Player Matchup

Cerberus
Cerberus
ClasssyButNasty
Cerberus
Level 156
God Stats
3W - 2L
1,359 SR
Queue Stats
206W - 207L
1,377 Elo+
Solo
Loki
Loki
EL BOSTO2567
Loki
Level 66
God Stats
1W - 0L
1,227 SR
Queue Stats
15W - 22L
1,328 Elo+
Party 1
Discordia
Discordia
Horrid ll
Discordia
Level 60
God Stats
1W - 0L
1,328 SR
Queue Stats
22W - 25L
1,367 Elo+
Party 1
Neith
Neith
TheFoxz22
Neith
Level 35
God Stats
6W - 6L
1,435 SR
Queue Stats
46W - 72L
1,349 Elo+
Solo
Achilles
Achilles
dotted_grammar
Achilles
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 39L
1,287 Elo+
Solo
Team Averages
Level 79
1,370 SR
1,342 Elo+

VS

Team Averages
Level 81
1,540 SR
1,371 Elo+
Sun Wukong
Sun Wukong
GUZE004
Sun Wukong
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 61L
1,340 Elo+
Party 2
Geb
Geb
Ripper 0586
Geb
Level 26
God Stats
4W - 6L
1,491 SR
Queue Stats
33W - 43L
1,406 Elo+
Party 2
Loki
Loki
Shinobi-wanjutsu
Loki
Level 118
God Stats
4W - 2L
1,663 SR
Queue Stats
370W - 411L
1,356 Elo+
Solo
Danzaburou
Danzaburou
Vexair93
Danzaburou
Level 108
God Stats
17W - 11L
1,531 SR
Queue Stats
129W - 128L
1,364 Elo+
Solo
Nu Wa
Nu Wa
danielkyj
Nu Wa
Level 86
God Stats
11W - 7L
1,516 SR
Queue Stats
226W - 262L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
3 / 4 / 6
12,701
529
15,621
26,416
21,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 6 / 2
11,095
462
5,596
17,566
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Horrid ll
Discordia
17
3 / 7 / 3
10,798
450
8,404
16,288
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
TheFoxz22
Neith
16
2 / 6 / 6
11,002
458
8,273
11,422
3,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
19
6 / 4 / 2
12,252
511
12,187
19,951
17,939
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GUZE004
Sun Wukong
16
3 / 2 / 7
10,679
445
12,740
16,075
17,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 7
9,469
395
9,335
17,047
12,676
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 7 / 9
12,888
537
9,308
18,624
9,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Vexair93
Danzaburou
16
3 / 3 / 6
11,097
462
8,684
12,895
4,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
danielkyj
Nu Wa
19
13 / 3 / 6
13,092
546
26,675
13,273
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
17
Kills
27
27
Deaths
17
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
4
6
1.5
W
3
6
2
0.67
L
Sun Wukong
GUZE004
Sun Wukong
3
2
7
3.25
W
Discordia
Horrid ll
Discordia
3
7
3
0.64
L
2
2
7
2.75
L
6
7
9
1.5
W
Neith
TheFoxz22
Neith
2
6
6
0.83
L
Danzaburou
Vexair93
Danzaburou
3
3
6
2
L
Nu Wa
danielkyj
Nu Wa
13
3
6
5.33
W
Achilles
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,081
Damage
66,742
91,643
Taken
77,914
53,389
Mitigated
49,373
28,536
Healing
21,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
15,621
1,196
323
12,970
26,416
21,392
142
10,695
15,523
107,522
0
W
5,596
800
135
2,302
17,566
5,363
1,225
6,863
10,424
0
52,344
L
Sun Wukong
GUZE004
Sun Wukong
12,740
2,041
0
2,809
16,075
17,690
527
4,484
11,399
0
46,663
W
Discordia
Horrid ll
Discordia
8,404
648
33
1,966
16,288
4,965
863
8,564
7,634
57,037
0
L
9,335
1,544
0
3,678
17,047
12,676
266
7,377
9,566
35,485
0
L
9,308
4,049
0
6,578
18,624
9,293
1,612
2,694
15,642
0
80,871
W
Neith
TheFoxz22
Neith
8,273
3,302
0
2,608
11,422
3,730
5,714
5,215
6,158
0
50,395
L
Danzaburou
Vexair93
Danzaburou
8,684
3,686
0
5,529
12,895
4,556
2,031
5,288
7,533
0
69,128
L
Nu Wa
danielkyj
Nu Wa
26,675
5,996
66
2,520
13,273
5,158
2,801
3,818
9,187
95,172
0
W
Achilles
12,187
2,775
0
8,199
19,951
17,939
219
4,937
14,078
830
48,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,848
Gold Earned
57,225
577
Minions Killed
516
0
Camps Cleared
0
2,073,594
Distance Traveled
2,112,683
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,701
529
215
9
0
404,268
0
W
Loki
11,095
462
83
3
0
508,814
0
L
Sun Wukong
10,679
445
60
3
0
500,509
6
W
Discordia
10,798
450
98
4
0
425,217
2
L
Geb
9,469
395
25
1
0
466,022
1
L
Loki
12,888
537
140
6
0
408,332
0
W
Neith
11,002
458
88
4
0
312,305
0
L
Danzaburou
11,097
462
146
6
0
377,892
6
L
Nu Wa
13,092
546
145
6
0
359,928
4
W
Achilles
12,252
511
93
4
0
422,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role