matchup

Baron Samedi
Baron Samedi
KilledByTroll
Baron Samedi
Level 47
God Stats
5W - 2L
1,314 SR
Queue Stats
22W - 19L
1,336 Elo+
Solo
Guan Yu
Guan Yu
KingPiccoloJr
Guan Yu
Level 64
God Stats
10W - 9L
1,532 SR
Queue Stats
111W - 100L
1,558 Elo+
Party 1
Tiamat
Tiamat
N0XIRE
Tiamat
Level 126
God Stats
14W - 8L
1,776 SR
Queue Stats
270W - 235L
1,555 Elo+
Party 1
Apollo
Apollo
RedCyanide
Apollo
Level 137
God Stats
40W - 24L
1,740 SR
Queue Stats
226W - 212L
1,556 Elo+
Party 1
Skadi
Skadi
SkylineStars
Skadi
Level 38
God Stats
39W - 15L
1,805 SR
Queue Stats
69W - 42L
1,686 Elo+
Party 1
Team Averages
Level 82
1,633 SR
1,538 Elo+

VS

Team Averages
Level 93
1,648 SR
1,538 Elo+
Fenrir
Fenrir
 
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
DiabloCookies
Sylvanus
Level 46
God Stats
3W - 0L
1,940 SR
Queue Stats
86W - 68L
1,586 Elo+
Solo
Nu Wa
Nu Wa
SaintBeowulf
Nu Wa
Level 153
God Stats
11W - 9L
1,674 SR
Queue Stats
448W - 442L
1,543 Elo+
Solo
Ullr
Ullr
Shyam123
Ullr
Level 128
God Stats
42W - 26L
1,627 SR
Queue Stats
296W - 263L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KilledByTroll
Baron Samedi
10
1 / 6 / 1
7,030
414
6,854
14,049
12,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
11
0 / 2 / 3
7,289
429
2,584
12,759
13,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
N0XIRE
Tiamat
14
4 / 6 / 2
9,181
540
12,834
12,520
7,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
RedCyanide
Apollo
14
4 / 5 / 0
9,009
530
6,277
13,307
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 1
7,140
420
4,682
9,695
3,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
11 / 5 / 4
10,478
616
15,795
15,766
5,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
 
Mulan
16
6 / 0 / 8
10,281
605
9,088
10,219
8,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
DiabloCookies
Sylvanus
13
2 / 0 / 10
8,960
527
6,478
14,135
11,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 4 / 4
7,878
463
6,301
8,965
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
16
5 / 0 / 8
10,083
593
9,714
9,743
4,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
9
Kills
24
24
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
5
4
2.6
W
Mulan
 
Mulan
6
0
8
10
W
Sylvanus
DiabloCookies
Sylvanus
2
0
10
7
L
Baron Samedi
KilledByTroll
Baron Samedi
1
6
1
0.25
L
Guan Yu
0
2
3
0.75
L
Tiamat
N0XIRE
Tiamat
4
6
2
0.83
L
Apollo
RedCyanide
Apollo
4
5
0
0.8
W
0
4
4
0.5
W
Ullr
5
0
8
9
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,231
Damage
47,376
62,330
Taken
58,828
42,803
Mitigated
32,932
16,799
Healing
19,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,795
5,562
0
2,947
15,766
5,716
460
4,967
10,451
0
72,286
W
Mulan
 
Mulan
9,088
2,096
0
3,571
10,219
8,866
1,561
3,277
6,238
2,193
50,984
W
Sylvanus
DiabloCookies
Sylvanus
6,478
2,140
5,248
5,456
14,135
11,910
1,069
3,311
10,474
27,140
8,813
L
Baron Samedi
KilledByTroll
Baron Samedi
6,854
614
78
4,123
14,049
12,616
161
3,773
10,276
33,588
0
L
Guan Yu
2,584
373
1,360
4,078
12,759
13,947
0
3,197
9,562
0
22,606
L
Tiamat
N0XIRE
Tiamat
12,834
1,098
0
2,639
12,520
7,153
242
2,630
9,890
56,984
0
L
Apollo
RedCyanide
Apollo
6,277
3,913
0
3,637
13,307
6,004
1,444
2,024
11,283
0
59,100
W
6,301
2,119
0
1,514
8,965
2,354
165
4,333
4,277
44,089
0
W
Ullr
9,714
4,277
0
1,067
9,743
4,086
4,255
1,959
7,700
0
72,078
L
4,682
1,975
0
884
9,695
3,083
0
1,223
8,472
0
35,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,649
Gold Earned
47,680
413
Minions Killed
443
0
Camps Cleared
0
1,631,386
Distance Traveled
1,658,876
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,478
616
101
6
0
369,608
5
W
Mulan
10,281
605
107
6
0
346,223
3
W
Sylvanus
8,960
527
57
3
0
332,868
13
L
Baron Samedi
7,030
414
57
3
0
282,605
5
L
Guan Yu
7,289
429
31
2
0
379,281
3
L
Tiamat
9,181
540
117
7
0
320,994
4
L
Apollo
9,009
530
128
8
0
344,245
1
W
Nu Wa
7,878
463
66
4
0
271,168
0
W
Ullr
10,083
593
112
7
0
339,009
5
L
Skadi
7,140
420
80
5
0
304,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role