Player Matchup

Fenrir
Fenrir
Diamond II
EtherealGift
Fenrir
Diamond II
Level 144
God Stats
21W - 25L
1,580 SR
Queue Stats
296W - 256L
2,212 MMR
Party 2
Chiron
Chiron
Platinum V
HeWhoRuns
Chiron
Platinum V
Level 136
God Stats
11W - 6L
1,759 SR
Queue Stats
60W - 63L
1,889 MMR
Party 2
Ganesha
Ganesha
Diamond III
Odahviirr
Ganesha
Diamond III
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 124L
2,064 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,613 SR
2,055 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,440 SR
1,847 MMR
Cthulhu
Cthulhu
Gold I
BeTaleech
Cthulhu
Gold I
Level 129
God Stats
4W - 1L
1,269 SR
Queue Stats
47W - 36L
1,900 MMR
Party 1
Skadi
Skadi
Platinum III
DJ-KZONE1
Skadi
Platinum III
Level 146
God Stats
11W - 12L
1,538 SR
Queue Stats
59W - 69L
1,949 MMR
Solo
Achilles
Achilles
Platinum V
WinterCanoe4192
Achilles
Platinum V
Level 88
God Stats
39W - 35L
1,512 SR
Queue Stats
185W - 199L
1,690 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 8 / 9
13,952
581
10,366
25,876
21,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
HeWhoRuns
Chiron
20
12 / 2 / 3
16,316
680
18,520
17,408
6,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
Odahviirr
Ganesha
17
0 / 4 / 16
13,636
568
23,378
28,890
20,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArtioOdinPersephoneAthena

VS

Bans
GebAresChang'eTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeTaleech
Cthulhu
19
5 / 5 / 7
15,327
639
18,760
24,647
25,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
DJ-KZONE1
Skadi
19
4 / 6 / 6
15,078
628
23,613
17,227
4,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
17
5 / 5 / 6
14,600
608
18,307
23,167
25,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
16
Kills
14
14
Deaths
16
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BeTaleech
Cthulhu
5
5
7
1.7
W
Skadi
DJ-KZONE1
Skadi
4
6
6
1.17
L
Fenrir
4
8
9
1.06
L
Chiron
HeWhoRuns
Chiron
12
2
3
6.75
L
Ganesha
Odahviirr
Ganesha
0
4
16
2
W
Achilles
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,264
Damage
60,680
72,174
Taken
65,041
48,468
Mitigated
55,859
12,793
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BeTaleech
Cthulhu
18,760
835
904
7,339
24,647
25,732
90
9,675
14,393
54,760
0
W
Skadi
DJ-KZONE1
Skadi
23,613
11,563
306
2,325
17,227
4,996
1,957
6,711
10,124
0
109,594
L
Fenrir
10,366
1,528
0
2,518
25,876
21,234
897
6,840
18,008
0
24,548
L
Chiron
HeWhoRuns
Chiron
18,520
8,264
1,804
5,964
17,408
6,333
1,672
6,187
10,888
0
75,749
L
Ganesha
Odahviirr
Ganesha
23,378
1,608
195
2,312
28,890
20,901
438
7,068
21,146
56,578
0
W
Achilles
18,307
4,263
0
2,614
23,167
25,131
992
6,547
16,041
10,787
37,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,904
Gold Earned
45,005
241
Minions Killed
271
9
Camps Cleared
11
1,304,926
Distance Traveled
1,221,981
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,327
639
71
3
4
413,439
7
W
Skadi
15,078
628
150
6
4
387,242
6
L
Fenrir
13,952
581
59
2
5
431,429
1
L
Chiron
16,316
680
172
7
3
441,722
3
L
Ganesha
13,636
568
10
0
1
431,775
6
W
Achilles
14,600
608
50
2
3
421,300
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role