Player Matchup

Danzaburou
Danzaburou
DARKxBREEZE
Danzaburou
Level 17
God Stats
12W - 8L
1,597 SR
Queue Stats
37W - 24L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
DARKxFEARED
Nu Wa
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 216L
1,367 Elo+
Party 1
Ymir
Ymir
DARKxR3APER
Ymir
Level 14
God Stats
40W - 44L
1,325 SR
Queue Stats
45W - 58L
1,181 Elo+
Party 1
Team Averages
Level 21
1,474 SR
1,348 Elo+

VS

Team Averages
Level 13
1,474 SR
1,295 Elo+
Kukulkan
Kukulkan
StizzystickZ783
Kukulkan
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 28L
1,155 Elo+
Solo
Persephone
Persephone
Xotic_Vizzion
Persephone
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
jackgrizzly80
Bellona
Level 17
God Stats
12W - 15L
1,421 SR
Queue Stats
54W - 70L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DARKxBREEZE
Danzaburou
14
4 / 1 / 7
10,140
676
12,629
8,740
3,845
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 0 / 4
11,004
734
16,015
8,832
3,250
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 11
9,681
645
6,059
16,992
21,560
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 5 / 1
9,193
613
10,541
14,357
5,999
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Xotic_Vizzion
Persephone
13
1 / 3 / 2
9,001
600
8,210
9,728
3,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
11
0 / 5 / 3
8,290
553
5,828
16,924
14,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
3
4
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DARKxBREEZE
Danzaburou
4
1
7
7.5
W
8
0
4
10
W
1
3
11
2.17
L
Kukulkan
2
5
1
0.5
L
Persephone
Xotic_Vizzion
Persephone
1
3
2
0.67
L
Bellona
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,703
Damage
24,579
34,564
Taken
41,009
28,655
Mitigated
23,888
8,249
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DARKxBREEZE
Danzaburou
12,629
4,244
0
664
8,740
3,845
495
4,603
4,137
0
28,249
W
16,015
5,212
122
5,596
8,832
3,250
160
5,294
3,538
58,618
0
W
6,059
706
154
1,713
16,992
21,560
396
9,472
7,520
14,696
0
L
Kukulkan
10,541
1,515
229
2,051
14,357
5,999
0
10,145
4,212
46,518
0
L
Persephone
Xotic_Vizzion
Persephone
8,210
1,024
0
1,149
9,728
3,793
0
6,955
2,770
33,628
0
L
Bellona
5,828
1,175
0
288
16,924
14,096
0
5,584
11,340
0
18,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,825
Gold Earned
26,484
174
Minions Killed
152
4
Camps Cleared
5
817,187
Distance Traveled
735,968
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,140
676
45
3
2
269,734
1
W
Nu Wa
11,004
734
108
7
2
285,574
0
W
Ymir
9,681
645
21
1
0
261,879
0
L
Kukulkan
9,193
613
74
5
2
232,607
0
L
Persephone
9,001
600
62
4
1
266,206
0
L
Bellona
8,290
553
16
1
2
237,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role