Player Matchup

King Arthur
King Arthur
Pypm
King Arthur
Level 127
God Stats
9W - 20L
1,303 SR
Queue Stats
563W - 487L
1,503 Elo+
Party 3
Camazotz
Camazotz
SimpleVoice
Camazotz
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,460 Elo+
Party 2
Chronos
Chronos
owwmygod
Chronos
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
415W - 406L
1,491 Elo+
Party 3
Hades
Hades
wuxkong
Hades
Level 48
God Stats
4W - 3L
1,754 SR
Queue Stats
176W - 153L
1,514 Elo+
Party 3
Geb
Geb
xKuvira
Geb
Level 46
God Stats
1W - 3L
1,586 SR
Queue Stats
123W - 114L
1,485 Elo+
Party 2
Team Averages
Level 73
1,529 SR
1,491 Elo+

VS

Team Averages
Level 88
1,599 SR
1,416 Elo+
Ganesha
Ganesha
BaySideKid
Ganesha
Level 27
God Stats
2W - 3L
1,757 SR
Queue Stats
101W - 144L
1,361 Elo+
Party 1
Hou Yi
Hou Yi
GepPinocchio
Hou Yi
Level 45
God Stats
21W - 14L
1,535 SR
Queue Stats
258W - 241L
1,437 Elo+
Solo
Vulcan
Vulcan
Muffenz-
Vulcan
Level 132
God Stats
6W - 8L
1,508 SR
Queue Stats
268W - 310L
1,407 Elo+
Party 1
Artio
Artio
Thick_SusRanger
Artio
Level 117
God Stats
292W - 223L
1,507 SR
Queue Stats
819W - 836L
1,412 Elo+
Party 1
Cliodhna
Cliodhna
Yumtasterific
Cliodhna
Level 119
God Stats
2W - 1L
1,688 SR
Queue Stats
92W - 95L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pypm
King Arthur
14
3 / 6 / 0
8,756
486
10,381
18,542
16,275
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
SimpleVoice
Camazotz
15
6 / 6 / 3
9,479
527
6,666
18,273
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Chronos
owwmygod
Chronos
14
3 / 6 / 4
8,812
490
11,868
13,872
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
wuxkong
Hades
14
4 / 3 / 6
9,014
501
10,789
17,754
8,197
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
7
0 / 3 / 1
6,326
351
1,924
7,985
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BaySideKid
Ganesha
14
0 / 2 / 10
8,297
461
4,312
12,119
9,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
16
5 / 2 / 8
9,705
539
12,017
14,376
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Muffenz-
Vulcan
14
6 / 5 / 3
9,047
503
13,141
8,553
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 3 / 3
10,243
569
13,791
21,889
17,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Yumtasterific
Cliodhna
16
8 / 5 / 5
10,262
570
11,804
10,434
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
16
Kills
24
24
Deaths
17
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BaySideKid
Ganesha
0
2
10
2.5
W
Hou Yi
5
2
8
4.5
W
Vulcan
Muffenz-
Vulcan
6
5
3
1.5
L
King Arthur
Pypm
King Arthur
3
6
0
0.5
L
Camazotz
SimpleVoice
Camazotz
6
6
3
1.25
W
5
3
3
2.17
W
Cliodhna
Yumtasterific
Cliodhna
8
5
5
2.1
L
Chronos
owwmygod
Chronos
3
6
4
0.83
L
Hades
wuxkong
Hades
4
3
6
2.33
L
Geb
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,628
Damage
55,065
76,426
Taken
67,371
37,741
Mitigated
39,002
20,742
Healing
20,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BaySideKid
Ganesha
4,312
568
135
619
12,119
9,893
1,136
6,146
5,973
26,618
0
W
Hou Yi
12,017
5,433
0
4,479
14,376
4,968
1,436
5,557
8,819
0
64,947
W
Vulcan
Muffenz-
Vulcan
13,141
5,436
0
928
8,553
2,807
720
4,411
4,142
36,170
0
L
King Arthur
Pypm
King Arthur
10,381
1,443
0
3,030
18,542
16,275
0
9,307
8,178
1,069
53,325
L
Camazotz
SimpleVoice
Camazotz
6,666
1,442
0
8,705
18,273
5,718
0
6,146
11,810
0
45,934
W
13,791
831
912
9,596
21,889
17,732
664
3,962
17,927
58,165
0
W
Cliodhna
Yumtasterific
Cliodhna
11,804
1,665
0
3,421
10,434
3,602
1,753
3,851
6,583
0
54,950
L
Chronos
owwmygod
Chronos
11,868
3,921
0
1,645
13,872
4,350
0
4,622
9,100
45,817
5,881
L
Hades
wuxkong
Hades
10,789
628
388
5,840
17,754
8,197
0
7,804
9,522
53,696
0
L
Geb
1,924
322
0
1,134
7,985
3,201
0
1,369
6,572
11,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,387
Gold Earned
47,554
385
Minions Killed
442
0
Camps Cleared
0
1,424,460
Distance Traveled
1,687,103
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,297
461
29
2
0
358,514
0
W
Hou Yi
9,705
539
123
7
0
321,325
5
W
Vulcan
9,047
503
68
4
0
294,532
2
L
King Arthur
8,756
486
113
6
0
285,709
3
L
Camazotz
9,479
527
80
4
0
327,682
1
W
Artio
10,243
569
122
7
0
342,390
3
W
Cliodhna
10,262
570
100
6
0
370,342
3
L
Chronos
8,812
490
95
5
0
300,632
0
L
Hades
9,014
501
83
5
0
318,922
3
L
Geb
6,326
351
14
1
0
191,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role