Player Matchup

Nemesis
Nemesis
JoeysMinVan
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,685 Elo+
Party 1
Gilgamesh
Gilgamesh
ThickSombrero
Gilgamesh
Level 124
God Stats
13W - 4L
1,835 SR
Queue Stats
53W - 48L
1,574 Elo+
Party 1
Raijin
Raijin
WumboArts
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,562 Elo+
Party 1
Team Averages
Level 116
1,612 SR
1,607 Elo+

VS

Team Averages
Level 88
1,650 SR
1,604 Elo+
Baron Samedi
Baron Samedi
Tbizzle119531
Baron Samedi
Level 68
God Stats
44W - 32L
1,612 SR
Queue Stats
246W - 216L
1,576 Elo+
Party 2
Mulan
Mulan
UvealCashew
Mulan
Level 88
God Stats
61W - 26L
1,736 SR
Queue Stats
166W - 111L
1,632 Elo+
Party 2
Cupid
Cupid
jfarkas97
Cupid
Level 107
God Stats
131W - 100L
1,601 SR
Queue Stats
311W - 234L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JoeysMinVan
Nemesis
11
4 / 4 / 3
7,603
760
5,576
10,869
3,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
ThickSombrero
Gilgamesh
10
2 / 6 / 6
6,996
700
8,778
15,820
8,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
WumboArts
Raijin
10
2 / 4 / 5
7,352
735
9,361
9,324
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tbizzle119531
Baron Samedi
12
4 / 2 / 7
7,650
765
7,790
8,233
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 10
7,318
732
8,627
11,586
8,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Cupid
jfarkas97
Cupid
13
8 / 2 / 6
8,593
859
12,903
9,627
3,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
8
Kills
14
14
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
JoeysMinVan
Nemesis
4
4
3
1.38
W
Baron Samedi
Tbizzle119531
Baron Samedi
4
2
7
3.75
L
Gilgamesh
ThickSombrero
Gilgamesh
2
6
6
0.83
W
2
4
10
1.75
L
Raijin
WumboArts
Raijin
2
4
5
1.13
W
Cupid
jfarkas97
Cupid
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,715
Damage
29,320
36,013
Taken
29,446
15,258
Mitigated
17,401
4,530
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
JoeysMinVan
Nemesis
5,576
2,046
0
1,965
10,869
3,697
0
1,692
8,965
0
13,675
W
Baron Samedi
Tbizzle119531
Baron Samedi
7,790
456
2,402
4,234
8,233
5,736
668
2,412
5,165
19,852
0
L
Gilgamesh
ThickSombrero
Gilgamesh
8,778
1,860
0
1,256
15,820
8,443
0
3,536
11,864
0
14,861
W
8,627
915
493
2,565
11,586
8,342
707
3,718
7,265
0
19,793
L
Raijin
WumboArts
Raijin
9,361
717
0
1,309
9,324
3,118
0
2,870
6,364
30,488
0
W
Cupid
jfarkas97
Cupid
12,903
8,716
664
3,876
9,627
3,323
1,690
2,879
6,288
0
33,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,951
Gold Earned
23,561
72
Minions Killed
107
3
Camps Cleared
6
558,344
Distance Traveled
533,782
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,603
760
12
1
0
210,835
1
W
Baron Samedi
7,650
765
29
3
1
172,626
1
L
Gilgamesh
6,996
700
15
2
2
176,045
2
W
Mulan
7,318
732
28
3
0
184,687
2
L
Raijin
7,352
735
45
5
1
171,464
1
W
Cupid
8,593
859
50
5
5
176,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role