Player Matchup

Charybdis
Charybdis
Gold III
DVidjill
Charybdis
Gold III
Level 158
God Stats
7W - 13L
1,436 SR
Queue Stats
307W - 315L
1,495 MMR
Solo
Olorun
Olorun
Gold V
Gojо
Olorun
Gold V
Level 48
God Stats
1W - 0L
2,116 SR
Queue Stats
8W - 3L
1,646 MMR
Party 2
Sobek
Sobek
Bronze III
ImMrRogers
Sobek
Bronze III
Level 128
God Stats
2W - 0L
1,764 SR
Queue Stats
10W - 7L
1,368 MMR
Party 1
Nike
Nike
Bronze III
JParky
Nike
Bronze III
Level 157
God Stats
1W - 1L
1,537 SR
Queue Stats
5W - 3L
1,501 MMR
Party 1
Set
Set
Silver II
vsCosmo
Set
Silver II
Level 46
God Stats
9W - 5L
1,829 SR
Queue Stats
54W - 52L
1,531 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,736 SR
1,508 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,531 SR
1,507 MMR
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
 
Geb
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
 
Loki
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
CPTCthulhu
Janus
Gold IV
Level 106
God Stats
5W - 2L
1,450 SR
Queue Stats
279W - 284L
1,523 MMR
Solo
Freya
Freya
Gold II
ThickestCat
Freya
Gold II
Level 149
God Stats
10W - 6L
1,706 SR
Queue Stats
480W - 477L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DVidjill
Charybdis
10
0 / 2 / 2
5,335
534
3,659
3,923
1,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Gojо
Olorun
10
3 / 1 / 2
5,942
594
4,153
4,596
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
9
1 / 0 / 4
5,764
576
2,137
4,599
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
JParky
Nike
11
0 / 1 / 1
6,017
602
1,089
3,264
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Set
12
7 / 0 / 0
6,770
677
6,191
5,242
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SylvanusSolArtioTiamat

VS

Bans
CamazotzGilgameshOdinSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 1 / 1
5,876
588
2,561
5,647
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
 
Geb
9
3 / 1 / 0
5,485
549
2,358
7,547
3,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
 
Loki
10
0 / 1 / 1
5,168
517
1,166
5,265
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
7
0 / 4 / 0
4,153
415
418
3,652
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
4,869
487
3,256
6,956
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
4
4
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
1
1.5
L
Geb
 
Geb
3
1
0
3
L
Loki
 
Loki
0
1
1
0.5
L
Janus
0
4
0
0
W
Charybdis
DVidjill
Charybdis
0
2
2
0.5
W
Olorun
Gojо
Olorun
3
1
2
4
W
Sobek
1
0
4
3
W
Nike
JParky
Nike
0
1
1
0.5
L
0
4
1
0.13
W
Set
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,229
Damage
9,759
21,624
Taken
29,067
9,289
Mitigated
9,705
9,825
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,561
1,052
0
1,569
5,647
2,896
0
1,283
4,364
637
34,396
L
Geb
 
Geb
2,358
362
536
1,508
7,547
3,078
0
1,313
6,234
17,424
0
L
Loki
 
Loki
1,166
63
0
2,195
5,265
1,525
0
1,172
4,093
0
25,957
L
Janus
418
0
0
500
3,652
882
0
1,540
2,112
12,028
0
W
Charybdis
DVidjill
Charybdis
3,659
1,979
0
1,209
3,923
1,078
1,336
1,939
1,984
0
30,152
W
Olorun
Gojо
Olorun
4,153
1,632
84
2,182
4,596
1,878
0
626
3,866
31,160
4,394
W
Sobek
2,137
354
0
2,425
4,599
2,823
0
1,782
2,817
13,209
0
W
Nike
JParky
Nike
1,089
288
0
734
3,264
1,813
0
0
3,264
2,649
29,729
L
3,256
1,117
0
2,177
6,956
1,324
0
581
6,375
25,174
0
W
Set
6,191
2,508
0
3,191
5,242
1,697
0
1,581
3,661
0
34,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,828
Gold Earned
25,551
300
Minions Killed
261
0
Camps Cleared
0
955,157
Distance Traveled
881,452
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,876
588
72
7
0
196,196
3
L
Geb
5,485
549
33
3
0
183,092
2
L
Loki
5,168
517
64
6
0
214,209
0
L
Janus
4,153
415
30
3
0
115,036
2
W
Charybdis
5,335
534
57
6
0
162,269
4
W
Olorun
5,942
594
57
6
0
176,263
5
W
Sobek
5,764
576
32
3
0
196,165
2
W
Nike
6,017
602
79
8
0
198,185
1
L
Freya
4,869
487
62
6
0
172,919
1
W
Set
6,770
677
75
8
0
222,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role