Player Matchup

Mulan
Mulan
IHasBigHamLeg
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 2L
1,919 Elo+
Party 3
Ne Zha
Ne Zha
KinkyKarl
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 8L
1,791 Elo+
Party 3
Nox
Nox
Tauros777Yt
Nox
Level 26
God Stats
3W - 3L
1,125 SR
Queue Stats
3W - 5L
1,202 Elo+
Party 2
Sylvanus
Sylvanus
UrMovesAreWeak
Sylvanus
Level 17
God Stats
2W - 0L
1,828 SR
Queue Stats
73W - 6L
1,967 Elo+
Party 3
Thor
Thor
federico_ssj7
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,436 Elo+
Party 2
Team Averages
Level 21
1,491 SR
1,663 Elo+

VS

Team Averages
Level 35
1,411 SR
1,507 Elo+
Heimdallr
Heimdallr
Jonn_jon
Heimdallr
Level 19
God Stats
2W - 4L
1,344 SR
Queue Stats
56W - 57L
1,493 Elo+
Solo
Hel
Hel
KBaab
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,614 Elo+
Party 1
Loki
Loki
KosherxTriscuit
Loki
Level 107
God Stats
2W - 1L
1,212 SR
Queue Stats
101W - 115L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
Shrimta
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,531 Elo+
Party 1
Ymir
Ymir
side of beef222
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 36
14,425
1,202
30,487
19,893
23,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
KinkyKarl
Ne Zha
20
32 / 3 / 11
16,459
1,372
40,380
18,568
12,001
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 0 / 38
12,218
1,018
16,598
8,510
4,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
20
5 / 2 / 34
13,831
1,153
20,262
20,304
30,977
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 4 / 25
11,075
923
8,006
15,397
8,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jonn_jon
Heimdallr
18
3 / 11 / 6
12,349
1,029
25,106
23,769
9,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
KBaab
Hel
17
0 / 6 / 6
10,555
880
9,912
22,447
18,776
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 8 / 4
12,017
1,001
18,680
20,191
7,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Shrimta
Sun Wukong
18
1 / 12 / 8
10,853
904
14,772
30,756
33,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 11 / 1
10,031
836
6,889
26,957
12,238
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
34
48
Kills
9
9
Deaths
48
144
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
0
36
25
L
Heimdallr
Jonn_jon
Heimdallr
3
11
6
0.55
L
Hel
KBaab
Hel
0
6
6
0.5
W
Ne Zha
KinkyKarl
Ne Zha
32
3
11
12.5
L
4
8
4
0.75
L
Sun Wukong
Shrimta
Sun Wukong
1
12
8
0.42
W
2
0
38
21
W
Sylvanus
5
2
34
11
W
2
4
25
3.63
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,733
Damage
75,359
82,672
Taken
124,120
79,355
Mitigated
80,824
30,604
Healing
15,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,487
6,253
2,445
6,335
19,893
23,252
0
3,249
16,644
0
61,170
L
Heimdallr
Jonn_jon
Heimdallr
25,106
11,583
0
1,010
23,769
9,435
0
5,487
18,282
0
71,242
L
Hel
KBaab
Hel
9,912
2,638
7,016
6,550
22,447
18,776
0
6,271
16,176
26,750
0
W
Ne Zha
KinkyKarl
Ne Zha
40,380
18,515
0
5,195
18,568
12,001
0
4,610
13,951
0
58,930
L
18,680
3,644
0
228
20,191
7,255
0
8,247
11,944
0
32,177
L
Sun Wukong
Shrimta
Sun Wukong
14,772
3,171
0
71
30,756
33,120
0
8,314
22,442
7,004
18,708
W
16,598
2,310
206
1,280
8,510
4,916
0
1,045
7,465
26,562
0
W
Sylvanus
20,262
5,020
6,116
7,502
20,304
30,977
0
7,273
13,031
31,073
0
W
8,006
1,495
821
704
15,397
8,209
0
4,262
11,135
0
21,609
L
6,889
1,268
0
562
26,957
12,238
0
8,541
18,416
19,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,008
Gold Earned
55,805
194
Minions Killed
199
8
Camps Cleared
5
1,219,057
Distance Traveled
1,022,750
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,425
1,202
90
8
1
277,623
1
L
Heimdallr
12,349
1,029
83
7
3
203,518
0
L
Hel
10,555
880
42
4
0
221,214
1
W
Ne Zha
16,459
1,372
34
3
4
296,479
0
L
Loki
12,017
1,001
32
3
0
234,717
0
L
Sun Wukong
10,853
904
26
2
1
175,047
0
W
Nox
12,218
1,018
25
2
0
229,768
1
W
Sylvanus
13,831
1,153
26
2
3
224,305
1
W
Thor
11,075
923
19
2
0
190,882
3
L
Ymir
10,031
836
16
1
1
188,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role